Esempio n. 1
0
func (s *AgentTestSuite) SetUpSuite(t *C) {
	var err error
	s.tmpDir, err = ioutil.TempDir("/tmp", "agent-test")
	t.Assert(err, IsNil)

	if err := pct.Basedir.Init(s.tmpDir); err != nil {
		t.Fatal(err)
	}
	s.configFile = filepath.Join(s.tmpDir, pct.CONFIG_DIR, "agent"+pct.CONFIG_FILE_SUFFIX)

	// Log
	// todo: use log.Manager instead
	s.logChan = make(chan *proto.LogEntry, 10)
	s.logger = pct.NewLogger(s.logChan, "agent-test")

	// Agent
	s.config = &agent.Config{
		AgentUuid:   "abc-123-def",
		ApiKey:      "789",
		ApiHostname: agent.DEFAULT_API_HOSTNAME,
	}

	s.sendChan = make(chan *proto.Cmd, 5)
	s.recvChan = make(chan *proto.Reply, 5)
	s.sendDataChan = make(chan interface{}, 5)
	s.recvDataChan = make(chan interface{}, 5)
	s.client = mock.NewWebsocketClient(s.sendChan, s.recvChan, s.sendDataChan, s.recvDataChan)
	s.client.ErrChan = make(chan error)

	s.readyChan = make(chan bool, 2)
	s.traceChan = make(chan string, 10)
	s.doneChan = make(chan bool, 1)
}
Esempio n. 2
0
func (s *RelayTestSuite) SetUpSuite(t *C) {
	s.logFile = fmt.Sprintf("/tmp/log_test.go.%d", os.Getpid())

	s.sendChan = make(chan interface{}, 5)
	s.recvChan = make(chan interface{}, 5)
	s.connectChan = make(chan bool)
	s.client = mock.NewWebsocketClient(nil, nil, s.sendChan, s.recvChan)

	s.logChan = make(chan *proto.LogEntry, log.BUFFER_SIZE*3)
	s.relay = log.NewRelay(s.client, s.logChan, "", proto.LOG_INFO, false)
	s.logger = pct.NewLogger(s.relay.LogChan(), "test")
	go s.relay.Run() // calls client.Connect()
}
Esempio n. 3
0
func (s *ManagerTestSuite) SetUpSuite(t *C) {
	var err error
	s.tmpDir, err = ioutil.TempDir("/tmp", "agent-test")
	t.Assert(err, IsNil)

	if err := pct.Basedir.Init(s.tmpDir); err != nil {
		t.Fatal(err)
	}

	s.sendChan = make(chan interface{}, 5)
	s.recvChan = make(chan interface{}, 5)
	s.connectChan = make(chan bool)
	s.client = mock.NewWebsocketClient(nil, nil, s.sendChan, s.recvChan)
	s.logChan = make(chan *proto.LogEntry, log.BUFFER_SIZE*3)
	s.logFile = s.tmpDir + "/log"
}