Esempio n. 1
0
func (t *MigrateTask) migrateSingleSlot(slotId int, to int) error {
	// set slot status
	s, err := models.GetSlot(t.zkConn, t.productName, slotId)
	if err != nil {
		log.ErrorErrorf(err, "get slot info failed")
		return err
	}
	if s.State.Status == models.SLOT_STATUS_OFFLINE {
		log.Warnf("status is offline: %+v", s)
		return nil
	}

	from := s.GroupId
	if s.State.Status == models.SLOT_STATUS_MIGRATE {
		from = s.State.MigrateStatus.From
	}

	// make sure from group & target group exists
	exists, err := models.GroupExists(t.zkConn, t.productName, from)
	if err != nil {
		return errors.Trace(err)
	}
	if !exists {
		log.Errorf("src group %d not exist when migrate from %d to %d", from, from, to)
		return errors.Errorf("group %d not found", from)
	}

	exists, err = models.GroupExists(t.zkConn, t.productName, to)
	if err != nil {
		return errors.Trace(err)
	}
	if !exists {
		return errors.Errorf("group %d not found", to)
	}

	// cannot migrate to itself, just ignore
	if from == to {
		log.Warnf("from == to, ignore: %+v", s)
		return nil
	}

	// modify slot status
	if err := s.SetMigrateStatus(t.zkConn, from, to); err != nil {
		log.ErrorErrorf(err, "set migrate status failed")
		return err
	}

	err = t.Migrate(s, from, to, func(p SlotMigrateProgress) {
		// on migrate slot progress
		if p.Remain%5000 == 0 {
			log.Infof("%+v", p)
		}
	})
	if err != nil {
		log.ErrorErrorf(err, "migrate slot failed")
		return err
	}

	// migrate done, change slot status back
	s.State.Status = models.SLOT_STATUS_ONLINE
	s.State.MigrateStatus.From = models.INVALID_ID
	s.State.MigrateStatus.To = models.INVALID_ID
	if err := s.Update(t.zkConn); err != nil {
		log.ErrorErrorf(err, "update zk status failed, should be: %+v", s)
		return err
	}
	return nil
}
Esempio n. 2
0
func (t *MigrateTask) migrateSingleSlot(slotId int, to int) error {
	// set slot status
	s, err := models.GetSlot(t.zkConn, t.productName, slotId)
	if err != nil {
		log.Error(err)
		return err
	}
	if s.State.Status != models.SLOT_STATUS_ONLINE && s.State.Status != models.SLOT_STATUS_MIGRATE {
		log.Warning("status is not online && migrate", s)
		return nil
	}

	from := s.GroupId
	if s.State.Status == models.SLOT_STATUS_MIGRATE {
		from = s.State.MigrateStatus.From
	}

	// make sure from group & target group exists
	exists, err := models.GroupExists(t.zkConn, t.productName, from)
	if err != nil {
		return errors.Trace(err)
	}
	if !exists {
		log.Errorf("src group %d not exist when migrate from %d to %d", from, from, to)
		return errors.NotFoundf("group %d", from)
	}

	exists, err = models.GroupExists(t.zkConn, t.productName, to)
	if err != nil {
		return errors.Trace(err)
	}
	if !exists {
		return errors.NotFoundf("group %d", to)
	}

	// cannot migrate to itself, just ignore
	if from == to {
		log.Warning("from == to, ignore", s)
		return nil
	}

	// modify slot status
	if err := s.SetMigrateStatus(t.zkConn, from, to); err != nil {
		log.Error(err)
		return err
	}

	err = t.slotMigrator.Migrate(s, from, to, t, func(p SlotMigrateProgress) {
		// on migrate slot progress
		if p.Remain%500 == 0 {
			log.Info(p)
		}
	})
	if err != nil {
		log.Error(err)
		return err
	}

	// migrate done, change slot status back
	s.State.Status = models.SLOT_STATUS_ONLINE
	s.State.MigrateStatus.From = models.INVALID_ID
	s.State.MigrateStatus.To = models.INVALID_ID
	if err := s.Update(t.zkConn); err != nil {
		log.Error(err)
		return err
	}

	return nil
}