Esempio n. 1
0
// InviteCommand is a command for accepting an invite to a channel.
func InviteCommand(bot *bruxism.Bot, service bruxism.Service, message bruxism.Message, command string, parts []string) {
	if service.Name() == bruxism.DiscordServiceName {
		discord := service.(*bruxism.Discord)

		if discord.ApplicationClientID != "" {
			service.SendMessage(message.Channel(), fmt.Sprintf("Please visit https://discordapp.com/oauth2/authorize?client_id=%s&scope=bot to add %s to your server.", discord.ApplicationClientID, service.UserName()))
			return
		}
	}

	if len(parts) == 1 {
		join := parts[0]
		if service.Name() == bruxism.DiscordServiceName {
			join = discordInviteID(join)
		}
		if err := service.Join(join); err != nil {
			if service.Name() == bruxism.DiscordServiceName && err == bruxism.ErrAlreadyJoined {
				service.PrivateMessage(message.UserID(), "I have already joined that server.")
				return
			}
			log.Println("Error joining %s %v", service.Name(), err)
		} else if service.Name() == bruxism.DiscordServiceName {
			service.PrivateMessage(message.UserID(), "I have joined that server.")
		}
	}
}