func GetWorkflow(tx *hood.Hood, workflowId int64) *Workflow { var results []Workflow err := tx.Where("id", "=", workflowId).Find(&results) if err != nil { panic(err) } if len(results) == 0 { panic("could not find workflow with given id") } else { return &results[0] } }
func (rdd *Rdd) GetWorkflowBatch(tx *hood.Hood) *WorkflowBatch { var results []WorkflowBatch err := tx.Where("id", "=", rdd.WorkflowBatchId).Find(&results) if err != nil { panic(err) } if len(results) == 0 { panic("workflow batch for rdd not found") } else { return &results[0] } }
func GetSegmentCopy(tx *hood.Hood, segmentCopyId int64) *SegmentCopy { var results []SegmentCopy err := tx.Where("id", "=", segmentCopyId).Find(&results) if err != nil { panic(err) } if len(results) == 0 { panic("could not find segment copy with given id") } else { return &results[0] } }
func (segment *Segment) GetWorker(tx *hood.Hood) *Worker { var results []Worker err := tx.Where("id", "=", segment.WorkerId).Find(&results) if err != nil { panic(err) } if len(results) == 0 { panic("could not find worker for segment") } else { return &results[0] } }
func (segmentCopy *SegmentCopy) GetSegment(tx *hood.Hood) *Segment { var results []Segment err := tx.Where("id", "=", segmentCopy.SegmentId).Find(&results) if err != nil { panic(err) } if len(results) == 0 { panic("could not find rdd with given id") } else { return &results[0] } }
func (segment *Segment) GetRdd(tx *hood.Hood) *Rdd { var results []Rdd err := tx.Where("id", "=", segment.RddId).Find(&results) if err != nil { panic(err) } if len(results) == 0 { panic("could not find rdd with given id") } else { return &results[0] } }
func (workflowBatch *WorkflowBatch) GetWorkflow(tx *hood.Hood) *Workflow { var results []Workflow err := tx.Where("id", "=", workflowBatch.WorkflowId).Find(&results) if err != nil { panic(err) } if len(results) == 0 { panic("could not find workflow for the given workflow batch") } else { return &results[0] } }
func (p *PlayerPokemon) loadMoves(_hood *hood.Hood) { var pokemonMoves []entities.PlayerPokemonMove if err := _hood.Where("pokemon_id", "=", p.GetPlayerPokemonId()).Find(&pokemonMoves); err != nil { log.Error("PlayerPokemon", "loadMoves", "Failed to load PlayerPokemonMoves for PlayerPokemon: %d. Error: %s", p.GetPlayerPokemonId(), err.Error()) } else { for _, move := range pokemonMoves { if playerPokemonMove := NewPlayerPokemonMove(&move); playerPokemonMove != nil { p.moves[playerPokemonMove.GetPlayerPokemonMoveId()] = playerPokemonMove } } } }
func (rdd *Rdd) GetProtojob(tx *hood.Hood) *Protojob { var results []Protojob err := tx.Where("id", "=", rdd.ProtojobId).Find(&results) if err != nil { panic(err) } if len(results) == 0 { panic("Rdd is missing protojob") } else { return &results[0] } }
func (workflow *Workflow) GetLastWorkflowBatch(tx *hood.Hood) *WorkflowBatch { var results []WorkflowBatch err := tx.Where("workflow_id", "=", workflow.Id).OrderBy("start_time").Desc().Limit(1).Find(&results) if err != nil { panic(err) } if len(results) == 0 { return nil } else { return &results[0] } }
func GetWorker(tx *hood.Hood, id int64) *Worker { var results []Worker err := tx.Where("id", "=", id).Find(&results) if err != nil { panic(err) } if len(results) == 0 { return nil } else { return &results[0] } }
func (rdd *Rdd) GetInputEdges(tx *hood.Hood) []*RddEdge { var results []RddEdge err := tx.Where("dest_rdd_id", "=", rdd.Id).Find(&results) if err != nil { panic(err) } // Should return pointers to the result objects so that // they can be mutated pointerResults := make([]*RddEdge, len(results)) for i := range results { pointerResults[i] = &results[i] } return pointerResults }
func (protojob *Protojob) GetInputEdges(tx *hood.Hood) []*WorkflowEdge { var results []WorkflowEdge err := tx.Where("dest_job_id", "=", protojob.Id).Find(&results) if err != nil { panic(err) } // Should return pointers to the result objects so that // they can be mutated pointerResults := make([]*WorkflowEdge, len(results)) for i := range results { pointerResults[i] = &results[i] } return pointerResults }
func (segment *Segment) GetSegmentCopies(tx *hood.Hood) []*SegmentCopy { var results []SegmentCopy err := tx.Where("segment_id", "=", segment.Id).Find(&results) if err != nil { panic(err) } // Should return pointers to the result objects so that // they can be mutated pointerResults := make([]*SegmentCopy, len(results)) for i := range results { pointerResults[i] = &results[i] } return pointerResults }
func (workflow *Workflow) GetProtojobs(tx *hood.Hood) []*Protojob { var results []Protojob err := tx.Where("workflow_id", "=", workflow.Id).Find(&results) if err != nil { panic(err) } // Should return pointers to the result objects so that // they can be mutated pointerResults := make([]*Protojob, len(results)) for i := range results { pointerResults[i] = &results[i] } return pointerResults }
func GetWorkersAtAddress(tx *hood.Hood, address string) []*Worker { var results []Worker err := tx.Where("url", "=", address).Find(&results) if err != nil { panic(err) } // Should return pointers to the result objects so that // they can be mutated pointerResults := make([]*Worker, len(results)) for i := range results { pointerResults[i] = &results[i] } return pointerResults }
func GetAliveWorkers(tx *hood.Hood) []*Worker { var results []Worker err := tx.Where("status", "=", WORKER_ALIVE).Find(&results) if err != nil { panic(err) } // Should return pointers to the result objects so that // they can be mutated pointerResults := make([]*Worker, len(results)) for i := range results { pointerResults[i] = &results[i] } return pointerResults }
func (workflowBatch *WorkflowBatch) GetRdds(tx *hood.Hood) []*Rdd { var results []Rdd err := tx.Where("workflow_batch_id", "=", workflowBatch.Id).Find(&results) if err != nil { panic(err) } // Should return pointers to the result objects so that // they can be mutated pointerResults := make([]*Rdd, len(results)) for i := range results { pointerResults[i] = &results[i] } return pointerResults }
func (p *Pokemon) LinkMoves(_hood *hood.Hood) error { var pokemonMoves []entities.PokemonMove if err := _hood.Where("pokemon_id", "=", p.GetPokemonId()).Find(&pokemonMoves); err != nil { return err } if len(pokemonMoves) == 0 { return fmt.Errorf("No moves found for pokemon %d", p.GetPokemonId()) } for _, pokeMove := range pokemonMoves { if move, found := GetMoveById(pokeMove.MoveId); found { p.moves[pokeMove.Level] = move } else { log.Error("Pokemon", "LinkMoves", "Move with id %d could not be found.", pokeMove.MoveId) } } return nil }
func (ph *playerHelper) GetPlayerUsingCredentials(_orm *hood.Hood, _username, _password string) (interfaces.IPlayer, error) { var result *entities.Player err := _orm.Where("Username", "=", _username).Find(result) if err != nil { return nil, err } if result == nil { return nil, fmt.Errorf("Player '%s' not found", _username) } // Do some funky stuff to compare passwords if result.Password != _password { return nil, fmt.Errorf("Supplied credentials for username '%s' are not valid", _username) } playerModel, err := ph.ConvertPlayerEntityToModel(result) if err != nil { return nil, err } return playerModel, nil }