func (this GamesController) Show(ginContext *gin.Context) { game, err := models.Game{}.Find(this.Context.AeContext, ginContext.Params.ByName("id"), this.Player()) game.Url = this.ResourceUrl(baseURL, game.Id) if err.Any() { this.RespondWith.UnexpectedError(err) return } this.RespondWith.JSON(http.StatusOK, game) }
func (this GamesController) Index(ginContext *gin.Context) { games, err := models.Game{}.FindAll(this.Context.AeContext, this.Player(), func(g *models.Game) { g.Url = this.ResourceUrl(baseURL, g.Id) }) if err.Any() { this.RespondWith.UnexpectedError(err) return } this.RespondWith.JSON(http.StatusOK, games) }
func (this GamesController) Guess(ginContext *gin.Context) { err := models.Game{}.Guess(this.Context.AeContext, this.Player(), api.M{ "id": ginContext.Param("id"), "guess": this.Context.Body("char"), }) if err.Any() { ginContext.AbortWithStatus(http.StatusNotModified) return } ginContext.AbortWithStatus(http.StatusNoContent) }
func (this GamesController) Create(ginContext *gin.Context) { game, err := models.Game{}.Create(this.Context.AeContext, this.Player()) game.Url = this.ResourceUrl(baseURL, game.Id) if err.Any() { this.RespondWith.UnexpectedError(err) return } ginContext.Header("location", game.Url) ginContext.JSON(http.StatusCreated, game) }