Esempio n. 1
0
// cut down HP
func (this *Watcher) hurt(ip string) {
	beelog.Trace("hurt", ip)
	h, ok := this.Hosts[ip]
	if !ok {
		return
	}
	if h.HP -= 1; h.HP < 0 {
		h.HP = 0
	}
	this.updateState(ip)
}
Esempio n. 2
0
// recover HP
func (this *Watcher) fix(ip string) {
	this.Lock()
	defer this.Unlock()
	beelog.Trace("fix", ip)
	h, ok := this.Hosts[ip]
	if !ok {
		this.Hosts[ip] = &Host{IP: ip, Time: time.Now(), HP: LevelFullHP, Alive: true}
		beelog.Trace("Len hosts:", len(this.Hosts))
		return
	}
	h.HP += 1
	if h.HP > LevelFullHP {
		h.HP = LevelFullHP
	}
	if h.HP < LevelInitHP {
		h.HP = LevelInitHP
	}
	h.Time = time.Now()
	this.updateState(ip)
}
Esempio n. 3
0
// When host is dead or come to alive, chan calls.
func (this *Watcher) Watch() (chan Host, error) {
	ch, err := this.listen()
	if err != nil {
		return nil, err
	}
	go func() {
		for {
			ip := <-ch
			beelog.Trace("read channel ip:", ip)
			this.fix(ip)
		}
	}()

	notify := make(chan Host, 50)
	go this.drain(notify) // clean program
	return notify, nil
}