Esempio n. 1
0
// setupSemaphore is used to setup a new Semaphore given the API client, key
// prefix, session name, and slot holder limit. If oneshot is true then we will
// set up for a single attempt at acquisition, using the given wait time. The
// retry parameter sets how many 500 errors the lock monitor will tolerate
// before giving up the semaphore.
func (c *LockCommand) setupSemaphore(client *api.Client, limit int, prefix, name string,
	oneshot bool, wait time.Duration, retry int) (*LockUnlock, error) {
	if c.verbose {
		c.Ui.Info(fmt.Sprintf("Setting up semaphore (limit %d) at prefix: %s", limit, prefix))
	}
	opts := api.SemaphoreOptions{
		Prefix:           prefix,
		Limit:            limit,
		SessionName:      name,
		MonitorRetries:   retry,
		MonitorRetryTime: defaultMonitorRetryTime,
	}
	if oneshot {
		opts.SemaphoreTryOnce = true
		opts.SemaphoreWaitTime = wait
	}
	s, err := client.SemaphoreOpts(&opts)
	if err != nil {
		return nil, err
	}
	lu := &LockUnlock{
		lockFn:    s.Acquire,
		unlockFn:  s.Release,
		cleanupFn: s.Destroy,
		inUseErr:  api.ErrSemaphoreInUse,
		rawOpts:   &opts,
	}
	return lu, nil
}
Esempio n. 2
0
// setupSemaphore is used to setup a new Semaphore given the
// API client, key prefix, session name, and slot holder limit.
func (c *LockCommand) setupSemaphore(client *api.Client, limit int, prefix, name string) (*LockUnlock, error) {
	if c.verbose {
		c.Ui.Info(fmt.Sprintf("Setting up semaphore (limit %d) at prefix: %s", limit, prefix))
	}
	opts := api.SemaphoreOptions{
		Prefix:      prefix,
		Limit:       limit,
		SessionName: name,
	}
	s, err := client.SemaphoreOpts(&opts)
	if err != nil {
		return nil, err
	}
	lu := &LockUnlock{
		lockFn:    s.Acquire,
		unlockFn:  s.Release,
		cleanupFn: s.Destroy,
		inUseErr:  api.ErrSemaphoreInUse,
	}
	return lu, nil
}