Esempio n. 1
0
func (m *Model) run(ec chan<- error) {
	signature := "RUN_" + m.SessionIdentifier
	for {
		select {
		case <-m.halt:
			gobr.WaitForSignalOnce(signature, m.turnSync) // block while waiting for turn to end.
			time.Sleep(pause)
			return
		case <-m.Quit:
			gobr.WaitForSignalOnce(signature, m.turnSync) // block while waiting for turn to end.
			ec <- m.Stop()
			time.Sleep(pause)
			return
		default:
			if m.LimitDuration && m.Turn >= m.FixedDuration {
				ec <- m.Stop()
				return
			}
			if (len(m.popCpPrey) == 0) || (len(m.popVisualPredator) == 0) {
				ec <- m.Stop()
				return
			}
			//	PROCEED WITH TURN
			m.turn(ec)
		}
	}
}
Esempio n. 2
0
// Controller processes instructions from client (web, command-line)
// for now, we just send errors to the general error channel for the model instance (m.e)
func (m *Model) Controller() {
	signature := "CONTROLLER_" + m.SessionIdentifier
	for {
		select {
		case msg := <-m.Im:
			switch msg.Type {
			case "conditions": //	if conditions params msg is recieved, (re)start
				if m.running {
				register:
					clash := gobr.WaitForSignalOnce(signature, m.turnSync)
					if clash {
						time.Sleep(pause)
						goto register
					} //	will block until receiving turn broadcast once.
					m.e <- m.Stop()
				}
				err := json.Unmarshal(msg.Data, &m.ConditionParams)
				if err != nil {
					errString := fmt.Sprintf("model Controller(): error: json.Unmarshal: %s", err)
					m.e <- errors.New(errString)
					break
				}
				m.Timeframe.Reset()
				spew.Dump(m.ConditionParams)
				m.e <- m.Start()
			case "pause":
				m.e <- m.Suspend()
			}
		case <-m.Quit:
			gobr.WaitForSignalOnce(signature, m.turnSync) //	will block until receiving turn broadcast once.
			return
		}
	}
}