Esempio n. 1
0
// NewEnvironmentAPI creates a new instance of the Environment API.
func NewEnvironmentAPI(st *state.State, resources *common.Resources, authorizer common.Authorizer) (*EnvironmentAPI, error) {
	// Can always watch for environ changes.
	getCanWatch := common.AuthAlways(true)
	// Does not get the secrets.
	getCanReadSecrets := common.AuthAlways(false)
	return &EnvironmentAPI{
		EnvironWatcher: common.NewEnvironWatcher(st, resources, getCanWatch, getCanReadSecrets),
	}, nil
}
Esempio n. 2
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// NewProvisionerAPI creates a new server-side ProvisionerAPI facade.
func NewProvisionerAPI(
	st *state.State,
	resources *common.Resources,
	authorizer common.Authorizer,
) (*ProvisionerAPI, error) {
	if !authorizer.AuthMachineAgent() && !authorizer.AuthEnvironManager() {
		return nil, common.ErrPerm
	}
	getAuthFunc := func() (common.AuthFunc, error) {
		isEnvironManager := authorizer.AuthEnvironManager()
		isMachineAgent := authorizer.AuthMachineAgent()
		authEntityTag := authorizer.GetAuthTag()

		return func(tag string) bool {
			if isMachineAgent && tag == authEntityTag {
				// A machine agent can always access its own machine.
				return true
			}
			_, id, err := names.ParseTag(tag, names.MachineTagKind)
			if err != nil {
				return false
			}
			parentId := state.ParentId(id)
			if parentId == "" {
				// All top-level machines are accessible by the
				// environment manager.
				return isEnvironManager
			}
			// All containers with the authenticated machine as a
			// parent are accessible by it.
			return isMachineAgent && names.MachineTag(parentId) == authEntityTag
		}, nil
	}
	// Both provisioner types can watch the environment.
	getCanWatch := common.AuthAlways(true)
	// Only the environment provisioner can read secrets.
	getCanReadSecrets := common.AuthAlways(authorizer.AuthEnvironManager())
	return &ProvisionerAPI{
		Remover:                common.NewRemover(st, false, getAuthFunc),
		StatusSetter:           common.NewStatusSetter(st, getAuthFunc),
		DeadEnsurer:            common.NewDeadEnsurer(st, getAuthFunc),
		PasswordChanger:        common.NewPasswordChanger(st, getAuthFunc),
		LifeGetter:             common.NewLifeGetter(st, getAuthFunc),
		StateAddresser:         common.NewStateAddresser(st),
		APIAddresser:           common.NewAPIAddresser(st, resources),
		ToolsGetter:            common.NewToolsGetter(st, getAuthFunc),
		EnvironWatcher:         common.NewEnvironWatcher(st, resources, getCanWatch, getCanReadSecrets),
		EnvironMachinesWatcher: common.NewEnvironMachinesWatcher(st, resources, getCanReadSecrets),
		InstanceIdGetter:       common.NewInstanceIdGetter(st, getAuthFunc),
		st:                     st,
		resources:              resources,
		authorizer:             authorizer,
		getAuthFunc:            getAuthFunc,
		getCanWatchMachines:    getCanReadSecrets,
	}, nil
}
Esempio n. 3
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// NewRsyslogAPI creates a new instance of the Rsyslog API.
func NewRsyslogAPI(st *state.State, resources *common.Resources, authorizer common.Authorizer) (*RsyslogAPI, error) {
	// Can always watch for environ changes.
	getCanWatch := common.AuthAlways(true)
	// Does not get the secrets.
	getCanReadSecrets := common.AuthAlways(false)
	return &RsyslogAPI{
		EnvironWatcher: common.NewEnvironWatcher(st, resources, getCanWatch, getCanReadSecrets),
		st:             st,
		canModify:      authorizer.AuthEnvironManager(),
	}, nil
}
Esempio n. 4
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// NewAPI creates a new instance of the Client API.
func NewAPI(st *state.State, resources *common.Resources, authorizer common.Authorizer, datadir string) *API {
	r := &API{
		state:        st,
		auth:         authorizer,
		resources:    resources,
		dataDir:      datadir,
		statusSetter: common.NewStatusSetter(st, common.AuthAlways(true)),
	}
	r.client = &Client{
		api: r,
	}
	return r
}
Esempio n. 5
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// NewUniterAPI creates a new instance of the Uniter API.
func NewUniterAPI(st *state.State, resources *common.Resources, authorizer common.Authorizer) (*UniterAPI, error) {
	if !authorizer.AuthUnitAgent() {
		return nil, common.ErrPerm
	}
	accessUnit := func() (common.AuthFunc, error) {
		return authorizer.AuthOwner, nil
	}
	accessService := func() (common.AuthFunc, error) {
		unit, ok := authorizer.GetAuthEntity().(*state.Unit)
		if !ok {
			panic("authenticated entity is not a unit")
		}
		return func(tag string) bool {
			return tag == names.ServiceTag(unit.ServiceName())
		}, nil
	}
	accessUnitOrService := common.AuthEither(accessUnit, accessService)
	// Uniter can always watch for environ changes.
	getCanWatch := common.AuthAlways(true)
	// Uniter can not get the secrets.
	getCanReadSecrets := common.AuthAlways(false)
	return &UniterAPI{
		LifeGetter:         common.NewLifeGetter(st, accessUnitOrService),
		StatusSetter:       common.NewStatusSetter(st, accessUnit),
		DeadEnsurer:        common.NewDeadEnsurer(st, accessUnit),
		AgentEntityWatcher: common.NewAgentEntityWatcher(st, resources, accessUnitOrService),
		APIAddresser:       common.NewAPIAddresser(st, resources),
		EnvironWatcher:     common.NewEnvironWatcher(st, resources, getCanWatch, getCanReadSecrets),

		st:            st,
		auth:          authorizer,
		resources:     resources,
		accessUnit:    accessUnit,
		accessService: accessService,
	}, nil
}
Esempio n. 6
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func NewUserManagerAPI(
	st *state.State,
	authorizer common.Authorizer,
) (*UserManagerAPI, error) {
	if !authorizer.AuthClient() {
		return nil, common.ErrPerm
	}

	// TODO(mattyw) - replace stub with real canWrite function
	getCanWrite := common.AuthAlways(true)
	return &UserManagerAPI{
			state:       st,
			authorizer:  authorizer,
			getCanWrite: getCanWrite},
		nil
}