Esempio n. 1
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func (s *destroyTwoModelsSuite) TestCanDestroyNonBlockedModel(c *gc.C) {
	bh := commontesting.NewBlockHelper(s.APIState)
	defer bh.Close()

	bh.BlockDestroyModel(c, "TestBlockDestroyDestroyModel")

	err := common.DestroyModel(s.State, s.otherState.ModelTag())
	c.Assert(err, jc.ErrorIsNil)

	err = common.DestroyModel(s.State, s.State.ModelTag())
	bh.AssertBlocked(c, err, "TestBlockDestroyDestroyModel")
}
Esempio n. 2
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func (s *destroyModelSuite) TestBlockRemoveDestroyModel(c *gc.C) {
	// Setup model
	s.setUpInstances(c)
	s.BlockRemoveObject(c, "TestBlockRemoveDestroyModel")
	err := common.DestroyModel(s.State, s.State.ModelTag())
	s.AssertBlocked(c, err, "TestBlockRemoveDestroyModel")
}
Esempio n. 3
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// DestroyModels will try to destroy the specified models.
// If there is a block on destruction, this method will return an error.
func (m *ModelManagerAPI) DestroyModels(args params.Entities) (params.ErrorResults, error) {
	results := params.ErrorResults{
		Results: make([]params.ErrorResult, len(args.Entities)),
	}

	destroyModel := func(tag names.ModelTag) error {
		model, err := m.state.GetModel(tag)
		if err != nil {
			return errors.Trace(err)
		}
		if err := m.authCheck(model.Owner()); err != nil {
			return errors.Trace(err)
		}
		return errors.Trace(common.DestroyModel(m.state, model.ModelTag()))
	}

	for i, arg := range args.Entities {
		tag, err := names.ParseModelTag(arg.Tag)
		if err != nil {
			results.Results[i].Error = common.ServerError(err)
			continue
		}
		if err := destroyModel(tag); err != nil {
			results.Results[i].Error = common.ServerError(err)
			continue
		}
	}
	return results, nil
}
Esempio n. 4
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File: destroy.go Progetto: bac/juju
// DestroyController will attempt to destroy the controller. If the args
// specify the removal of blocks or the destruction of the models, this
// method will attempt to do so.
//
// If the controller has any non-Dead hosted models, then an error with
// the code params.CodeHasHostedModels will be transmitted, regardless of
// the value of the DestroyModels parameter. This is to inform the client
// that it should wait for hosted models to be completely cleaned up
// before proceeding.
func (s *ControllerAPI) DestroyController(args params.DestroyControllerArgs) error {
	hasPermission, err := s.authorizer.HasPermission(permission.SuperuserAccess, s.state.ControllerTag())
	if err != nil {
		return errors.Trace(err)
	}
	if !hasPermission {
		return errors.Trace(common.ErrPerm)
	}

	st := common.NewModelManagerBackend(s.state)
	controllerModel, err := st.ControllerModel()
	if err != nil {
		return errors.Trace(err)
	}
	systemTag := controllerModel.ModelTag()

	if err = s.ensureNotBlocked(args); err != nil {
		return errors.Trace(err)
	}

	// If we are destroying models, we need to tolerate living
	// models but set the controller to dying to prevent new
	// models sneaking in. If we are not destroying hosted models,
	// this will fail if any hosted models are found.
	if args.DestroyModels {
		return errors.Trace(common.DestroyModelIncludingHosted(st, systemTag))
	}
	if err := common.DestroyModel(st, systemTag); err != nil {
		return errors.Trace(err)
	}
	return nil
}
Esempio n. 5
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func (s *destroyModelSuite) TestBlockDestroyDestroyEnvironment(c *gc.C) {
	// Setup environment
	s.setUpInstances(c)
	s.BlockDestroyModel(c, "TestBlockDestroyDestroyModel")
	err := common.DestroyModel(s.State, s.State.ModelTag())
	s.AssertBlocked(c, err, "TestBlockDestroyDestroyModel")
}
Esempio n. 6
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func (s *destroyModelSuite) TestBlockChangesDestroyModel(c *gc.C) {
	// Setup model
	s.setUpInstances(c)
	// lock model: can't destroy locked model
	s.BlockAllChanges(c, "TestBlockChangesDestroyModel")
	err := common.DestroyModel(s.State, s.State.ModelTag())
	s.AssertBlocked(c, err, "TestBlockChangesDestroyModel")
}
Esempio n. 7
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// DestroyModel will try to destroy the current model.
// If there is a block on destruction, this method will return an error.
func (c *Client) DestroyModel() (err error) {
	if err := c.check.DestroyAllowed(); err != nil {
		return errors.Trace(err)
	}

	modelTag := c.api.stateAccessor.ModelTag()
	return errors.Trace(common.DestroyModel(c.api.state(), modelTag))
}
Esempio n. 8
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func (s *destroyModelSuite) TestMetrics(c *gc.C) {
	metricSender := &testMetricSender{}
	s.PatchValue(common.SendMetrics, metricSender.SendMetrics)

	err := common.DestroyModel(s.State, s.State.ModelTag())
	c.Assert(err, jc.ErrorIsNil)

	metricSender.CheckCalls(c, []jtesting.StubCall{{FuncName: "SendMetrics"}})
}
Esempio n. 9
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func (s *destroyControllerSuite) TestDestroyControllerNoHostedEnvs(c *gc.C) {
	err := common.DestroyModel(s.State, s.otherState.ModelTag())
	c.Assert(err, jc.ErrorIsNil)

	err = s.controller.DestroyController(params.DestroyControllerArgs{})
	c.Assert(err, jc.ErrorIsNil)

	env, err := s.State.Model()
	c.Assert(err, jc.ErrorIsNil)
	c.Assert(env.Life(), gc.Equals, state.Dying)
}
Esempio n. 10
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func (s *destroyTwoModelsSuite) TestDestroyControllerAfterNonControllerIsDestroyed(c *gc.C) {
	otherFactory := factory.NewFactory(s.otherState)
	otherFactory.MakeMachine(c, nil)
	m := otherFactory.MakeMachine(c, nil)
	otherFactory.MakeMachineNested(c, m.Id(), nil)

	err := common.DestroyModel(s.modelManager, s.State.ModelTag())
	c.Assert(err, gc.ErrorMatches, "failed to destroy model: hosting 1 other models")

	needsCleanup, err := s.State.NeedsCleanup()
	c.Assert(err, jc.ErrorIsNil)
	c.Assert(needsCleanup, jc.IsFalse)

	err = common.DestroyModel(s.modelManager, s.otherState.ModelTag())
	c.Assert(err, jc.ErrorIsNil)

	// The hosted model is Dying, not Dead; we cannot destroy
	// the controller model until all hosted models are Dead.
	err = common.DestroyModel(s.modelManager, s.State.ModelTag())
	c.Assert(err, gc.ErrorMatches, "failed to destroy model: hosting 1 other models")

	// Continue to take the hosted model down so we can
	// destroy the controller model.
	runAllCleanups(c, s.otherState)
	assertAllMachinesDeadAndRemove(c, s.otherState)
	c.Assert(s.otherState.ProcessDyingModel(), jc.ErrorIsNil)

	err = common.DestroyModel(s.modelManager, s.State.ModelTag())
	c.Assert(err, jc.ErrorIsNil)

	otherEnv, err := s.otherState.Model()
	c.Assert(err, jc.ErrorIsNil)
	c.Assert(otherEnv.Life(), gc.Equals, state.Dead)

	env, err := s.State.Model()
	c.Assert(err, jc.ErrorIsNil)
	c.Assert(env.Life(), gc.Equals, state.Dying)
	c.Assert(s.State.ProcessDyingModel(), jc.ErrorIsNil)
	c.Assert(env.Refresh(), jc.ErrorIsNil)
	c.Assert(env.Life(), gc.Equals, state.Dead)
}
Esempio n. 11
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func (s *destroyControllerSuite) TestDestroyControllerErrsOnNoHostedEnvsWithBlock(c *gc.C) {
	err := common.DestroyModel(s.State, s.otherState.ModelTag())
	c.Assert(err, jc.ErrorIsNil)

	s.BlockDestroyModel(c, "TestBlockDestroyModel")
	s.BlockRemoveObject(c, "TestBlockRemoveObject")

	err = s.controller.DestroyController(params.DestroyControllerArgs{})
	c.Assert(err, gc.ErrorMatches, "found blocks in controller models")
	env, err := s.State.Model()
	c.Assert(err, jc.ErrorIsNil)
	c.Assert(env.Life(), gc.Equals, state.Alive)
}
Esempio n. 12
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func (s *destroyControllerSuite) TestDestroyControllerNoHostedEnvsWithBlockFail(c *gc.C) {
	err := common.DestroyModel(s.State, s.otherState.ModelTag())
	c.Assert(err, jc.ErrorIsNil)

	s.BlockDestroyModel(c, "TestBlockDestroyModel")
	s.BlockRemoveObject(c, "TestBlockRemoveObject")

	err = s.controller.DestroyController(params.DestroyControllerArgs{})
	c.Assert(params.IsCodeOperationBlocked(err), jc.IsTrue)

	numBlocks, err := s.State.AllBlocksForController()
	c.Assert(err, jc.ErrorIsNil)
	c.Assert(len(numBlocks), gc.Equals, 2)
}
Esempio n. 13
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func (s *destroyModelSuite) TestDestroyModelManual(c *gc.C) {
	_, nonManager := s.setUpManual(c)

	// If there are any non-manager manual machines in state, DestroyModel will
	// error. It will not set the Dying flag on the environment.
	err := common.DestroyModel(s.State, s.State.ModelTag())
	c.Assert(err, gc.ErrorMatches, fmt.Sprintf("failed to destroy model: manually provisioned machines must first be destroyed with `juju destroy-machine %s`", nonManager.Id()))
	env, err := s.State.Model()
	c.Assert(err, jc.ErrorIsNil)
	c.Assert(env.Life(), gc.Equals, state.Alive)

	// If we remove the non-manager machine, it should pass.
	// Manager machines will remain.
	err = nonManager.EnsureDead()
	c.Assert(err, jc.ErrorIsNil)
	err = nonManager.Remove()
	c.Assert(err, jc.ErrorIsNil)
	err = common.DestroyModel(s.State, s.State.ModelTag())
	c.Assert(err, jc.ErrorIsNil)
	err = env.Refresh()
	c.Assert(err, jc.ErrorIsNil)
	c.Assert(env.Life(), gc.Equals, state.Dying)

}
Esempio n. 14
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func (s *destroyTwoModelsSuite) TestDestroyControllerAfterNonControllerIsDestroyed(c *gc.C) {
	otherFactory := factory.NewFactory(s.otherState)
	otherFactory.MakeMachine(c, nil)
	m := otherFactory.MakeMachine(c, nil)
	otherFactory.MakeMachineNested(c, m.Id(), nil)

	err := common.DestroyModel(s.State, s.State.ModelTag())
	c.Assert(err, gc.ErrorMatches, "failed to destroy model: hosting 1 other models")

	needsCleanup, err := s.State.NeedsCleanup()
	c.Assert(err, jc.ErrorIsNil)
	c.Assert(needsCleanup, jc.IsFalse)

	err = common.DestroyModel(s.State, s.otherState.ModelTag())
	c.Assert(err, jc.ErrorIsNil)

	err = common.DestroyModel(s.State, s.State.ModelTag())
	c.Assert(err, jc.ErrorIsNil)

	// Make sure we can continue to take the hosted model down while the
	// controller environ is dying.
	runAllCleanups(c, s.otherState)
	assertAllMachinesDeadAndRemove(c, s.otherState)
	c.Assert(s.otherState.ProcessDyingModel(), jc.ErrorIsNil)

	otherEnv, err := s.otherState.Model()
	c.Assert(err, jc.ErrorIsNil)
	c.Assert(otherEnv.Life(), gc.Equals, state.Dead)

	env, err := s.State.Model()
	c.Assert(err, jc.ErrorIsNil)
	c.Assert(env.Life(), gc.Equals, state.Dying)
	c.Assert(s.State.ProcessDyingModel(), jc.ErrorIsNil)
	c.Assert(env.Refresh(), jc.ErrorIsNil)
	c.Assert(env.Life(), gc.Equals, state.Dead)
}
Esempio n. 15
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func (s *destroyModelSuite) TestDestroyModel(c *gc.C) {
	manager, nonManager, _ := s.setUpInstances(c)
	managerId, _ := manager.InstanceId()
	nonManagerId, _ := nonManager.InstanceId()

	instances, err := s.Environ.Instances([]instance.Id{managerId, nonManagerId})
	c.Assert(err, jc.ErrorIsNil)
	for _, inst := range instances {
		c.Assert(inst, gc.NotNil)
	}

	services, err := s.State.AllServices()
	c.Assert(err, jc.ErrorIsNil)

	err = common.DestroyModel(s.State, s.State.ModelTag())
	c.Assert(err, jc.ErrorIsNil)

	runAllCleanups(c, s.State)

	// After DestroyModel returns and all cleanup jobs have run, we should have:
	//   - all non-manager machines dying
	assertLife(c, manager, state.Alive)
	// Note: we leave the machine in a dead state and rely on the provisioner
	// to stop the backing instances, remove the dead machines and finally
	// remove all environment docs from state.
	assertLife(c, nonManager, state.Dead)

	//   - all services in state are Dying or Dead (or removed altogether),
	//     after running the state Cleanups.
	for _, s := range services {
		err = s.Refresh()
		if err != nil {
			c.Assert(err, jc.Satisfies, errors.IsNotFound)
		} else {
			c.Assert(s.Life(), gc.Not(gc.Equals), state.Alive)
		}
	}
	//   - environment is Dying or Dead.
	env, err := s.State.Model()
	c.Assert(err, jc.ErrorIsNil)
	c.Assert(env.Life(), gc.Not(gc.Equals), state.Alive)
}
Esempio n. 16
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func (s *destroyTwoModelsSuite) TestCleanupModelResources(c *gc.C) {
	otherFactory := factory.NewFactory(s.otherState)
	m := otherFactory.MakeMachine(c, nil)
	otherFactory.MakeMachineNested(c, m.Id(), nil)

	err := common.DestroyModel(s.otherState, s.otherState.ModelTag())
	c.Assert(err, jc.ErrorIsNil)

	// Assert that the machines are not removed until the cleanup runs.
	c.Assert(m.Refresh(), jc.ErrorIsNil)
	assertMachineCount(c, s.otherState, 2)
	runAllCleanups(c, s.otherState)
	assertAllMachinesDeadAndRemove(c, s.otherState)

	otherEnv, err := s.otherState.Model()
	c.Assert(err, jc.ErrorIsNil)
	c.Assert(otherEnv.Life(), gc.Equals, state.Dying)

	c.Assert(s.otherState.ProcessDyingModel(), jc.ErrorIsNil)
	c.Assert(otherEnv.Refresh(), jc.ErrorIsNil)
	c.Assert(otherEnv.Life(), gc.Equals, state.Dead)

}
Esempio n. 17
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// DestroyController will attempt to destroy the controller. If the args
// specify the removal of blocks or the destruction of the models, this
// method will attempt to do so.
//
// If the controller has any non-Dead hosted models, then an error with
// the code params.CodeHasHostedModels will be transmitted, regardless of
// the value of the DestroyModels parameter. This is to inform the client
// that it should wait for hosted models to be completely cleaned up
// before proceeding.
func (s *ControllerAPI) DestroyController(args params.DestroyControllerArgs) error {
	controllerEnv, err := s.state.ControllerModel()
	if err != nil {
		return errors.Trace(err)
	}
	systemTag := controllerEnv.ModelTag()

	if err = s.ensureNotBlocked(args); err != nil {
		return errors.Trace(err)
	}

	// If we are destroying models, we need to tolerate living
	// models but set the controller to dying to prevent new
	// models sneaking in. If we are not destroying hosted models,
	// this will fail if any hosted models are found.
	if args.DestroyModels {
		return errors.Trace(common.DestroyModelIncludingHosted(s.state, systemTag))
	}
	if err := common.DestroyModel(s.state, systemTag); err != nil {
		return errors.Trace(err)
	}
	return nil
}
Esempio n. 18
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func (s *destroyTwoModelsSuite) TestDifferentStateModel(c *gc.C) {
	otherFactory := factory.NewFactory(s.otherState)
	otherFactory.MakeMachine(c, nil)
	m := otherFactory.MakeMachine(c, nil)
	otherFactory.MakeMachineNested(c, m.Id(), nil)

	// NOTE: pass in the main test State instance, which is 'bound'
	// to the controller model.
	err := common.DestroyModel(s.State, s.otherState.ModelTag())
	c.Assert(err, jc.ErrorIsNil)

	runAllCleanups(c, s.otherState)
	assertAllMachinesDeadAndRemove(c, s.otherState)

	otherEnv, err := s.otherState.Model()
	c.Assert(err, jc.ErrorIsNil)
	c.Assert(s.otherState.ProcessDyingModel(), jc.ErrorIsNil)
	c.Assert(otherEnv.Refresh(), jc.ErrorIsNil)
	c.Assert(otherEnv.Life(), gc.Equals, state.Dead)

	env, err := s.State.Model()
	c.Assert(err, jc.ErrorIsNil)
	c.Assert(env.Life(), gc.Equals, state.Alive)
}