func (this *LoginHandler) loginReq(pack *packet.Packet, conn netio.ConnInf) { //TODO if conn.GetBindObj() != nil { //登录后在发登录请求,这是不对的。应该剔除 Log.Error("第一次消息请求时,应该没有已经绑定的对象,说明用户已经有绑定的对象了,是个错误的请求") return } if pack.DecodePacket() == false { } var loginReq p_login.PlayerLoginReq loginReq.Packet = pack if false == loginReq.DecodePacket() { Log.Error("解析包错误,应该断开连接") conn.Close() return } var uid uint64 var account string var superpwd string uid = loginReq.UserID account = loginReq.UserName superpwd = loginReq.UserPwd if config.GetServerConfig().GetXmlConf().Server.AccessPtMode == 1 { //平台接入模式,要查看平台登录信息 } else { //非平台接入模式,只要查看自己的登录信息即可 } }
func (rule *GsForwardRule) FowardToClient(cmdId uint16, pack *packet.Packet, conn netio.ConnInf) { clientID := pack.ID client := ClientManagerInst.FindClientByUserID(clientID) if client != nil { if cmdId == protocol_proxy.CMD_C_P_USER_OFFLINE_REQ { client.GetPhysicalLink().Close() } else { client.GetPhysicalLink().Write(pack.GetClientFromRawData()) } } else { ProxyLog.Error("GS msg can't find physical net conn ,user_id = ", clientID) } }
func (rule *LsForwardRule) FowardToClient(cmdID uint16, pack *packet.Packet, conn netio.ConnInf) { clientID := pack.ID var client *ProxyClient if cmdID <= protocol_login.CMD_C_LOGIN_VALID_RESP { client = ClientManagerInst.FindClientByConnID(clientID) } else { client = ClientManagerInst.FindClientByUserID(clientID) } if client == nil { ProxyLog.Error("LS msg can't find physical conn,conn_id = ", clientID, " cmd_id = ", cmdID) return } switch cmdID { case protocol_proxy.CMD_C_P_USER_OFFLINE_REQ: client.GetPhysicalLink().Close() case protocol_login.CMD_C_LOGIN_VALID_RESP: if pack.ErrCode == 0 { loginValid := &protocol_login.LoginValidResp{} loginValid.Packet = pack if loginValid.DecodePacket() { client.GetPhysicalLink().SetBsStatus(BS_STATUS_AUTHED) client.GetPhysicalLink().SetUID(loginValid.UserId) oldClient := ClientManagerInst.ChangeClientFromConnIDtoUserID(client) if oldClient != nil && oldClient.GetPhysicalLink() != nil { oldClient.GetPhysicalLink().Close() } } else { loginValid.Packet = packet.NewEmptyPacket() loginValid.ErrCode = PROXY_FORWARD_DECODE_ERR loginValid.CmdID = protocol_login.CMD_C_LOGIN_VALID_RESP buf := loginValid.EncodePacket(128) client.GetPhysicalLink().Write(buf.GetData()) } } else { client.GetPhysicalLink().Write(pack.GetClientFromRawData()) } default: client.GetPhysicalLink().Write(pack.GetClientFromRawData()) } }
func (rule *GsForwardRule) FowardToServer(client *ProxyClient, cmdId uint16, pack *packet.Packet, conn netio.ConnInf) { server := client.GetGsRoute() if server == nil { errorResponse(cmdId, EC_GSROUTE_IS_NIL, pack.ID, conn) return } serverLink := client.GetPhysicalLink() if serverLink == nil { errorResponse(cmdId, EC_GSROUTE_IS_NIL, pack.ID, conn) return } if serverLink.GetBsStatus() != BS_STATUS_AUTHED { errorResponse(cmdId, EC_GSROUTE_IS_UNAUTHED, pack.ID, conn) return } serverLink.Write(pack.GetClientFromRawData()) }
func (rule *LsForwardRule) FowardToServer(client *ProxyClient, cmdID uint16, pack *packet.Packet, conn netio.ConnInf) { if code := rule.preRule(pack); code != 0 { errorResponse(cmdID, uint16(code), pack.ID, conn) return } server := client.GetLsRoute() if server == nil { errorResponse(cmdID, EC_LSROUTE_IS_NIL, pack.ID, conn) return } serverLink := server.GetPhysicalLink() if serverLink == nil { errorResponse(cmdID, EC_LSROUTE_IS_NIL, pack.ID, conn) return } if serverLink.GetBsStatus() != BS_STATUS_AUTHED { errorResponse(cmdID, EC_LSROUTE_IS_UNAUTHED, pack.ID, conn) return } serverLink.Write(pack.GetClientFromRawData()) //rule.postRule(pack)//TODO 没有必要,但留有接口 }