Esempio n. 1
0
// waitForPayloadDeath blocks until the payload process stored at anchor exits, for whatever reason.
// anchor is the anchor path used by the virus logic.
func waitFotPayloadDeath(c *client.Client, payloadAnchor string) (recov interface{}) {
	// defer func() { // catch panics caused by unexpected death of the server hosting the payload
	// 	recov = recover()
	// }()
	t := c.Walk(client.Split(payloadAnchor)) // Access the process anchor of the currently-running payload of the virus.
	t.Get().(client.Proc).Wait()             // Wait until the payload process exits.
	t.Scrub()                                // scrub payload anchor from old process element
	time.Sleep(2 * time.Second)              // Wait a touch to slow down the spin
	return
}
Esempio n. 2
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// waitForPayloadDeath blocks until the payload process stored at anchor exits, for whatever reason.
// anchor is the anchor path used by the virus logic.
func waitFotPayloadDeath(c *client.Client, myAnchor, payloadAnchor string, epoch int) (recov interface{}) {
	// catch panics caused by unexpected death of the server hosting the payload
	defer func() {
		recov = recover()
	}()

	// Access the process anchor of the currently-running payload of the virus.
	t := c.Walk(client.Split(payloadAnchor))
	// Wait until the payload process exits.
	t.Get().(client.Proc).Wait()
	// Remove the anchor of the now-dead payload process.
	// t.Scrub()

	// Wait a touch to prevent spinning, if the payload exits immediately every time it is run.
	time.Sleep(time.Second / 2)
	return
}
Esempio n. 3
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// Create or get back channel
func findBackChan(c *client.Client, isNucleus bool) (backAnchor string, backChan client.Chan) {
	var err error
	if isNucleus {
		// The nucleus does not proceed with execution until it acquires permission
		// to send the the virus' back channel.
		backAnchor = os.Args[2]
		backChan = c.Walk(client.Split(backAnchor)).Get().(client.Chan)
	} else {
		// Make the back channel
		backServer := pickServer(c)
		backChan, err = backServer.Walk([]string{"virus", "back"}).MakeChan(3)
		if err != nil {
			println(err.Error())
			os.Exit(1)
		}
		backAnchor = path.Join("/", backServer.ServerID(), "virus", "back")
	}
	return
}
Esempio n. 4
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func pickHosts(c *client.Client, n int) (hosts []client.Anchor) {
	defer func() {
		if recover() != nil {
			fatalf("client connection lost")
		}
	}()
	view := c.View()
	if len(view) == 0 {
		fatalf("no hosts in cluster")
	}
	for len(hosts) < n {
		for _, a := range view {
			if len(hosts) >= n {
				break
			}
			hosts = append(hosts, a)
		}
	}
	return
}
Esempio n. 5
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// waitForPayloadDeath blocks until the payload process stored at anchor exits, for whatever reason.
// anchor is the anchor path used by the virus logic.
func waitFotPayloadDeath(c *client.Client, anchor string) {

	// catch panics caused by unexpected death of the server hosting the payload
	defer func() {
		recover()
	}()

	// Access the process anchor that started this very process and
	// remove it to make room for the new one.
	// Note that scrubbing a process anchor removes the process element,
	// but in no way affects the underlying OS process.
	walkToVirus := client.Split(anchor)
	c.Walk(append(walkToVirus, "nucleus")).Scrub()

	// Access the process anchor of the currently-running payload of the virus.
	t := c.Walk(append(walkToVirus, "payload"))
	// Wait until the payload process exits.
	t.Get().(client.Proc).Wait()
	// Remove the anchor of the now-dead payload process.
	t.Scrub()

	// Wait a touch to prevent spinning, if the payload exits immediately every time it is run.
	time.Sleep(time.Second / 2)
}
Esempio n. 6
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// pickServer returns the root anchor of a randomly-chosen circuit server in the cluster.
func pickServer(c *client.Client) client.Anchor {
	for _, r := range c.View() {
		return r
	}
	panic(0)
}