// makeTCPDialer creates a custom dialer which creates TCPConn.
func makeTCPDialer(config *DialConfig) func(network, addr string) (net.Conn, error) {
	return func(network, addr string) (net.Conn, error) {
		if network != "tcp" {
			return nil, errors.New("unsupported network type in TCPConn dialer")
		}
		conn, err := interruptibleTCPDial(addr, config)
		if err != nil {
			return nil, common.ContextError(err)
		}
		// Note: when an upstream proxy is used, we don't know what IP address
		// was resolved, by the proxy, for that destination.
		if config.ResolvedIPCallback != nil && config.UpstreamProxyUrl == "" {
			ipAddress := common.IPAddressFromAddr(conn.RemoteAddr())
			if ipAddress != "" {
				config.ResolvedIPCallback(ipAddress)
			}
		}
		return conn, nil
	}
}
Esempio n. 2
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func (sshServer *sshServer) handleClient(tunnelProtocol string, clientConn net.Conn) {

	sshServer.registerAcceptedClient(tunnelProtocol)
	defer sshServer.unregisterAcceptedClient(tunnelProtocol)

	geoIPData := sshServer.support.GeoIPService.Lookup(
		common.IPAddressFromAddr(clientConn.RemoteAddr()))

	sshClient := newSshClient(sshServer, tunnelProtocol, geoIPData)

	// Set initial traffic rules, pre-handshake, based on currently known info.
	sshClient.setTrafficRules()

	// Wrap the base client connection with an ActivityMonitoredConn which will
	// terminate the connection if no data is received before the deadline. This
	// timeout is in effect for the entire duration of the SSH connection. Clients
	// must actively use the connection or send SSH keep alive requests to keep
	// the connection active. Writes are not considered reliable activity indicators
	// due to buffering.

	activityConn, err := common.NewActivityMonitoredConn(
		clientConn,
		SSH_CONNECTION_READ_DEADLINE,
		false,
		nil)
	if err != nil {
		clientConn.Close()
		log.WithContextFields(LogFields{"error": err}).Error("NewActivityMonitoredConn failed")
		return
	}
	clientConn = activityConn

	// Further wrap the connection in a rate limiting ThrottledConn.

	throttledConn := common.NewThrottledConn(clientConn, sshClient.rateLimits())
	clientConn = throttledConn

	// Run the initial [obfuscated] SSH handshake in a goroutine so we can both
	// respect shutdownBroadcast and implement a specific handshake timeout.
	// The timeout is to reclaim network resources in case the handshake takes
	// too long.

	type sshNewServerConnResult struct {
		conn     net.Conn
		sshConn  *ssh.ServerConn
		channels <-chan ssh.NewChannel
		requests <-chan *ssh.Request
		err      error
	}

	resultChannel := make(chan *sshNewServerConnResult, 2)

	if SSH_HANDSHAKE_TIMEOUT > 0 {
		time.AfterFunc(time.Duration(SSH_HANDSHAKE_TIMEOUT), func() {
			resultChannel <- &sshNewServerConnResult{err: errors.New("ssh handshake timeout")}
		})
	}

	go func(conn net.Conn) {
		sshServerConfig := &ssh.ServerConfig{
			PasswordCallback: sshClient.passwordCallback,
			AuthLogCallback:  sshClient.authLogCallback,
			ServerVersion:    sshServer.support.Config.SSHServerVersion,
		}
		sshServerConfig.AddHostKey(sshServer.sshHostKey)

		result := &sshNewServerConnResult{}

		// Wrap the connection in an SSH deobfuscator when required.

		if common.TunnelProtocolUsesObfuscatedSSH(tunnelProtocol) {
			// Note: NewObfuscatedSshConn blocks on network I/O
			// TODO: ensure this won't block shutdown
			conn, result.err = psiphon.NewObfuscatedSshConn(
				psiphon.OBFUSCATION_CONN_MODE_SERVER,
				conn,
				sshServer.support.Config.ObfuscatedSSHKey)
			if result.err != nil {
				result.err = common.ContextError(result.err)
			}
		}

		if result.err == nil {
			result.sshConn, result.channels, result.requests, result.err =
				ssh.NewServerConn(conn, sshServerConfig)
		}

		resultChannel <- result

	}(clientConn)

	var result *sshNewServerConnResult
	select {
	case result = <-resultChannel:
	case <-sshServer.shutdownBroadcast:
		// Close() will interrupt an ongoing handshake
		// TODO: wait for goroutine to exit before returning?
		clientConn.Close()
		return
	}

	if result.err != nil {
		clientConn.Close()
		// This is a Debug log due to noise. The handshake often fails due to I/O
		// errors as clients frequently interrupt connections in progress when
		// client-side load balancing completes a connection to a different server.
		log.WithContextFields(LogFields{"error": result.err}).Debug("handshake failed")
		return
	}

	sshClient.Lock()
	sshClient.sshConn = result.sshConn
	sshClient.activityConn = activityConn
	sshClient.throttledConn = throttledConn
	sshClient.Unlock()

	if !sshServer.registerEstablishedClient(sshClient) {
		clientConn.Close()
		log.WithContext().Warning("register failed")
		return
	}
	defer sshServer.unregisterEstablishedClient(sshClient.sessionID)

	sshClient.runClient(result.channels, result.requests)

	// Note: sshServer.unregisterClient calls sshClient.Close(),
	// which also closes underlying transport Conn.
}