// Append appends value to the key-value pair in the database. func (h *Handle) Append(key, value []byte) error { rv := C.unqlite_kv_append(h.db, unsafe.Pointer(&key[0]), C.int(len(key)), unsafe.Pointer(&value[0]), C.unqlite_int64(len(value))) if rv == C.UNQLITE_OK { return nil } return Errno(rv) }
// KvStore write a new record into the database. If the record does not exists, it is created. Otherwise, the new data chunk is appended to the end of the old chunk. // See: http://unqlite.org/c_api/unqlite_kv_append.html func (u *Unqlite) KvAppend(key []byte, value []byte) error { if rc := C.unqlite_kv_append(u.db, unsafe.Pointer(&key[0]), C.int(len(key)), unsafe.Pointer(&value[0]), C.unqlite_int64(len(value))); rc != C.UNQLITE_OK { return ErrCode(rc) } return nil }
// Append ... func (db *Database) Append(key, value []byte) (err error) { res := C.unqlite_kv_append(db.handle, unsafe.Pointer(&key[0]), C.int(len(key)), unsafe.Pointer(&value[0]), C.unqlite_int64(len(value))) if res != C.UNQLITE_OK { err = UnQLiteError(res) } return }
func (u *Unqlite) KvAppend(key, value []byte) error { var k, v unsafe.Pointer if len(key) > 0 { k = unsafe.Pointer(&key[0]) } if len(value) > 0 { v = unsafe.Pointer(&value[0]) } e := C.unqlite_kv_append(u.db, k, C.int(len(key)), v, C.unqlite_int64(len(value))) return code2Error(e) }