Esempio n. 1
0
func main() {
	flag.Parse()

	if *help {
		printUsage("")
	}

	if *_if == "" {
		printUsage("The input file is required")
	}
	if scene, err := conv.LoadAsset(*_if); err != nil {
		log("Unable to load scene.\nCause: %v", err)
	} else {
		dumpScene(scene, *_of)
	}
}
Esempio n. 2
0
File: main.go Progetto: andrebq/exp
// Load the mesh information.
func loadMeshInfo() {

	println(*meshFile)
	if *meshFile == "" {
		path, err := gas.Abs("github.com/andrebq/assimp/data/cube.dae")
		if err != nil {
			panic(err)
		}
		*meshFile = path
	}
	println(*meshFile)

	var err error
	scene, err = conv.LoadAsset(*meshFile)
	if err != nil {
		panic(err)
	}
}