func (w *window) NextSibling() Window { p := wxPtr(w) if p == nil { return nil } if concrete := NewObjectFromPtr(C.wxWindow_GetNextSibling(p), false); concrete != nil { return concrete.(Window) } return nil }
func (w *window) NextSibling() Window { p := ptr(w) if p == nil { return nil } if concrete := bindObject(C.wxWindow_GetNextSibling(p), false); concrete != nil { return concrete.(Window) } return nil }