Esempio n. 1
0
func TestSessionEndpoint_Apply(t *testing.T) {
	dir1, s1 := testServer(t)
	defer os.RemoveAll(dir1)
	defer s1.Shutdown()
	client := rpcClient(t, s1)
	defer client.Close()

	testutil.WaitForLeader(t, client.Call, "dc1")

	// Just add a node
	s1.fsm.State().EnsureNode(1, structs.Node{"foo", "127.0.0.1"})

	arg := structs.SessionRequest{
		Datacenter: "dc1",
		Op:         structs.SessionCreate,
		Session: structs.Session{
			Node: "foo",
			Name: "my-session",
		},
	}
	var out string
	if err := client.Call("Session.Apply", &arg, &out); err != nil {
		t.Fatalf("err: %v", err)
	}
	id := out

	// Verify
	state := s1.fsm.State()
	_, s, err := state.SessionGet(out)
	if err != nil {
		t.Fatalf("err: %v", err)
	}
	if s == nil {
		t.Fatalf("should not be nil")
	}
	if s.Node != "foo" {
		t.Fatalf("bad: %v", s)
	}
	if s.Name != "my-session" {
		t.Fatalf("bad: %v", s)
	}

	// Do a delete
	arg.Op = structs.SessionDestroy
	arg.Session.ID = out
	if err := client.Call("Session.Apply", &arg, &out); err != nil {
		t.Fatalf("err: %v", err)
	}

	// Verify
	_, s, err = state.SessionGet(id)
	if err != nil {
		t.Fatalf("err: %v", err)
	}
	if s != nil {
		t.Fatalf("bad: %v", s)
	}
}
Esempio n. 2
0
func TestSessionEndpoint_ApplyTimers(t *testing.T) {
	dir1, s1 := testServer(t)
	defer os.RemoveAll(dir1)
	defer s1.Shutdown()
	client := rpcClient(t, s1)
	defer client.Close()

	testutil.WaitForLeader(t, client.Call, "dc1")

	s1.fsm.State().EnsureNode(1, structs.Node{"foo", "127.0.0.1"})
	arg := structs.SessionRequest{
		Datacenter: "dc1",
		Op:         structs.SessionCreate,
		Session: structs.Session{
			Node: "foo",
			TTL:  "10s",
		},
	}
	var out string
	if err := client.Call("Session.Apply", &arg, &out); err != nil {
		t.Fatalf("err: %v", err)
	}

	// Check the session map
	if _, ok := s1.sessionTimers[out]; !ok {
		t.Fatalf("missing session timer")
	}

	// Destroy the session
	arg.Op = structs.SessionDestroy
	arg.Session.ID = out
	if err := client.Call("Session.Apply", &arg, &out); err != nil {
		t.Fatalf("err: %v", err)
	}

	// Check the session map
	if _, ok := s1.sessionTimers[out]; ok {
		t.Fatalf("session timer exists")
	}
}