func (kvb *kvBatch) IndexRom(rom *types.Rom) error { //glog.Infof("indexing rom %s", rom.Name) dats, err := kvb.db.DatsForRom(rom) if err != nil { return err } if len(dats) > 0 { if rom.Crc != nil && rom.Sha1 != nil { //glog.Infof("declaring crc %s -> sha1 %s ampping", hex.EncodeToString(rom.Crc), hex.EncodeToString(rom.Sha1)) err = kvb.crcsha1Batch.Append(rom.Crc, rom.Sha1) if err != nil { return err } kvb.size += int64(sha1.Size) } if rom.Md5 != nil && rom.Sha1 != nil { //glog.Infof("declaring md5 %s -> sha1 %s ampping", hex.EncodeToString(rom.Md5), hex.EncodeToString(rom.Sha1)) err = kvb.md5sha1Batch.Append(rom.Md5, rom.Sha1) if err != nil { return err } kvb.size += int64(sha1.Size) } return nil } if rom.Sha1 == nil { glog.Warningf("indexing rom %s with missing SHA1", rom.Name) } dat := new(types.Dat) dat.Artificial = true dat.Generation = kvb.db.generation dat.Name = fmt.Sprintf("Artificial Dat for %s", rom.Name) dat.Path = rom.Path game := new(types.Game) game.Roms = []*types.Rom{rom} dat.Games = []*types.Game{game} var buf bytes.Buffer gobEncoder := gob.NewEncoder(&buf) err = gobEncoder.Encode(dat) if err != nil { return err } hh := sha1.New() _, err = io.Copy(hh, &buf) if err != nil { return err } return kvb.IndexDat(dat, hh.Sum(nil)) }
func ParseXml(r io.Reader, path string) (*types.Dat, []byte, error) { br := bufio.NewReader(r) hr := hashingReader{ ir: br, h: sha1.New(), } lr := lineCountingReader{ ir: hr, } d := new(types.Dat) decoder := xml.NewDecoder(lr) err := decoder.Decode(d) if err != nil { return nil, nil, fmt.Errorf("xml parsing error %d: %v", lr.line, err) } for _, g := range d.Games { for _, rom := range g.Roms { fixHashes(rom) } for _, rom := range g.Disks { fixHashes(rom) } for _, rom := range g.Parts { fixHashes(rom) } for _, rom := range g.Regions { fixHashes(rom) } } for _, g := range d.Software { for _, rom := range g.Roms { fixHashes(rom) } for _, rom := range g.Disks { fixHashes(rom) } for _, rom := range g.Parts { fixHashes(rom) } for _, rom := range g.Regions { fixHashes(rom) } } d.Normalize() d.Path = path return d, hr.h.Sum(nil), nil }
func writeDiffDat(diffDat *types.Dat, outPath string) error { diffDat.Path = outPath diffFile, err := os.Create(outPath) if err != nil { return err } defer diffFile.Close() diffWriter := bufio.NewWriter(diffFile) defer diffWriter.Flush() return types.ComposeCompliantDat(diffDat, diffWriter) }
func (depot *Depot) BuildDat(dat *types.Dat, outpath string) (bool, error) { datPath := filepath.Join(outpath, dat.Name) err := os.Mkdir(datPath, 0777) if err != nil { return false, err } var fixDat *types.Dat for _, game := range dat.Games { fixGame, err := depot.buildGame(game, datPath) if err != nil { return false, err } if fixGame != nil { if fixDat == nil { fixDat = new(types.Dat) fixDat.Name = dat.Name fixDat.Description = dat.Description fixDat.Path = dat.Path } fixDat.Games = append(fixDat.Games, fixGame) } } if fixDat != nil { fixDatPath := filepath.Join(outpath, fixPrefix+dat.Name+datSuffix) fixFile, err := os.Create(fixDatPath) if err != nil { return false, err } defer fixFile.Close() fixWriter := bufio.NewWriter(fixFile) defer fixWriter.Flush() err = types.ComposeDat(fixDat, fixWriter) if err != nil { return false, err } } return fixDat == nil, nil }
func ParseXml(r io.Reader, path string) (*types.Dat, []byte, error) { br := bufio.NewReader(r) hr := hashingReader{ ir: br, h: sha1.New(), } lr := lineCountingReader{ ir: hr, } d := new(types.Dat) decoder := xml.NewDecoder(lr) err := decoder.Decode(d) if err != nil { derrStr := fmt.Sprintf("error in file %s on line %d: %v", path, lr.line, err) derr := XMLParseError.NewWith(derrStr, setErrorFilePath(path), setErrorLineNumber(lr.line)) return nil, nil, derr } for _, g := range d.Games { for _, rom := range g.Roms { fixHashes(rom) } for _, rom := range g.Parts { fixHashes(rom) } for _, rom := range g.Regions { fixHashes(rom) } } for _, g := range d.Software { for _, rom := range g.Roms { fixHashes(rom) } for _, rom := range g.Parts { fixHashes(rom) } for _, rom := range g.Regions { fixHashes(rom) } } for _, g := range d.Machines { for _, rom := range g.Roms { fixHashes(rom) } for _, rom := range g.Parts { fixHashes(rom) } for _, rom := range g.Regions { fixHashes(rom) } } d.Normalize() d.Path = path return d, hr.h.Sum(nil), nil }
func (depot *Depot) BuildDat(dat *types.Dat, outpath string, numSubworkers int, deduper dedup.Deduper) (bool, error) { datPath := filepath.Join(outpath, dat.Name) err := os.Mkdir(datPath, 0777) if err != nil { return false, err } fixDat := new(types.Dat) fixDat.FixDat = true fixDat.Name = "fix_" + dat.Name fixDat.Description = dat.Description fixDat.Path = dat.Path fixDat.UnzipGames = dat.UnzipGames wc := make(chan *types.Game) erc := make(chan error) closeC := make(chan bool) mutex := new(sync.Mutex) for i := 0; i < numSubworkers; i++ { gb := new(gameBuilder) gb.depot = depot gb.wc = wc gb.erc = erc gb.mutex = mutex gb.datPath = datPath gb.fixDat = fixDat gb.index = i gb.deduper = deduper gb.closeC = closeC go gb.work() } var minionErr error endLoop: for _, game := range dat.Games { select { case wc <- game: case err := <-erc: minionErr = err break endLoop } } close(wc) finishedSubworkers := 0 endLoop2: for { glog.V(4).Infof("builder master: finished so far %d", finishedSubworkers) select { case <-closeC: glog.V(4).Infof("builder master: finished another subworker") finishedSubworkers++ if finishedSubworkers == numSubworkers { break endLoop2 } case err := <-erc: glog.V(4).Infof("builder master: minion error") minionErr = err } } if minionErr != nil { return false, minionErr } if len(fixDat.Games) > 0 { fixDatPath := filepath.Join(outpath, fixPrefix+dat.Name+datSuffix) fixFile, err := os.Create(fixDatPath) if err != nil { return false, err } defer fixFile.Close() fixWriter := bufio.NewWriter(fixFile) defer fixWriter.Flush() err = types.ComposeCompliantDat(fixDat, fixWriter) if err != nil { return false, err } } return len(fixDat.Games) > 0, nil }