Esempio n. 1
0
func genStarfield(pl, pc int) *gc.Pad {
	pad, err := gc.NewPad(pl, pc)
	if err != nil {
		log.Fatal(err)
	}
	stars := int(float64(pc*pl) * density)
	planets := int(float64(pc*pl) * planet_density)
	for i := 0; i < stars; i++ {
		y, x := rand.Intn(pl), rand.Intn(pc)
		c := int16(rand.Intn(4) + 1)
		pad.AttrOn(gc.A_BOLD | gc.ColorPair(c))
		pad.MovePrint(y, x, ".")
		pad.AttrOff(gc.A_BOLD | gc.ColorPair(c))
	}
	for i := 0; i < planets; i++ {
		y, x := rand.Intn(pl), rand.Intn(pc)
		c := int16(rand.Intn(2) + 5)
		pad.ColorOn(c)
		if i%2 == 0 {
			pad.MoveAddChar(y, x, 'O')
		}
		pad.MoveAddChar(y, x, 'o')
		pad.ColorOff(c)
	}
	return pad
}
Esempio n. 2
0
func main() {
	stdscr, _ := gc.Init()
	defer gc.End()

	gc.Echo(false)
	gc.CBreak(true)
	gc.StartColor()
	stdscr.Keypad(true)

	gc.InitPair(1, gc.C_WHITE, gc.C_BLUE)
	gc.InitPair(2, gc.C_YELLOW, gc.C_BLUE)

	fields := make([]*gc.Field, 2)
	fields[0], _ = gc.NewField(1, 10, 4, 18, 0, 0)
	defer fields[0].Free()
	fields[0].SetForeground(gc.ColorPair(1))
	fields[0].SetBackground(gc.ColorPair(2) | gc.A_UNDERLINE | gc.A_BOLD)
	fields[0].SetOptionsOff(gc.FO_AUTOSKIP)

	fields[1], _ = gc.NewField(1, 10, 6, 18, 0, 0)
	defer fields[1].Free()
	fields[1].SetForeground(gc.ColorPair(1))
	fields[1].SetBackground(gc.A_UNDERLINE)
	fields[1].SetOptionsOff(gc.FO_AUTOSKIP)
	fields[1].SetPad('*')

	form, _ := gc.NewForm(fields)
	form.Post()
	defer form.UnPost()
	defer form.Free()
	stdscr.Refresh()

	stdscr.AttrOn(gc.ColorPair(2) | gc.A_BOLD)
	stdscr.MovePrint(4, 10, "Value 1:")
	stdscr.AttrOff(gc.ColorPair(2) | gc.A_BOLD)
	stdscr.MovePrint(6, 10, "Value 2:")
	stdscr.Refresh()

	ch := stdscr.GetChar()
	for ch != 'q' {
		switch ch {
		case gc.KEY_DOWN:
			form.Driver(gc.REQ_NEXT_FIELD)
			form.Driver(gc.REQ_END_LINE)
		case gc.KEY_UP:
			form.Driver(gc.REQ_PREV_FIELD)
			form.Driver(gc.REQ_END_LINE)
		default:
			form.Driver(ch)
		}
		ch = stdscr.GetChar()
	}
}
Esempio n. 3
0
func newBullet(y, x int) *Bullet {
	w, err := gc.NewWindow(1, 1, y, x)
	if err != nil {
		log.Println("newBullet:", err)
	}
	w.AttrOn(gc.A_BOLD | gc.ColorPair(4))
	w.Print("-")
	return &Bullet{w, true}
}
Esempio n. 4
0
func main() {
	stdscr, err := gc.Init()
	if err != nil {
		log.Fatal("init:", err)
	}
	defer gc.End()

	// HasColors can be used to determine whether the current terminal
	// has the capability of using colours. You could then chose whether or
	// not to use some other mechanism, like using A_REVERSE, instead
	if !gc.HasColors() {
		log.Fatal("Example requires a colour capable terminal")
	}

	// Must be called after Init but before using any colour related functions
	if err := gc.StartColor(); err != nil {
		log.Fatal(err)
	}

	gc.Echo(false)

	// Initialize a colour pair. Should only fail if an improper pair value
	// is given
	if err := gc.InitPair(1, gc.C_RED, gc.C_WHITE); err != nil {
		log.Fatal("InitPair failed: ", err)
	}
	gc.InitPair(2, gc.C_BLACK, gc.C_CYAN)

	stdscr.Println("Type any key to proceed and again to exit")

	// An example of trying to set an invalid color pair
	err = gc.InitPair(-1, gc.C_BLACK, gc.C_CYAN)
	stdscr.Println("An intentional error:", err)

	stdscr.Keypad(true)
	stdscr.MovePrint(12, 30, "Hello, World!!!")
	stdscr.Refresh()
	stdscr.GetChar()
	// Note that background doesn't just accept colours but will fill
	// any blank positions with the supplied character too. Note that newly
	// added text with spaces in it will have the blanks converted to the fill
	// character, if given
	stdscr.SetBackground(gc.Char('*') | gc.ColorPair(2))
	// ColorOn/Off is a shortcut to calling AttrOn/Off(gc.ColorPair(pair))
	stdscr.ColorOn(1)
	stdscr.MovePrint(13, 30, "Hello, World in Color!!!")
	stdscr.ColorOff(1)
	stdscr.Refresh()
	stdscr.GetChar()
}
Esempio n. 5
0
func main() {
	stdscr, err := gc.Init()
	if err != nil {
		log.Fatal("init:", err)
	}
	defer gc.End()

	gc.StartColor()
	gc.Raw(true)
	gc.Echo(false)
	gc.Cursor(0)
	stdscr.Keypad(true)
	gc.InitPair(1, gc.C_RED, gc.C_BLACK)
	gc.InitPair(2, gc.C_GREEN, gc.C_BLACK)
	gc.InitPair(3, gc.C_MAGENTA, gc.C_BLACK)

	// build the menu items
	menu_items := []string{
		"Choice 1",
		"Choice 2",
		"Choice 3",
		"Choice 4",
		"Choice 5",
		"Exit"}
	items := make([]*gc.MenuItem, len(menu_items))
	for i, val := range menu_items {
		items[i], _ = gc.NewItem(val, "")
		defer items[i].Free()

		if i == 2 || i == 4 {
			items[i].Selectable(false)
		}
	}

	// create the menu
	menu, _ := gc.NewMenu(items)
	defer menu.Free()

	y, _ := stdscr.MaxYX()
	stdscr.MovePrint(y-3, 0, "Use up/down arrows to move; 'q' to exit")
	stdscr.Refresh()

	menu.SetForeground(gc.ColorPair(1) | gc.A_REVERSE)
	menu.SetBackground(gc.ColorPair(2) | gc.A_BOLD)
	menu.Grey(gc.ColorPair(3) | gc.A_BOLD)

	menu.Post()
	defer menu.UnPost()

	for {
		gc.Update()
		ch := stdscr.GetChar()
		switch ch {
		case ' ':
			menu.Driver(gc.REQ_TOGGLE)
		case 'q':
			return
		case gc.KEY_RETURN:
			stdscr.Move(20, 0)
			stdscr.ClearToEOL()
			stdscr.Printf("Item selected is: %s", menu.Current(nil).Name())
			menu.PositionCursor()
		default:
			menu.Driver(gc.DriverActions[ch])
		}
	}
}