Esempio n. 1
0
// writeKeys writes keys to a special index used by the display package.
// tags are assumed to be sorted by length.
func writeKeys(w *gen.CodeWriter, name string, keys []string) {
	w.Size += int(3 * reflect.TypeOf("").Size())
	w.WriteComment("Number of keys: %d", len(keys))
	fmt.Fprintf(w, "var (\n\t%sIndex = tagIndex{\n", name)
	for i := 2; i <= 4; i++ {
		sub := []string{}
		for _, t := range keys {
			if len(t) != i {
				break
			}
			sub = append(sub, t)
		}
		s := strings.Join(sub, "")
		w.WriteString(s)
		fmt.Fprintf(w, ",\n")
		keys = keys[len(sub):]
	}
	fmt.Fprintln(w, "\t}")
	if len(keys) > 0 {
		w.Size += int(reflect.TypeOf([]string{}).Size())
		fmt.Fprintf(w, "\t%sTagsLong = ", name)
		w.WriteSlice(keys)
	}
	fmt.Fprintln(w, ")\n")
}
Esempio n. 2
0
func (b *builder) genCurrencies(w *gen.CodeWriter, data *cldr.SupplementalData) {
	// 3-letter ISO currency codes
	// Start with dummy to let index start at 1.
	currencies := []string{"\x00\x00\x00\x00"}

	// currency codes
	for _, reg := range data.CurrencyData.Region {
		for _, cur := range reg.Currency {
			currencies = append(currencies, cur.Iso4217)
		}
	}
	// Not included in the list for some reasons:
	currencies = append(currencies, "MVP")

	sort.Strings(currencies)
	// Unique the elements.
	k := 0
	for i := 1; i < len(currencies); i++ {
		if currencies[k] != currencies[i] {
			currencies[k+1] = currencies[i]
			k++
		}
	}
	currencies = currencies[:k+1]

	// Close with dummy for simpler and faster searching.
	currencies = append(currencies, "\xff\xff\xff\xff")

	// Write currency values.
	fmt.Fprintln(w, "const (")
	for _, c := range constants {
		index := sort.SearchStrings(currencies, c)
		fmt.Fprintf(w, "\t%s = %d\n", strings.ToLower(c), index)
	}
	fmt.Fprint(w, ")")

	// Compute currency-related data that we merge into the table.
	for _, info := range data.CurrencyData.Fractions[0].Info {
		if info.Iso4217 == "DEFAULT" {
			continue
		}
		standard := getRoundingIndex(info.Digits, info.Rounding, 0)
		cash := getRoundingIndex(info.CashDigits, info.CashRounding, standard)

		index := sort.SearchStrings(currencies, info.Iso4217)
		currencies[index] += mkCurrencyInfo(standard, cash)
	}

	// Set default values for entries that weren't touched.
	for i, c := range currencies {
		if len(c) == 3 {
			currencies[i] += mkCurrencyInfo(0, 0)
		}
	}

	b.currencies = tag.Index(strings.Join(currencies, ""))
	w.WriteComment(`
	currency holds an alphabetically sorted list of canonical 3-letter currency
	identifiers. Each identifier is followed by a byte of type currencyInfo,
	defined in gen_common.go.`)
	w.WriteConst("currency", b.currencies)

	// Hack alert: gofmt indents a trailing comment after an indented string.
	// Ensure that the next thing written is not a comment.
	b.numCurrencies = (len(b.currencies) / 4) - 2
	w.WriteConst("numCurrencies", b.numCurrencies)

	// Create a table that maps regions to currencies.
	regionToCurrency := []toCurrency{}

	for _, reg := range data.CurrencyData.Region {
		if len(reg.Iso3166) != 2 {
			log.Fatalf("Unexpected group %q in region data", reg.Iso3166)
		}
		if len(reg.Currency) == 0 {
			continue
		}
		cur := reg.Currency[0]
		if cur.To != "" || cur.Tender == "false" {
			continue
		}
		regionToCurrency = append(regionToCurrency, toCurrency{
			region: regionToCode(language.MustParseRegion(reg.Iso3166)),
			code:   uint16(b.currencies.Index([]byte(cur.Iso4217))),
		})
	}
	sort.Sort(byRegion(regionToCurrency))

	w.WriteType(toCurrency{})
	w.WriteVar("regionToCurrency", regionToCurrency)
}
Esempio n. 3
0
// genSymbols generates the symbols used for currencies. Most symbols are
// defined in root and there is only very small variation per language.
// The following rules apply:
// - A symbol can be requested as normal or narrow.
// - If a symbol is not defined for a currency, it defaults to its ISO code.
func (b *builder) genSymbols(w *gen.CodeWriter, data *cldr.CLDR) {
	d, err := cldr.ParseDraft(*draft)
	if err != nil {
		log.Fatalf("filter: %v", err)
	}

	const (
		normal = iota
		narrow
		numTypes
	)
	// language -> currency -> type ->  symbol
	var symbols [language.NumCompactTags][][numTypes]*string

	// Collect symbol information per language.
	for _, lang := range data.Locales() {
		ldml := data.RawLDML(lang)
		if ldml.Numbers == nil || ldml.Numbers.Currencies == nil {
			continue
		}

		langIndex, ok := language.CompactIndex(language.MustParse(lang))
		if !ok {
			log.Fatalf("No compact index for language %s", lang)
		}

		symbols[langIndex] = make([][numTypes]*string, b.numCurrencies+1)

		for _, c := range ldml.Numbers.Currencies.Currency {
			syms := cldr.MakeSlice(&c.Symbol)
			syms.SelectDraft(d)

			for _, sym := range c.Symbol {
				v := sym.Data()
				if v == c.Type {
					// We define "" to mean the ISO symbol.
					v = ""
				}
				cur := b.currencies.Index([]byte(c.Type))
				// XXX gets reassigned to 0 in the package's code.
				if c.Type == "XXX" {
					cur = 0
				}
				if cur == -1 {
					fmt.Println("Unsupported:", c.Type)
					continue
				}

				switch sym.Alt {
				case "":
					symbols[langIndex][cur][normal] = &v
				case "narrow":
					symbols[langIndex][cur][narrow] = &v
				}
			}
		}
	}

	// Remove values identical to the parent.
	for langIndex, data := range symbols {
		for curIndex, curs := range data {
			for typ, sym := range curs {
				if sym == nil {
					continue
				}
				for p := uint16(langIndex); p != 0; {
					p = internal.Parent[p]
					x := symbols[p]
					if x == nil {
						continue
					}
					if v := x[curIndex][typ]; v != nil || p == 0 {
						// Value is equal to the default value root value is undefined.
						parentSym := ""
						if v != nil {
							parentSym = *v
						}
						if parentSym == *sym {
							// Value is the same as parent.
							data[curIndex][typ] = nil
						}
						break
					}
				}
			}
		}
	}

	// Create symbol index.
	symbolData := []byte{0}
	symbolLookup := map[string]uint16{"": 0} // 0 means default, so block that value.
	for _, data := range symbols {
		for _, curs := range data {
			for _, sym := range curs {
				if sym == nil {
					continue
				}
				if _, ok := symbolLookup[*sym]; !ok {
					symbolLookup[*sym] = uint16(len(symbolData))
					symbolData = append(symbolData, byte(len(*sym)))
					symbolData = append(symbolData, *sym...)
				}
			}
		}
	}
	w.WriteComment(`
	symbols holds symbol data of the form <n> <str>, where n is the length of
	the symbol string str.`)
	w.WriteConst("symbols", string(symbolData))

	// Create index from language to currency lookup to symbol.
	type curToIndex struct{ cur, idx uint16 }
	w.WriteType(curToIndex{})

	prefix := []string{"normal", "narrow"}
	// Create data for regular and narrow symbol data.
	for typ := normal; typ <= narrow; typ++ {

		indexes := []curToIndex{} // maps currency to symbol index
		languages := []uint16{}

		for _, data := range symbols {
			languages = append(languages, uint16(len(indexes)))
			for curIndex, curs := range data {

				if sym := curs[typ]; sym != nil {
					indexes = append(indexes, curToIndex{uint16(curIndex), symbolLookup[*sym]})
				}
			}
		}
		languages = append(languages, uint16(len(indexes)))

		w.WriteVar(prefix[typ]+"LangIndex", languages)
		w.WriteVar(prefix[typ]+"SymIndex", indexes)
	}
}
Esempio n. 4
0
File: gen.go Progetto: jak-atx/vic
func genSymbols(w *gen.CodeWriter, data *cldr.CLDR) {
	d, err := cldr.ParseDraft(*draft)
	if err != nil {
		log.Fatalf("invalid draft level: %v", err)
	}

	nNumberSystems := system(len(systemMap))

	type symbols [NumSymbolTypes]string

	type key struct {
		tag    int // from language.CompactIndex
		system system
	}
	symbolMap := map[key]*symbols{}

	defaults := map[int]system{}

	for _, lang := range data.Locales() {
		ldml := data.RawLDML(lang)
		if ldml.Numbers == nil {
			continue
		}
		langIndex, ok := language.CompactIndex(language.MustParse(lang))
		if !ok {
			log.Fatalf("No compact index for language %s", lang)
		}
		if d := ldml.Numbers.DefaultNumberingSystem; len(d) > 0 {
			defaults[langIndex] = getNumberSystem(d[0].Data())
		}

		syms := cldr.MakeSlice(&ldml.Numbers.Symbols)
		syms.SelectDraft(d)

		for _, sym := range ldml.Numbers.Symbols {
			if sym.NumberSystem == "" {
				// This is just linking the default of root to "latn".
				continue
			}
			symbolMap[key{langIndex, getNumberSystem(sym.NumberSystem)}] = &symbols{
				SymDecimal:                getFirst("decimal", sym.Decimal),
				SymGroup:                  getFirst("group", sym.Group),
				SymList:                   getFirst("list", sym.List),
				SymPercentSign:            getFirst("percentSign", sym.PercentSign),
				SymPlusSign:               getFirst("plusSign", sym.PlusSign),
				SymMinusSign:              getFirst("minusSign", sym.MinusSign),
				SymExponential:            getFirst("exponential", sym.Exponential),
				SymSuperscriptingExponent: getFirst("superscriptingExponent", sym.SuperscriptingExponent),
				SymPerMille:               getFirst("perMille", sym.PerMille),
				SymInfinity:               getFirst("infinity", sym.Infinity),
				SymNan:                    getFirst("nan", sym.Nan),
				SymTimeSeparator:          getFirst("timeSeparator", sym.TimeSeparator),
			}
		}
	}

	// Expand all values.
	for k, syms := range symbolMap {
		for t := SymDecimal; t < NumSymbolTypes; t++ {
			p := k.tag
			for syms[t] == "" {
				p = int(internal.Parent[p])
				if pSyms, ok := symbolMap[key{p, k.system}]; ok && (*pSyms)[t] != "" {
					syms[t] = (*pSyms)[t]
					break
				}
				if p == 0 /* und */ {
					// Default to root, latn.
					syms[t] = (*symbolMap[key{}])[t]
				}
			}
		}
	}

	// Unique the symbol sets and write the string data.
	m := map[symbols]int{}
	sb := stringset.NewBuilder()

	symIndex := [][NumSymbolTypes]byte{}

	for ns := system(0); ns < nNumberSystems; ns++ {
		for _, l := range data.Locales() {
			langIndex, _ := language.CompactIndex(language.MustParse(l))
			s := symbolMap[key{langIndex, ns}]
			if s == nil {
				continue
			}
			if _, ok := m[*s]; !ok {
				m[*s] = len(symIndex)
				sb.Add(s[:]...)
				var x [NumSymbolTypes]byte
				for i := SymDecimal; i < NumSymbolTypes; i++ {
					x[i] = byte(sb.Index((*s)[i]))
				}
				symIndex = append(symIndex, x)
			}
		}
	}
	w.WriteVar("symIndex", symIndex)
	w.WriteVar("symData", sb.Set())

	// resolveSymbolIndex gets the index from the closest matching locale,
	// including the locale itself.
	resolveSymbolIndex := func(langIndex int, ns system) byte {
		for {
			if sym := symbolMap[key{langIndex, ns}]; sym != nil {
				return byte(m[*sym])
			}
			if langIndex == 0 {
				return 0 // und, latn
			}
			langIndex = int(internal.Parent[langIndex])
		}
	}

	// Create an index with the symbols for each locale for the latn numbering
	// system. If this is not the default, or the only one, for a locale, we
	// will overwrite the value later.
	var langToDefaults [language.NumCompactTags]byte
	for _, l := range data.Locales() {
		langIndex, _ := language.CompactIndex(language.MustParse(l))
		langToDefaults[langIndex] = resolveSymbolIndex(langIndex, 0)
	}

	// Delete redundant entries.
	for _, l := range data.Locales() {
		langIndex, _ := language.CompactIndex(language.MustParse(l))
		def := defaults[langIndex]
		syms := symbolMap[key{langIndex, def}]
		if syms == nil {
			continue
		}
		for ns := system(0); ns < nNumberSystems; ns++ {
			if ns == def {
				continue
			}
			if altSyms, ok := symbolMap[key{langIndex, ns}]; ok && *altSyms == *syms {
				delete(symbolMap, key{langIndex, ns})
			}
		}
	}

	// Create a sorted list of alternatives per language. This will only need to
	// be referenced if a user specified an alternative numbering system.
	var langToAlt []altSymData
	for _, l := range data.Locales() {
		langIndex, _ := language.CompactIndex(language.MustParse(l))
		start := len(langToAlt)
		if start > 0x7F {
			log.Fatal("Number of alternative assignments > 0x7F")
		}
		// Create the entry for the default value.
		def := defaults[langIndex]
		langToAlt = append(langToAlt, altSymData{
			compactTag: uint16(langIndex),
			system:     def,
			symIndex:   resolveSymbolIndex(langIndex, def),
		})

		for ns := system(0); ns < nNumberSystems; ns++ {
			if def == ns {
				continue
			}
			if sym := symbolMap[key{langIndex, ns}]; sym != nil {
				langToAlt = append(langToAlt, altSymData{
					compactTag: uint16(langIndex),
					system:     ns,
					symIndex:   resolveSymbolIndex(langIndex, ns),
				})
			}
		}
		if def == 0 && len(langToAlt) == start+1 {
			// No additional data: erase the entry.
			langToAlt = langToAlt[:start]
		} else {
			// Overwrite the entry in langToDefaults.
			langToDefaults[langIndex] = 0x80 | byte(start)
		}
	}
	w.WriteComment(`
langToDefaults maps a compact language index to the default numbering system
and default symbol set`)
	w.WriteVar("langToDefaults", langToDefaults)

	w.WriteComment(`
langToAlt is a list of numbering system and symbol set pairs, sorted and
marked by compact language index.`)
	w.WriteVar("langToAlt", langToAlt)
}
Esempio n. 5
0
func genPlurals(w *gen.CodeWriter, data *cldr.CLDR) {
	for _, plurals := range data.Supplemental().Plurals {
		if plurals.Type == "" {
			continue
		}
		// Initialize setMap and inclusionMasks. They are already populated with
		// a few entries to serve as an example and to assign nice numbers to
		// common cases.

		// setMap contains sets of numbers represented by boolean arrays where
		// a true value for element i means that the number i is included.
		setMap := map[[numN]bool]int{
			// The above init func adds an entry for including all numbers.
			[numN]bool{1: true}: 1, // fix {1} to a nice value
			[numN]bool{2: true}: 2, // fix {2} to a nice value
			[numN]bool{0: true}: 3, // fix {0} to a nice value
		}

		// inclusionMasks contains bit masks for every number under numN to
		// indicate in which set the number is included. Bit 1 << x will be set
		// if it is included in set x.
		inclusionMasks := [numN]uint64{
			// Note: these entries are not complete: more bits will be set along the way.
			0: 1 << 3,
			1: 1 << 1,
			2: 1 << 2,
		}

		// Create set {0..99}. We will assign this set the identifier 0.
		var all [numN]bool
		for i := range all {
			// Mark number i as being included in the set (which has identifier 0).
			inclusionMasks[i] |= 1 << 0
			// Mark number i as included in the set.
			all[i] = true
		}
		// Register the identifier for the set.
		setMap[all] = 0

		rules := []pluralCheck{}
		index := []byte{0}
		langMap := map[int]byte{0: 0} // From compact language index to index

		for _, pRules := range plurals.PluralRules {
			// Parse the rules.
			var conds []orCondition
			for _, rule := range pRules.PluralRule {
				form := countMap[rule.Count]
				conds = parsePluralCondition(conds, rule.Data(), form)
			}
			// Encode the rules.
			for _, c := range conds {
				// If an or condition only has filters, we create an entry for
				// this filter and the set that contains all values.
				empty := true
				for _, b := range c.used {
					empty = empty && !b
				}
				if empty {
					rules = append(rules, pluralCheck{
						cat:   byte(opMod<<opShift) | byte(c.form),
						setID: 0, // all values
					})
					continue
				}
				// We have some entries with values.
				for i, set := range c.set {
					if !c.used[i] {
						continue
					}
					index, ok := setMap[set]
					if !ok {
						index = len(setMap)
						setMap[set] = index
						for i := range inclusionMasks {
							if set[i] {
								inclusionMasks[i] |= 1 << uint64(index)
							}
						}
					}
					rules = append(rules, pluralCheck{
						cat:   byte(i<<opShift | andNext),
						setID: byte(index),
					})
				}
				// Now set the last entry to the plural form the rule matches.
				rules[len(rules)-1].cat &^= formMask
				rules[len(rules)-1].cat |= byte(c.form)
			}
			// Point the relevant locales to the created entries.
			for _, loc := range strings.Split(pRules.Locales, " ") {
				if strings.TrimSpace(loc) == "" {
					continue
				}
				lang, ok := language.CompactIndex(language.MustParse(loc))
				if !ok {
					log.Printf("No compact index for locale %q", loc)
				}
				langMap[lang] = byte(len(index) - 1)
			}
			index = append(index, byte(len(rules)))
		}
		w.WriteVar(plurals.Type+"Rules", rules)
		w.WriteVar(plurals.Type+"Index", index)
		// Expand the values.
		langToIndex := make([]byte, language.NumCompactTags)
		for i := range langToIndex {
			for p := i; ; p = int(internal.Parent[p]) {
				if x, ok := langMap[p]; ok {
					langToIndex[i] = x
					break
				}
			}
		}
		w.WriteVar(plurals.Type+"LangToIndex", langToIndex)
		// Need to convert array to slice because of golang.org/issue/7651.
		// This will allow tables to be dropped when unused. This is especially
		// relevant for the ordinal data, which I suspect won't be used as much.
		w.WriteVar(plurals.Type+"InclusionMasks", inclusionMasks[:])

		if len(rules) > 0xFF {
			log.Fatalf("Too many entries for rules: %#x", len(rules))
		}
		if len(index) > 0xFF {
			log.Fatalf("Too many entries for index: %#x", len(index))
		}
		if len(setMap) > 64 { // maximum number of bits.
			log.Fatalf("Too many entries for setMap: %d", len(setMap))
		}
		w.WriteComment(
			"Slots used for %s: %X of 0xFF rules; %X of 0xFF indexes; %d of 64 sets",
			plurals.Type, len(rules), len(index), len(setMap))
		// Prevent comment from attaching to the next entry.
		fmt.Fprint(w, "\n\n")
	}
}