// DeleteSource() deletes a single source. // Convenience function, see DeleteSources(). func DeleteSource(source Source) { C.walDeleteSource(C.ALuint(source)) }
// Delete deletes the source. // Convenience function, see DeleteSources(). func (self Source) Delete() { C.walDeleteSource(C.ALuint(self)) }
// DeleteBuffer() deletes a single buffer. // Convenience function, see DeleteBuffers(). func DeleteBuffer(buffer Buffer) { C.walDeleteSource(C.ALuint(buffer)) }
// Delete() deletes a single buffer. // Convenience function, see DeleteBuffers(). func (self Buffer) Delete() { C.walDeleteSource(C.ALuint(self)) }