func updateBarsWin(msg currentBars, barsWin *gc.Window, colors colorsDefined, scale int64) { whiteOnBlack := colors.whiteOnBlack redOnBlack := colors.redOnBlack greenOnBlack := colors.greenOnBlack barsWin.Erase() barsWin.Box(0, 0) edibleCopy := make([]int64, len(msg.cols)) copy(edibleCopy, msg.cols) barsHeight, barsWidth := barsWin.MaxYX() startI := len(edibleCopy) - barsWidth if startI < 0 { startI = 0 } currentSec := time.Now().Second() prevSec := currentSec - 1 if prevSec < 0 { prevSec = 59 } for row := 0; row < barsHeight-2; row++ { for col := range edibleCopy[startI:len(edibleCopy)] { if edibleCopy[col]/scale > 0 { turnOffColor := int16(0) currChar := "=" // row is an int--32-bit, right? if shouldShowFail(msg.failCols[col], scale, row) { barsWin.ColorOff(whiteOnBlack) barsWin.ColorOn(redOnBlack) currChar = "x" turnOffColor = redOnBlack } else if col == currentSec || col == currentSec-1 { // current second is still in progress, so make the previous second // green too--not precisely correct, but close enough here barsWin.ColorOff(whiteOnBlack) barsWin.ColorOn(greenOnBlack) turnOffColor = greenOnBlack } barsWin.MovePrint(barsHeight-2-row, col+1, currChar) if turnOffColor != 0 { barsWin.ColorOff(turnOffColor) barsWin.ColorOn(whiteOnBlack) } edibleCopy[col] = edibleCopy[col] - scale } } } barsWin.NoutRefresh() }
func (cw *chatWin) handleInput(win *goncurses.Window) (line string) { k := win.GetChar() if k == 0 { return "" } // some systems send a DEL ASCII character instead of KEY_BACKSPACE // account for both just in case if k == 127 { k = goncurses.KEY_BACKSPACE } switch k { case goncurses.KEY_TAB: // tab // case goncurses.KEY_RETURN: // enter key vs. KEY_ENTER case goncurses.KEY_DOWN: // down arrow key case goncurses.KEY_UP: // up arrow key case goncurses.KEY_LEFT: // left arrow key case goncurses.KEY_RIGHT: // right arrow key case goncurses.KEY_HOME: // home key case goncurses.KEY_BACKSPACE: // backpace if len(cw.line) > 0 { cw.line = cw.line[:len(cw.line)-1] } y, x := win.CursorYX() // TODO: handle this more elegantly (e.g. tell ncurses not to print backspaces) // we have to do this three times because ncurses inserts two characters for backspace // this is likely wrong in some cases for i := 0; i < 3; i++ { y, x = cw.moveLeft(y, x) win.MoveDelChar(y, x) } win.Refresh() case goncurses.KEY_F1: // F1 key case goncurses.KEY_F2: // F2 key case goncurses.KEY_F3: // F3 key case goncurses.KEY_F4: // F4 key case goncurses.KEY_F5: // F5 key case goncurses.KEY_F6: // F6 key case goncurses.KEY_F7: // F7 key case goncurses.KEY_F8: // F8 key case goncurses.KEY_F9: // F9 key case goncurses.KEY_F10: // F10 key case goncurses.KEY_F11: // F11 key case goncurses.KEY_F12: // F12 key case goncurses.KEY_DL: // delete-line key case goncurses.KEY_IL: // insert-line key case goncurses.KEY_DC: // delete-character key case goncurses.KEY_IC: // insert-character key case goncurses.KEY_EIC: // sent by rmir or smir in insert mode case goncurses.KEY_CLEAR: // clear-screen or erase key3 case goncurses.KEY_EOS: // clear-to-end-of-screen key case goncurses.KEY_EOL: // clear-to-end-of-line key case goncurses.KEY_SF: // scroll-forward key case goncurses.KEY_SR: // scroll-backward key case goncurses.KEY_PAGEDOWN: // page-down key (next-page) case goncurses.KEY_PAGEUP: // page-up key (prev-page) case goncurses.KEY_STAB: // set-tab key case goncurses.KEY_CTAB: // clear-tab key case goncurses.KEY_CATAB: // clear-all-tabs key case goncurses.KEY_RETURN: // enter key vs. KEY_ENTER fallthrough case goncurses.KEY_ENTER: // enter/send key line = cw.line cw.line = "" win.Erase() win.Print(PROMPT) case goncurses.KEY_PRINT: // print key case goncurses.KEY_LL: // lower-left key (home down) case goncurses.KEY_A1: // upper left of keypad case goncurses.KEY_A3: // upper right of keypad case goncurses.KEY_B2: // center of keypad case goncurses.KEY_C1: // lower left of keypad case goncurses.KEY_C3: // lower right of keypad case goncurses.KEY_BTAB: // back-tab key case goncurses.KEY_BEG: // begin key case goncurses.KEY_CANCEL: // cancel key case goncurses.KEY_CLOSE: // close key case goncurses.KEY_COMMAND: // command key case goncurses.KEY_COPY: // copy key case goncurses.KEY_CREATE: // create key case goncurses.KEY_END: // end key case goncurses.KEY_EXIT: // exit key case goncurses.KEY_FIND: // find key case goncurses.KEY_HELP: // help key case goncurses.KEY_MARK: // mark key case goncurses.KEY_MESSAGE: // message key case goncurses.KEY_MOVE: // move key case goncurses.KEY_NEXT: // next key case goncurses.KEY_OPEN: // open key case goncurses.KEY_OPTIONS: // options key case goncurses.KEY_PREVIOUS: // previous key case goncurses.KEY_REDO: // redo key case goncurses.KEY_REFERENCE: // reference key case goncurses.KEY_REFRESH: // refresh key case goncurses.KEY_REPLACE: // replace key case goncurses.KEY_RESTART: // restart key case goncurses.KEY_RESUME: // resume key case goncurses.KEY_SAVE: // save key case goncurses.KEY_SBEG: // shifted begin key case goncurses.KEY_SCANCEL: // shifted cancel key case goncurses.KEY_SCOMMAND: // shifted command key case goncurses.KEY_SCOPY: // shifted copy key case goncurses.KEY_SCREATE: // shifted create key case goncurses.KEY_SDC: // shifted delete-character key case goncurses.KEY_SDL: // shifted delete-line key case goncurses.KEY_SELECT: // select key case goncurses.KEY_SEND: // shifted end key case goncurses.KEY_SEOL: // shifted clear-to-end-of-line key case goncurses.KEY_SEXIT: // shifted exit key case goncurses.KEY_SFIND: // shifted find key case goncurses.KEY_SHELP: // shifted help key case goncurses.KEY_SHOME: // shifted home key case goncurses.KEY_SIC: // shifted insert-character key case goncurses.KEY_SLEFT: // shifted left-arrow key case goncurses.KEY_SMESSAGE: // shifted message key case goncurses.KEY_SMOVE: // shifted move key case goncurses.KEY_SNEXT: // shifted next key case goncurses.KEY_SOPTIONS: // shifted options key case goncurses.KEY_SPREVIOUS: // shifted previous key case goncurses.KEY_SPRINT: // shifted print key case goncurses.KEY_SREDO: // shifted redo key case goncurses.KEY_SREPLACE: // shifted replace key case goncurses.KEY_SRIGHT: // shifted right-arrow key case goncurses.KEY_SRSUME: // shifted resume key case goncurses.KEY_SSAVE: // shifted save key case goncurses.KEY_SSUSPEND: // shifted suspend key case goncurses.KEY_SUNDO: // shifted undo key case goncurses.KEY_SUSPEND: // suspend key case goncurses.KEY_UNDO: // undo key case goncurses.KEY_MOUSE: // any mouse event case goncurses.KEY_RESIZE: // Terminal resize event //case goncurses.KEY_EVENT: // We were interrupted by an event case goncurses.KEY_MAX: default: cw.line += goncurses.KeyString(k) } return }