func htmlContent(content *ui.Container) []ui.Activatable { html := bytes.NewBufferString(` <body> <div class=content> <h1 id=heading>UI EXAMPLE!</h1> <img src=testImage></img> <input type=text placeholder="this is a placeholder"></input> <input type=password></input> <button onclick=clickButton></button> <div> </body> `) css := bytes.NewBufferString(` .content img { width: 200; } .content input { background-color: #fff; margin: 10 0 0 0; } .content button { padding: 20; margin: 10 0 0 0; background-color: #a00; } .content button:hover { background-color: #e99; } `) // create assets htmlAssets := ui.NewHtmlAssets() // image img, _ := assets.ImportImageCached("resources/cubemap.png") htmlAssets.AddImage("testImage", img) // button click callback htmlAssets.AddCallback("clickButton", func(element ui.Element, args ...interface{}) { if len(args) >= 2 && !args[1].(bool) { // on release content.TextElementById("heading").SetText("release").SetTextColor(color.NRGBA{254, 0, 0, 254}).ReRender() } else { content.TextElementById("heading").SetText("press").SetTextColor(color.NRGBA{0, 254, 0, 254}).ReRender() } }) // Render the html/css code to the content container activatables, err := ui.LoadHTML(content, html, css, htmlAssets) if err != nil { fmt.Println("Error loading html: ", err) } return activatables }
func populateContent(content *ui.Container) []ui.Activatable { // example text title textElement := ui.NewTextElement("UI EXAMPLE!", color.Black, 16, nil) // example image element img, _ := assets.ImportImageCached("resources/cubemap.png") imageElement := ui.NewImageElement(img) imageElement.SetWidth(200) // example text field tf := ui.NewTextField("", color.Black, 16, nil) tf.SetPlaceholder("this is a placeholder") tf.SetBackgroundColor(255, 255, 255, 255) tf.SetMargin(ui.Margin{10, 0, 10, 0}) // example hidden text field passwordTf := ui.NewTextField("", color.Black, 16, nil) passwordTf.SetHidden(true) passwordTf.SetBackgroundColor(255, 255, 255, 255) passwordTf.SetMargin(ui.Margin{0, 0, 10, 0}) // example button button := ui.NewContainer() button.SetBackgroundColor(160, 0, 0, 254) button.SetPadding(ui.NewMargin(20)) // button on click event button.Hitbox.AddOnClick(func(button int, release bool, position mgl32.Vec2) { if release { textElement.SetText("release").SetTextColor(color.NRGBA{254, 0, 0, 254}).ReRender() } else { textElement.SetText("click").SetTextColor(color.NRGBA{0, 254, 0, 254}).ReRender() } }) // button on hover event button.Hitbox.AddOnHover(func() { button.SetBackgroundColor(210, 100, 100, 254) }) button.Hitbox.AddOnUnHover(func() { button.SetBackgroundColor(160, 0, 0, 254) }) // add everything to the content container content.AddChildren(textElement, imageElement, tf, passwordTf, button) // return everything that should be included in the Tabs order return []ui.Activatable{tf, passwordTf} }