Esempio n. 1
0
func TestServer(t *testing.T) {
	log.Debugf("Enter TestServer..")
	numTimeout := 0
	numUnmatch := 0
	numSuccess := 0
	for i := 0; i < 10000; i++ {
		val := RandStringBytes()
		log.Infof("loop: %d. msg len: %d", i, len(val))
		msg := NewReqMsg(ENCODE_TYPE_JSON, 3, []byte(val))
		log.Debugf("request msg: %s", msg.String())
		c.SendReq(addr, msg)
		respMsg, _ := c.GetRespBlock(msg.sessionId)
		if respMsg.pCode == MSG_TIMEOUT {
			numTimeout++
			continue
		}
		if string(respMsg.data) != val {
			numUnmatch++
			t.Error("not match ", val, string(respMsg.data))
		} else {
			numSuccess++
		}
	}
	log.Infof("\nnumUnmatch: %d\nnumTimeout: %d\nnumSuccess: %d", numUnmatch, numTimeout, numSuccess)
}
Esempio n. 2
0
func (server *TcpServer) Start() {
	for {
		// check if need to stop the loop..
		select {
		case <-server.stopChan:
			server.mu.Lock()
			for addr, conn := range server.connMap {
				delete(server.connMap, addr)
				conn.Disconnect()
			}
			server.mu.Unlock()
		default:

		}

		conn, err := server.listener.Accept()
		if err != nil {
			log.WarnErrorf(err, "Accept Error.")
			return
		}
		log.Infof("Accept connection from %s", conn.RemoteAddr().String())
		go func(conn net.Conn) {
			connection := NewConnection(conn, true, -1)

			server.safeAddConn(connection)

			for {
				msg := connection.ReceiveMsg()
				if msg == nil {
					server.safeDeleteConn(connection.addr)
					connection.Disconnect()
					return
				}
				msg.SetConnection(connection)
				// log.Debugf("[Server] Get msg: %s", msg.String())
				server.reqChan <- msg
			}
		}(conn)
	}
}
Esempio n. 3
0
// this function don't need lock, we will lock in the caller
func (client *TcpClient) createConnection(addr string) *Connection {
	conn, err := net.Dial("tcp", addr)
	if err != nil {
		log.WarnErrorf(err, "Can't dail to %s", addr)
		return nil
	}
	connection := NewConnection(conn, false, -1)

	//move all the response from this connection to session channel
	go func(c *Connection) {
		for {
			msg := c.ReceiveMsg()
			if msg == nil {
				c.Disconnect()
				return
			}

			// move this message to session channel.
			sessionId := msg.sessionId
			client.sessionMtx.RLock()
			session, ok := client.sessionMap[sessionId]
			if ok {
				select {
				case session.sessionChan <- msg:
					log.Debugf("Write reponse for session(%d) to channel", sessionId)
				default:
					log.Infof("session(%d) is timeout..", sessionId)
				}
			} else {
				log.Warnf("A bug or a wrong message, because we can't find session(%d)", sessionId)
			}
			client.sessionMtx.RUnlock()
		}
	}(connection)

	return connection
}