Esempio n. 1
0
func marshalQuadDirections(q quad.Quad) (s, p, o, l []byte, err error) {
	s, err = proto.MarshalValue(q.Subject)
	if err != nil {
		return
	}
	p, err = proto.MarshalValue(q.Predicate)
	if err != nil {
		return
	}
	o, err = proto.MarshalValue(q.Object)
	if err != nil {
		return
	}
	l, err = proto.MarshalValue(q.Label)
	if err != nil {
		return
	}
	return
}
Esempio n. 2
0
func nodeValues(h NodeHash, v quad.Value) (int, []interface{}, error) {
	var (
		nodeKey int
		values  = []interface{}{h.toSQL(), nil, nil}[:1]
	)
	switch v := v.(type) {
	case quad.IRI:
		nodeKey = 1
		values = append(values, string(v), true)
	case quad.BNode:
		nodeKey = 2
		values = append(values, string(v), true)
	case quad.String:
		nodeKey = 3
		values = append(values, escapeNullByte(string(v)))
	case quad.TypedString:
		nodeKey = 4
		values = append(values, escapeNullByte(string(v.Value)), string(v.Type))
	case quad.LangString:
		nodeKey = 5
		values = append(values, escapeNullByte(string(v.Value)), v.Lang)
	case quad.Int:
		nodeKey = 6
		values = append(values, int64(v))
	case quad.Bool:
		nodeKey = 7
		values = append(values, bool(v))
	case quad.Float:
		nodeKey = 8
		values = append(values, float64(v))
	case quad.Time:
		nodeKey = 9
		values = append(values, time.Time(v))
	default:
		nodeKey = 0
		p, err := proto.MarshalValue(v)
		if err != nil {
			clog.Errorf("couldn't marshal value: %v", err)
			return 0, nil, err
		}
		values = append(values, p)
	}
	return nodeKey, values, nil
}