func (p *reverseBuildletPool) cleanedBuildlet(b *buildlet.Client, el eventTimeLogger) (*buildlet.Client, error) { el.logEventTime("got_machine", b.String()) // Clean up any files from previous builds. if err := b.RemoveAll("."); err != nil { b.Close() return nil, err } el.logEventTime("cleaned_up", b.Name()) return b, nil }
func destroyCloseBuildlet(bc *buildlet.Client) { bc.Destroy() bc.Close() }