Esempio n. 1
0
// GetInitialSystemValues returns a list of key/value pairs.
// They are written at cluster bootstrap time (see storage/node.go:BootstrapCLuster).
func GetInitialSystemValues() []proto.KeyValue {
	systemData := []struct {
		parentID ID
		desc     descriptorProto
	}{
		{keys.RootNamespaceID, &SystemDB},
		{SystemDB.ID, &NamespaceTable},
		{SystemDB.ID, &DescriptorTable},
		{SystemDB.ID, &UsersTable},
		{SystemDB.ID, &ZonesTable},
	}

	// Initial kv pairs:
	// - ID generator
	// - 2 per table/database
	numEntries := 1 + len(systemData)*2
	ret := make([]proto.KeyValue, numEntries, numEntries)
	i := 0

	// Descriptor ID generator.
	value := proto.Value{}
	value.SetInt(int64(keys.MaxReservedDescID + 1))
	ret[i] = proto.KeyValue{
		Key:   keys.DescIDGenerator,
		Value: value,
	}
	i++

	// System database and tables.
	for _, d := range systemData {
		value = proto.Value{}
		value.SetInt(int64(d.desc.GetID()))
		ret[i] = proto.KeyValue{
			Key:   MakeNameMetadataKey(d.parentID, d.desc.GetName()),
			Value: value,
		}
		i++

		value = proto.Value{}
		if err := value.SetProto(d.desc); err != nil {
			log.Fatalf("could not marshal %v", d.desc)
		}
		ret[i] = proto.KeyValue{
			Key:   MakeDescMetadataKey(d.desc.GetID()),
			Value: value,
		}
		i++
	}

	return ret
}
Esempio n. 2
0
// marshalValue returns a proto.Value initialized from the source
// reflect.Value, returning an error if the types are not compatible.
func marshalValue(v interface{}) (proto.Value, error) {
	var r proto.Value
	if v == nil {
		return r, nil
	}

	switch t := v.(type) {
	case nil:
		return r, nil

	case string:
		r.SetBytes([]byte(t))
		return r, nil

	case []byte:
		r.SetBytes(t)
		return r, nil

	case proto.Key:
		r.SetBytes([]byte(t))
		return r, nil

	case time.Time:
		err := r.SetTime(t)
		return r, err

	case gogoproto.Message:
		err := r.SetProto(t)
		return r, err
	}

	switch v := reflect.ValueOf(v); v.Kind() {
	case reflect.Bool:
		i := int64(0)
		if v.Bool() {
			i = 1
		}
		r.SetInt(i)
		return r, nil

	case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
		r.SetInt(v.Int())
		return r, nil

	case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr:
		r.SetInt(int64(v.Uint()))
		return r, nil

	case reflect.Float32, reflect.Float64:
		r.SetFloat(v.Float())
		return r, nil

	case reflect.String:
		r.SetBytes([]byte(v.String()))
		return r, nil
	}

	return r, fmt.Errorf("unable to marshal value: %s", v)
}
Esempio n. 3
0
// marshalValue returns a proto.Value initialized from the source
// interface{}, returning an error if the types are not compatible.
func marshalValue(v interface{}) (proto.Value, error) {
	var r proto.Value

	// Handle a few common types via a type switch.
	switch t := v.(type) {
	case nil:
		return r, nil

	case bool:
		i := int64(0)
		if t {
			i = 1
		}
		r.SetInt(i)
		return r, nil

	case string:
		r.SetBytes([]byte(t))
		return r, nil

	case []byte:
		r.SetBytes(t)
		return r, nil

	case proto.Key:
		r.SetBytes([]byte(t))
		return r, nil

	case time.Time:
		r.SetTime(t)
		return r, nil

	case gogoproto.Message:
		err := r.SetProto(t)
		return r, err
	}

	// Handle all of the Go primitive types besides struct and pointers. This
	// switch also handles types based on a primitive type (e.g. "type MyInt
	// int").
	switch v := reflect.ValueOf(v); v.Kind() {
	case reflect.Bool:
		i := int64(0)
		if v.Bool() {
			i = 1
		}
		r.SetInt(i)
		return r, nil

	case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
		r.SetInt(v.Int())
		return r, nil

	case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr:
		r.SetInt(int64(v.Uint()))
		return r, nil

	case reflect.Float32, reflect.Float64:
		r.SetFloat(v.Float())
		return r, nil

	case reflect.String:
		r.SetBytes([]byte(v.String()))
		return r, nil
	}

	return r, fmt.Errorf("unable to marshal value: %s", v)
}