Esempio n. 1
0
// attach will connect to a running geth instance attaching a JavaScript console and to it.
func attach(ctx *cli.Context) {
	// attach to a running geth instance
	client, err := utils.NewRemoteRPCClient(ctx)
	if err != nil {
		utils.Fatalf("Unable to attach to geth: %v", err)
	}

	repl := newLightweightJSRE(
		ctx.GlobalString(utils.JSpathFlag.Name),
		client,
		ctx.GlobalString(utils.DataDirFlag.Name),
		true,
	)

	// preload user defined JS files into the console
	err = repl.preloadJSFiles(ctx)
	if err != nil {
		utils.Fatalf("unable to preload JS file %v", err)
	}

	// in case the exec flag holds a JS statement execute it and return
	if ctx.GlobalString(utils.ExecFlag.Name) != "" {
		repl.batch(ctx.GlobalString(utils.ExecFlag.Name))
	} else {
		repl.welcome()
		repl.interactive()
	}
}
Esempio n. 2
0
// remoteConsole will connect to a remote geth instance, attaching a JavaScript
// console to it.
func remoteConsole(ctx *cli.Context) error {
	// Attach to a remotely running geth instance and start the JavaScript console
	client, err := utils.NewRemoteRPCClient(ctx)
	if err != nil {
		utils.Fatalf("Unable to attach to remote geth: %v", err)
	}
	config := console.Config{
		DataDir: utils.MustMakeDataDir(ctx),
		DocRoot: ctx.GlobalString(utils.JSpathFlag.Name),
		Client:  client,
		Preload: utils.MakeConsolePreloads(ctx),
	}
	console, err := console.New(config)
	if err != nil {
		utils.Fatalf("Failed to start the JavaScript console: %v", err)
	}
	defer console.Stop(false)

	// If only a short execution was requested, evaluate and return
	if script := ctx.GlobalString(utils.ExecFlag.Name); script != "" {
		console.Evaluate(script)
		return nil
	}
	// Otherwise print the welcome screen and enter interactive mode
	console.Welcome()
	console.Interactive()

	return nil
}