Esempio n. 1
0
func visible(vis int) {
	if vis == glut.VISIBLE {
		if !paused {
			glut.IdleFunc(idle)
		}
	} else {
		glut.IdleFunc(nil)
	}
}
Esempio n. 2
0
func key(key byte, px, py int) {
	switch key {
	case 27:
		os.Exit(0)
	case 'A':
	case 'a':
		thrust = true
		thrustTime = glut.Get(glut.ELAPSED_TIME)
	case 'S':
	case 's':
		shield = true
	case 'C':
	case 'c':
		cursor = !cursor
		if cursor {
			glut.SetCursor(glut.CURSOR_INHERIT)
		} else {
			glut.SetCursor(glut.CURSOR_NONE)
		}
	case 'z':
	case 'Z':
		x = 20
		y = 20
		xv = 0
		yv = 0
	case 'f':
		glut.GameModeString("640x480:32@60")
		glut.EnterGameMode()
		initWindow()
	case 'g':
		glut.GameModeString("800x600:32@60")
		glut.EnterGameMode()
		initWindow()
	case 'l':
		if originalWindow != 0 && currentWindow != originalWindow {
			glut.LeaveGameMode()
			currentWindow = originalWindow
		}
	case 'P':
	case 'p':
		paused = !paused
		if paused {
			glut.IdleFunc(nil)
		} else {
			glut.IdleFunc(idle)
			resuming = true
		}
	case 'Q':
	case 'q':
	case ' ':
		shotBullet()
	}
}