Esempio n. 1
0
func NewGonashi() (Gonashi, error) {
	device, err := gatt.NewDevice(ClientOptions...)
	if err != nil {
		return Gonashi{}, err
	}
	dp := discovered{
		konashiMap{
			sync.RWMutex{},
			map[string]*Konashi{},
			channels.NewOverflowingChannel(1)},
		make(chan struct{}),
	}

	cn := konashiMap{
		sync.RWMutex{},
		map[string]*Konashi{},
		channels.NewOverflowingChannel(1),
	}

	g := Gonashi{device, &dp, &cn}
	g.device.Handle(
		gatt.PeripheralDiscovered(g.onPeriphDiscovered),
		gatt.PeripheralConnected(g.onPeriphConnected),
		gatt.PeripheralDisconnected(g.onPeriphDisconnected),
	)
	device.Init(func(d gatt.Device, s gatt.State) {})
	return g, nil
}
Esempio n. 2
0
func main() {
	flag.Parse()
	if len(flag.Args()) != 1 {
		log.Fatalf("usage: %s [options] peripheral-id\n", os.Args[0])
	}

	d, err := gatt.NewDevice(option.DefaultClientOptions...)
	if err != nil {
		log.Fatalf("Failed to open device, err: %s\n", err)
		return
	}

	// Register handlers.
	d.Handle(
		gatt.PeripheralDiscovered(onPeriphDiscovered),
		gatt.PeripheralConnected(onPeriphConnected),
		gatt.PeripheralDisconnected(onPeriphDisconnected),
	)

	d.Init(onStateChanged)
	<-done
	fmt.Println("Done")
}