Esempio n. 1
0
func packWindow(win *gtk.Window, source vdata.Sourcer, build cftype.Grouper) func() {
	return func() {
		win.SetDefaultSize(winWidth, winHeight)
		win.SetTitle(winTitle)
		win.SetIconFromFile(source.AppIcon())
		win.Connect("destroy", gtk.MainQuit)

		// widgets.
		box := newgtk.Box(gtk.ORIENTATION_VERTICAL, 0)
		source.SetBox(box)

		menu := confmenu.New(source)
		switcher := pageswitch.New()
		w := build.BuildAll(switcher)

		btnAdd := btnaction.New(menu.Save)
		btnAdd.SetTest()

		btnHack := newgtk.ButtonWithLabel("Hack")
		btnHack.Connect("clicked", func() { build.KeyWalk(vdata.TestValues) })

		menu.PackStart(switcher, false, false, 0)
		menu.PackEnd(btnHack, false, false, 0)
		win.Add(box)
		box.PackStart(menu, false, false, 0)
		box.PackStart(w, true, true, 0)
		win.ShowAll()
	}
}
Esempio n. 2
0
// Tweak prepares a build tweak to add desktop class informations for a launcher.
//
func Tweak(build cftype.Grouper, source datatype.Source, selected datatype.DesktopClasser) func(cftype.Builder) {
	return func(build cftype.Builder) {
		// Create a key for the hidden existing Origin entry.
		keyOrigin := newkey.EmptyFull(cftype.DesktopEntry, "Origin")

		// Check if a launcher origin has been set (as a desktop class file location).
		keyOrigin.SetBuilder(build)
		origins := keyOrigin.Value().String()
		if origins == "" {
			return
		}

		// Prepare the desktop class widget.
		keyOrigin.SetMakeWidget(func(key *cftype.Key) {
			w := Widget(source, selected, origins)
			key.PackWidget(w, false, false, 0)
		})

		// Add the key to the builder.
		build.AddKeys(cftype.DesktopEntry,
			newkey.Frame(cftype.DesktopEntry, "FrameOrigin", "", ""), // A frame to close the expander.
			keyOrigin)
	}
}