Esempio n. 1
0
func TestEncodeAllFramesOutOfBounds(t *testing.T) {
	images := []*image.Paletted{
		image.NewPaletted(image.Rect(0, 0, 5, 5), palette.Plan9),
		image.NewPaletted(image.Rect(2, 2, 8, 8), palette.Plan9),
		image.NewPaletted(image.Rect(3, 3, 4, 4), palette.Plan9),
	}
	for _, upperBound := range []int{6, 10} {
		g := &GIF{
			Image:    images,
			Delay:    make([]int, len(images)),
			Disposal: make([]byte, len(images)),
			Config: image.Config{
				Width:  upperBound,
				Height: upperBound,
			},
		}
		err := EncodeAll(ioutil.Discard, g)
		if upperBound >= 8 {
			if err != nil {
				t.Errorf("upperBound=%d: %v", upperBound, err)
			}
		} else {
			if err == nil {
				t.Errorf("upperBound=%d: got nil error, want non-nil", upperBound)
			}
		}
	}
}
Esempio n. 2
0
func TestEncodePalettes(t *testing.T) {
	const w, h = 5, 5
	pals := []color.Palette{{
		color.RGBA{0x00, 0x00, 0x00, 0xff},
		color.RGBA{0x01, 0x00, 0x00, 0xff},
		color.RGBA{0x02, 0x00, 0x00, 0xff},
	}, {
		color.RGBA{0x00, 0x00, 0x00, 0xff},
		color.RGBA{0x00, 0x01, 0x00, 0xff},
	}, {
		color.RGBA{0x00, 0x00, 0x03, 0xff},
		color.RGBA{0x00, 0x00, 0x02, 0xff},
		color.RGBA{0x00, 0x00, 0x01, 0xff},
		color.RGBA{0x00, 0x00, 0x00, 0xff},
	}, {
		color.RGBA{0x10, 0x07, 0xf0, 0xff},
		color.RGBA{0x20, 0x07, 0xf0, 0xff},
		color.RGBA{0x30, 0x07, 0xf0, 0xff},
		color.RGBA{0x40, 0x07, 0xf0, 0xff},
		color.RGBA{0x50, 0x07, 0xf0, 0xff},
	}}
	g0 := &GIF{
		Image: []*image.Paletted{
			image.NewPaletted(image.Rect(0, 0, w, h), pals[0]),
			image.NewPaletted(image.Rect(0, 0, w, h), pals[1]),
			image.NewPaletted(image.Rect(0, 0, w, h), pals[2]),
			image.NewPaletted(image.Rect(0, 0, w, h), pals[3]),
		},
		Delay:    make([]int, len(pals)),
		Disposal: make([]byte, len(pals)),
		Config: image.Config{
			ColorModel: pals[2],
			Width:      w,
			Height:     h,
		},
	}

	var buf bytes.Buffer
	if err := EncodeAll(&buf, g0); err != nil {
		t.Fatalf("EncodeAll: %v", err)
	}
	g1, err := DecodeAll(&buf)
	if err != nil {
		t.Fatalf("DecodeAll: %v", err)
	}
	if len(g0.Image) != len(g1.Image) {
		t.Fatalf("image lengths differ: %d and %d", len(g0.Image), len(g1.Image))
	}
	for i, m := range g1.Image {
		if got, want := m.Palette, pals[i]; !palettesEqual(got, want) {
			t.Errorf("frame %d:\ngot  %v\nwant %v", i, got, want)
		}
	}
}
Esempio n. 3
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func (b *ProgressBar) MakeGraphics() {
	p := color.Palette{b.Widget.Background, b.Widget.Foreground}
	b.graphics = make([]*image.Paletted, 1)
	b.graphics[0] = image.NewPaletted(image.Rectangle{image.ZP, b.Bounds().Size()}, p)

	r := b.graphics[0].Bounds()
	border := image.Rectangle{r.Min.Add(image.Point{hIndent, vIndent}), r.Max.Sub(image.Point{hIndent, vIndent})}
	basic2d.Box(b.graphics[0], border, borderWidth, b.Widget.Foreground)

	if (b.canvas == nil) || (b.Bounds().Size() != b.canvas.Bounds().Size()) {
		b.canvas = image.NewPaletted(image.Rectangle{image.ZP, b.Bounds().Size()}, p)
	}
	b.Dirty = false
}
Esempio n. 4
0
// DrawImage draws a new image beased on matrix and config ration
func (w Walker) CreateAnimationImage(file *os.File) {

	var palette color.Palette = color.Palette{}
	palette = append(palette, color.White)
	palette = append(palette, color.Black)
	palette = append(palette, color.RGBA{133, 133, 133, 150})
	palette = append(palette, color.RGBA{255, 0, 0, 150})

	out := &gif.GIF{}
	ratio := int(w.m.I.GetRatio())
	maze := w.m.DrawImage()

	if len(w.r.t) <= 1000 {
		for _, t := range w.r.t {
			rect := image.Rect(t.X*ratio, t.Y*ratio, t.X*ratio+int(w.m.I.GetRatio()), t.Y*ratio+int(w.m.I.GetRatio()))
			switch true {
			case OK == (OK & t.T):
				draw.Draw(maze, rect, &image.Uniform{color.RGBA{255, 0, 0, 150}}, image.ZP, draw.Src)
			default:
				draw.Draw(maze, rect, &image.Uniform{color.RGBA{133, 133, 133, 150}}, image.ZP, draw.Src)
			}

			pm := image.NewPaletted(maze.Bounds(), palette)
			draw.FloydSteinberg.Draw(pm, maze.Bounds(), maze, image.ZP)
			out.Image = append(out.Image, pm)
			out.Delay = append(out.Delay, 0)
		}
	} else {
		for i := 0; i < len(w.r.t); i++ {
			rect := image.Rect(w.r.t[i].X*ratio, w.r.t[i].Y*ratio, w.r.t[i].X*ratio+int(w.m.I.GetRatio()), w.r.t[i].Y*ratio+int(w.m.I.GetRatio()))
			switch true {
			case OK == (OK & w.r.t[i].T):
				draw.Draw(maze, rect, &image.Uniform{color.RGBA{255, 0, 0, 150}}, image.ZP, draw.Src)
			default:
				draw.Draw(maze, rect, &image.Uniform{color.RGBA{133, 133, 133, 150}}, image.ZP, draw.Src)
			}

			if i%100 == 0 {
				pm := image.NewPaletted(maze.Bounds(), palette)
				draw.FloydSteinberg.Draw(pm, maze.Bounds(), maze, image.ZP)
				out.Image = append(out.Image, pm)
				out.Delay = append(out.Delay, 0)
			}
		}
	}

	gif.EncodeAll(file, out)
}
Esempio n. 5
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func (video *GIFRecorder) Run() {
	for {
		select {
		case colors := <-video.input:
			if video.gif == nil {
				continue
			}

			frame := image.NewPaletted(image.Rect(0, 0, 256, 240), video.palette)

			x, y := 0, 0

			for _, c := range colors {
				frame.Set(x, y, video.palette[c])

				switch x {
				case 255:
					x = 0
					y++
				default:
					x++
				}
			}

			video.gif.Image = append(video.gif.Image, frame)
			video.gif.Delay = append(video.gif.Delay, 3)
		case <-video.stop:
			video.stop <- 1
			break
		}
	}
}
Esempio n. 6
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func lissajous(out io.Writer) {
	const (
		cycles  = 5     // number of complete x oscillator revolutions
		res     = 0.001 // angular resolution
		size    = 100   // image canvas covers [-size..+size]
		nframes = 64    // number of animation frames
		delay   = 8     // delay between frames in 10ms units
	)
	freq := rand.Float64() * 3.0 // relative frequency of y oscillator
	anim := gif.GIF{LoopCount: nframes}
	phase := 0.0 // phase difference
	for i := 0; i < nframes; i++ {
		rect := image.Rect(0, 0, 2*size+1, 2*size+1)
		img := image.NewPaletted(rect, palette)
		index := uint8(rand.Int() % len(palette)) // random palette index color
		if index == 0 {
			index = 1 // change the index if the color is the same as the background color
		}
		for t := 0.0; t < cycles*2*math.Pi; t += res {
			x := math.Sin(t)
			y := math.Sin(t*freq + phase)
			img.SetColorIndex(size+int(x*size+0.5), size+int(y*size+0.5), index)
		}
		phase += 0.1
		anim.Delay = append(anim.Delay, delay)
		anim.Image = append(anim.Image, img)
	}
	if err := gif.EncodeAll(out, &anim); err != nil {
		log.Fatal(err)
	}
}
Esempio n. 7
0
func (video *JPEGRecorder) Run() {
	video.frame = image.NewPaletted(image.Rect(0, 0, 256, 240), video.palette)

	for {
		select {
		case colors := <-video.input:
			if video.frame == nil {
				continue
			}

			x, y := 0, 0

			for _, c := range colors {
				video.frame.Set(x, y, video.palette[c])

				switch x {
				case 255:
					x = 0
					y++
				default:
					x++
				}
			}
		case <-video.stop:
			video.stop <- 1
			break
		}
	}
}
Esempio n. 8
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// decodePaletted reads an 8 bit-per-pixel BMP image from r.
// If topDown is false, the image rows will be read bottom-up.
func decodePaletted(r io.Reader, c image.Config, topDown bool) (image.Image, error) {
	paletted := image.NewPaletted(image.Rect(0, 0, c.Width, c.Height), c.ColorModel.(color.Palette))
	if c.Width == 0 || c.Height == 0 {
		return paletted, nil
	}
	var tmp [4]byte
	y0, y1, yDelta := c.Height-1, -1, -1
	if topDown {
		y0, y1, yDelta = 0, c.Height, +1
	}
	for y := y0; y != y1; y += yDelta {
		p := paletted.Pix[y*paletted.Stride : y*paletted.Stride+c.Width]
		if _, err := io.ReadFull(r, p); err != nil {
			return nil, err
		}
		// Each row is 4-byte aligned.
		if c.Width%4 != 0 {
			_, err := io.ReadFull(r, tmp[:4-c.Width%4])
			if err != nil {
				return nil, err
			}
		}
	}
	return paletted, nil
}
Esempio n. 9
0
File: image.go Progetto: JiYou/beego
// NewImage returns a new captcha image of the given width and height with the
// given digits, where each digit must be in range 0-9.
func NewImage(digits []byte, width, height int) *Image {
	m := new(Image)
	m.Paletted = image.NewPaletted(image.Rect(0, 0, width, height), randomPalette())
	m.calculateSizes(width, height, len(digits))
	// Randomly position captcha inside the image.
	maxx := width - (m.numWidth+m.dotSize)*len(digits) - m.dotSize
	maxy := height - m.numHeight - m.dotSize*2
	var border int
	if width > height {
		border = height / 5
	} else {
		border = width / 5
	}
	x := randInt(border, maxx-border)
	y := randInt(border, maxy-border)
	// Draw digits.
	for _, n := range digits {
		m.drawDigit(font[n], x, y)
		x += m.numWidth + m.dotSize
	}
	// Draw strike-through line.
	m.strikeThrough()
	// Apply wave distortion.
	m.distort(randFloat(5, 10), randFloat(100, 200))
	// Fill image with random circles.
	m.fillWithCircles(circleCount, m.dotSize)
	return m
}
Esempio n. 10
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func NewImageOfTypeRect(src image.Image, bounds image.Rectangle) image.Image {
	switch i := src.(type) {
	case *image.Alpha:
		return image.NewAlpha(bounds)
	case *image.Alpha16:
		return image.NewAlpha16(bounds)
	case *image.Gray:
		return image.NewGray(bounds)
	case *image.Gray16:
		return image.NewGray16(bounds)
	case *image.NRGBA:
		return image.NewNRGBA(bounds)
	case *image.NRGBA64:
		return image.NewNRGBA64(bounds)
	case *image.Paletted:
		return image.NewPaletted(bounds, i.Palette)
	case *image.RGBA:
		return image.NewRGBA(bounds)
	case *image.RGBA64:
		return image.NewRGBA64(bounds)
	case *image.YCbCr:
		return image.NewYCbCr(bounds, i.SubsampleRatio)
	}
	panic("Unknown image type")
}
Esempio n. 11
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func TestEncodeImplicitConfigSize(t *testing.T) {
	// For backwards compatibility for Go 1.4 and earlier code, the Config
	// field is optional, and if zero, the width and height is implied by the
	// first (and in this case only) frame's width and height.
	//
	// A Config only specifies a width and height (two integers) while an
	// image.Image's Bounds method returns an image.Rectangle (four integers).
	// For a gif.GIF, the overall bounds' top-left point is always implicitly
	// (0, 0), and any frame whose bounds have a negative X or Y will be
	// outside those overall bounds, so encoding should fail.
	for _, lowerBound := range []int{-1, 0, 1} {
		images := []*image.Paletted{
			image.NewPaletted(image.Rect(lowerBound, lowerBound, 4, 4), palette.Plan9),
		}
		g := &GIF{
			Image: images,
			Delay: make([]int, len(images)),
		}
		err := EncodeAll(ioutil.Discard, g)
		if lowerBound >= 0 {
			if err != nil {
				t.Errorf("lowerBound=%d: %v", lowerBound, err)
			}
		} else {
			if err == nil {
				t.Errorf("lowerBound=%d: got nil error, want non-nil", lowerBound)
			}
		}
	}
}
Esempio n. 12
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func lissajous(out io.Writer) {
	const (
		cycles  = 5     // number of complete x oscillator revolutions
		res     = 0.001 // angular resolution
		size    = 100   // image canvas covers [-size..+size]
		nframes = 64    // number of animation frames
		delay   = 8     // delay between frames in 10ms units
	)

	freq := rand.Float64() * 3.0 // relative frequency of y oscillator
	// gif.GIF is a struct type.  Somehow this allows the struct to be initialized with nframes,
	// the rest are 0 due to some defaulting.
	anim := gif.GIF{LoopCount: nframes}
	phase := 0.0 // phase difference
	for i := 0; i < nframes; i++ {
		rect := image.Rect(0, 0, 2*size+1, 2*size+1)
		img := image.NewPaletted(rect, palette)
		for t := 0.0; t < cycles*2*math.Pi; t += res {
			x := math.Sin(t)
			y := math.Sin(t*freq + phase)
			// BobK:  I have no idea what int(x*size+0.5) is doing
			img.SetColorIndex(size+int(x*size+0.5), size+int(y*size+0.5),
				blackIndex)
		}
		phase += 0.1
		anim.Delay = append(anim.Delay, delay)
		anim.Image = append(anim.Image, img)
	}
	gif.EncodeAll(out, &anim) // NOTE: ignoring encoding errors
}
Esempio n. 13
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// Encode writes the Image m to w in GIF format.
func Encode(w io.Writer, m image.Image, o *Options) error {
	// Check for bounds and size restrictions.
	b := m.Bounds()
	if b.Dx() >= 1<<16 || b.Dy() >= 1<<16 {
		return errors.New("gif: image is too large to encode")
	}

	opts := Options{}
	if o != nil {
		opts = *o
	}
	if opts.NumColors < 1 || 256 < opts.NumColors {
		opts.NumColors = 256
	}
	if opts.Drawer == nil {
		opts.Drawer = draw.FloydSteinberg
	}

	pm, ok := m.(*image.Paletted)
	if !ok || len(pm.Palette) > opts.NumColors {
		// TODO: Pick a better sub-sample of the Plan 9 palette.
		pm = image.NewPaletted(b, palette.Plan9[:opts.NumColors])
		if opts.Quantizer != nil {
			pm.Palette = opts.Quantizer.Quantize(make(color.Palette, 0, opts.NumColors), m)
		}
		opts.Drawer.Draw(pm, b, m, image.ZP)
	}

	return EncodeAll(w, &GIF{
		Image:              []*image.Paletted{pm},
		Delay:              []int{0},
		TransparentIndices: []int{-1},
	})
}
Esempio n. 14
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func lissajous(out io.Writer) {
	const (
		cycles  = 5
		res     = 0.001
		size    = 100
		nframes = 64
		delay   = 8
	)
	freq := rand.Float64() * 3.0 // relative frequency of y oscillator
	anim := gif.GIF{LoopCount: nframes}
	phase := 0.0 // phase difference
	for i := 0; i < nframes; i++ {
		rect := image.Rect(0, 0, 2*size+1, 2*size+1)
		img := image.NewPaletted(rect, palette)
		for t := 0.0; t < cycles*2*math.Pi; t += res {
			x := math.Sin(t)
			y := math.Sin(t*freq + phase)
			img.SetColorIndex(size+int(x*size+0.5), size+int(y*size+0.5), greenIndex)
		}
		phase += 0.1
		anim.Delay = append(anim.Delay, delay)
		anim.Image = append(anim.Image, img)
	}
	gif.EncodeAll(out, &anim) // NOTE: ignoring encoding errors
}
Esempio n. 15
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func lissajous(out http.ResponseWriter, r *http.Request) {
	const (
		res     = 0.001 // angular resolution
		size    = 500   // image canvas covers [-size..+size]
		nframes = 64    // number of animation frames
		delay   = 8     // delay between frames in 10ms units
	)
	if err := r.ParseForm(); err != nil {
		os.Exit(1)
	}
	for k, v := range r.Form {
		fmt.Printf("%s:%s\n", k, v)
	}
	cyclesInt, _ := strconv.Atoi(r.Form.Get("cycles")) // number of complete x oscillator revolutions
	cycles := float64(cyclesInt)
	fmt.Printf("Float is: %f\n", cycles)
	freq := rand.Float64() * 3.0 // relative frequency of y oscillator
	anim := gif.GIF{LoopCount: nframes}
	phase := 0.0 // phase difference
	for i := 0; i < nframes; i++ {
		rect := image.Rect(0, 0, 2*size+1, 2*size+1)
		img := image.NewPaletted(rect, palette)
		for t := 0.0; t < cycles*2*math.Pi; t += res {
			x := math.Sin(t)
			y := math.Sin(t*freq + phase)
			img.SetColorIndex(size+int(x*size+0.5), size+int(y*size+0.5),
				blackIndex)
		}
		phase += 0.1
		anim.Delay = append(anim.Delay, delay)
		anim.Image = append(anim.Image, img)
	}
	gif.EncodeAll(out, &anim) // NOTE: ignoring encoding errors
}
func (qz *quantizer) Paletted() *image.Paletted {
	cp := make(color.Palette, len(qz.cs))
	pi := image.NewPaletted(qz.img.Bounds(), cp)
	for i := range qz.cs {
		px := qz.cs[i].px
		// Average values in cluster to get palette color.
		var rsum, gsum, bsum int64
		for _, p := range px {
			r, g, b, _ := qz.img.At(p.x, p.y).RGBA()
			rsum += int64(r)
			gsum += int64(g)
			bsum += int64(b)
		}
		n64 := int64(len(px))
		cp[i] = color.NRGBA64{
			uint16(rsum / n64),
			uint16(gsum / n64),
			uint16(bsum / n64),
			0xffff,
		}
		// set image pixels
		for _, p := range px {
			pi.SetColorIndex(p.x, p.y, uint8(i))
		}
	}
	return pi
}
Esempio n. 17
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func lissajous(out io.Writer, config map[string]int) {
	cycles := 5   // number of complete x oscillator revolutions
	res := 0.001  // angular resolution
	size := 100   // image canvas covers [-size..+size]
	nframes := 63 // number of animation frames
	delay := 8    // delay between frames in 10ms units
	if v, ok := config["cycles"]; ok {
		cycles = v
	}
	if v, ok := config["size"]; ok {
		size = v
	}
	freq := rand.Float64() * 3.0 // relative frequency of y oscillator
	anim := gif.GIF{LoopCount: nframes}
	phase := 0.0 // phase difference
	for i := 0; i < nframes; i++ {
		rect := image.Rect(0, 0, 2*size+1, 2*size+1)
		img := image.NewPaletted(rect, palette)
		for t := 0.0; t < float64(cycles)*2*math.Pi; t += res {
			x := math.Sin(t)
			y := math.Sin(t*freq + phase)
			img.SetColorIndex(size+int(x*float64(size)+0.5), size+int(y*float64(size)+0.5),
				greenIndex)
		}
		phase += 0.1
		anim.Delay = append(anim.Delay, delay)
		anim.Image = append(anim.Image, img)
	}
	gif.EncodeAll(out, &anim) // NOTE: ignoring encoding errors
}
Esempio n. 18
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func lissajous(out io.Writer, cycles int) {

	palette := []color.Color{color.White, color.Black}
	const (
		res        = 0.001
		size       = 100
		nframes    = 64
		delay      = 8
		whiteIndex = 0
		blackIndex = 1
	)
	freq := rand.Float64() * 3.0 // relative Frequency of y oscillator
	anim := gif.GIF{LoopCount: nframes}
	phase := 0.0
	for i := 0; i < nframes; i++ {
		rect := image.Rect(0, 0, 2*size+1, 2*size+1)
		img := image.NewPaletted(rect, palette)
		for t := 0.0; t < cycles*2*math.Pi; t += res {
			x := math.Sin(t)
			y := math.Sin(t*freq + phase)
			img.SetColorIndex(size+int(x*size+0.5), size+int(y*size+0.5),
				blackIndex)
		}
		phase += 0.1
		anim.Delay = append(anim.Delay, delay)
		anim.Image = append(anim.Image, img)
	}
	gif.EncodeAll(out, &anim)
}
Esempio n. 19
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func lissajous(out io.Writer) {
	palette := []color.Color{color.Black}
	for i := 0; i < nFrames; i++ {
		red := (uint8)((i * 255) / nFrames)
		green := (uint8)(((i + nFrames/2) * 255) / nFrames)
		blue := (uint8)(((nFrames/2 - i) * 255) / nFrames)
		palette = append(palette, color.RGBA{red, green, blue, 0xff})
	}
	freq := rand.Float64() * 3.0 // relative frequency of y oscillator
	anim := gif.GIF{LoopCount: nFrames}
	phase := 0.0
	for i := 0; i < nFrames; i++ {
		rect := image.Rect(0, 0, 2*size+1, 2*size+1)
		img := image.NewPaletted(rect, palette)
		for t := 0.0; t < cycles*2*math.Pi; t += res {
			x := math.Sin(t)
			y := math.Sin(t*freq + phase)
			xcoord := size + int(x*(float64)(size)+0.5)
			ycoord := size + int(y*(float64)(size)+0.5)
			img.SetColorIndex(xcoord, ycoord, (uint8)(i+1))
		}
		phase += 0.1
		anim.Delay = append(anim.Delay, delay)
		anim.Image = append(anim.Image, img)
	}
	gif.EncodeAll(out, &anim)
}
Esempio n. 20
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func BenchmarkEncode(b *testing.B) {
	b.StopTimer()

	bo := image.Rect(0, 0, 640, 480)
	rnd := rand.New(rand.NewSource(123))

	// Restrict to a 256-color paletted image to avoid quantization path.
	palette := make(color.Palette, 256)
	for i := range palette {
		palette[i] = color.RGBA{
			uint8(rnd.Intn(256)),
			uint8(rnd.Intn(256)),
			uint8(rnd.Intn(256)),
			255,
		}
	}
	img := image.NewPaletted(image.Rect(0, 0, 640, 480), palette)
	for y := bo.Min.Y; y < bo.Max.Y; y++ {
		for x := bo.Min.X; x < bo.Max.X; x++ {
			img.Set(x, y, palette[rnd.Intn(256)])
		}
	}

	b.SetBytes(640 * 480 * 4)
	b.StartTimer()
	for i := 0; i < b.N; i++ {
		Encode(ioutil.Discard, img, nil)
	}
}
Esempio n. 21
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func TestEncodeMismatchDelay(t *testing.T) {
	images := make([]*image.Paletted, 2)
	for i := range images {
		images[i] = image.NewPaletted(image.Rect(0, 0, 5, 5), palette.Plan9)
	}

	g0 := &GIF{
		Image: images,
		Delay: make([]int, 1),
	}
	if err := EncodeAll(ioutil.Discard, g0); err == nil {
		t.Error("expected error from mismatched delay and image slice lengths")
	}

	g1 := &GIF{
		Image:    images,
		Delay:    make([]int, len(images)),
		Disposal: make([]byte, 1),
	}
	for i := range g1.Disposal {
		g1.Disposal[i] = DisposalNone
	}
	if err := EncodeAll(ioutil.Discard, g1); err == nil {
		t.Error("expected error from mismatched disposal and image slice lengths")
	}
}
Esempio n. 22
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func BenchmarkCopyImagePaletted(b *testing.B) {
	img := image.NewPaletted(image.Rect(0, 0, 4096, 4096), palette.Plan9)
	b.ResetTimer()
	for i := 0; i < b.N; i++ {
		CopyImage(img)
	}
}
Esempio n. 23
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func TestEncodeNonZeroMinPoint(t *testing.T) {
	points := []image.Point{
		image.Point{-8, -9},
		image.Point{-4, -4},
		image.Point{-3, +3},
		image.Point{+0, +0},
		image.Point{+2, +2},
	}
	for _, p := range points {
		src := image.NewPaletted(image.Rectangle{Min: p, Max: p.Add(image.Point{6, 6})}, palette.Plan9)
		var buf bytes.Buffer
		if err := Encode(&buf, src, nil); err != nil {
			t.Errorf("p=%v: Encode: %v", p, err)
			continue
		}
		m, err := Decode(&buf)
		if err != nil {
			t.Errorf("p=%v: Decode: %v", p, err)
			continue
		}
		if got, want := m.Bounds(), image.Rect(0, 0, 6, 6); got != want {
			t.Errorf("p=%v: got %v, want %v", p, got, want)
		}
	}
}
Esempio n. 24
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func main() {
	const (
		// Mandelbrot set.
		xmin, xmax, ymin, ymax = -2.1, +1.1, -1.4, +1.4
		// Antenna zoom in.
		// xmin, xmax, ymin, ymax = -1.4865, -1.4705, -0.007, +0.007
		// Second antenna zoom in.
		// xmin, xmax, ymin, ymax = -1.483885, -1.483805, -3.5e-5, +3.5e-5
		width, height = 2240, 1960
	)

	img := image.NewPaletted(image.Rect(0, 0, width/2, height/2), palette.Plan9)
	for py := 0; py < height; py += 2 {
		y0 := float64(py)/height*(ymax-ymin) + ymin
		y1 := float64(py+1)/height*(ymax-ymin) + ymin
		for px := 0; px < width; px += 2 {
			x0 := float64(px)/width*(xmax-xmin) + xmin
			x1 := float64(px+1)/width*(xmax-xmin) + xmin
			colorIdx := uint8((mandelbrot(complex(x0, y0))+
				mandelbrot(complex(x0, y1))+
				mandelbrot(complex(x1, y0))+
				mandelbrot(complex(x1, y1)))/4.0 + 0.5)
			img.SetColorIndex(px/2, py/2, colorIdx)
		}
	}
	png.Encode(os.Stdout, img) // NOTE: ignoring errors
}
Esempio n. 25
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func lissajous(out io.Writer) {
	const (
		cycles  = 5
		res     = 0.001
		size    = 100
		nframes = 128
		delay   = 24
	)
	genGradientPalette(nframes)
	freq := rand.Float64() * 3.0
	anim := gif.GIF{LoopCount: nframes}
	phase := 0.0
	for i := 0; i < nframes; i++ {
		rect := image.Rect(0, 0, 2*size+1, 2*size+1)
		img := image.NewPaletted(rect, palette)
		for t := 0.0; t < cycles*2*math.Pi; t += res {
			x := math.Sin(t)
			y := math.Sin(t*freq + phase)
			img.SetColorIndex(size+int(x*size+0.5), size+int(y*size+0.5), uint8(i+1))
		}
		phase += 0.1
		anim.Delay = append(anim.Delay, delay)
		anim.Image = append(anim.Image, img)
	}
	gif.EncodeAll(out, &anim)
}
Esempio n. 26
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func lissajous(out io.Writer, c float64, col color.RGBA) {
	var palette = []color.Color{color.White, col}
	const (
		res     = 0.01 // angular resolution
		size    = 100  // image canvas covers [-size ... +size]
		nframes = 64   // number of animation frames
		delay   = 8    // delay between frames in 10ms units
	)

	freq := rand.Float64() * 3
	anim := gif.GIF{LoopCount: nframes}
	phase := 0.0
	cycles := float64(c)

	for i := 0; i < nframes; i++ {
		rect := image.Rect(0, 0, 2*size+1, 2*size+1)
		img := image.NewPaletted(rect, palette)
		for t := 0.0; t < cycles*2*math.Pi; t += res {
			x := math.Sin(t)
			y := math.Sin(t*freq + phase)
			img.SetColorIndex(size+int(x*size+0.5), size+int(y*size+0.5), blackIndex)
		}
		phase += 0.1
		anim.Delay = append(anim.Delay, delay)
		anim.Image = append(anim.Image, img)
	}
	gif.EncodeAll(out, &anim)

}
Esempio n. 27
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func lissajous(out http.ResponseWriter, r *http.Request) {
	const (
		cycles  = 5
		res     = 0.001
		size    = 100
		nframes = 64
		delay   = 8
	)

	freq := rand.Float64() * 3.0
	anim := gif.GIF{LoopCount: nframes}
	phase := 0.0
	for i := 0; i < nframes; i++ {
		rect := image.Rect(0, 0, 2*size+1, 2*size+1)
		img := image.NewPaletted(rect, palette)
		for t := 0.0; t < cycles*2*math.Pi; t += res {
			x := math.Sin(t)
			y := math.Sin(t*freq + phase)
			img.SetColorIndex(size+int(x*size+0.5), size+int(y*size+0.5), blackIndex)
		}
		phase += 0.1
		anim.Delay = append(anim.Delay, delay)
		anim.Image = append(anim.Image, img)
	}

	gif.EncodeAll(out, &anim)
}
Esempio n. 28
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func ExampleDrawer_floydSteinberg() {
	const width = 130
	const height = 50

	im := image.NewGray(image.Rectangle{Max: image.Point{X: width, Y: height}})
	for x := 0; x < width; x++ {
		for y := 0; y < height; y++ {
			dist := math.Sqrt(math.Pow(float64(x-width/2), 2)/3+math.Pow(float64(y-height/2), 2)) / (height / 1.5) * 255
			var gray uint8
			if dist > 255 {
				gray = 255
			} else {
				gray = uint8(dist)
			}
			im.SetGray(x, y, color.Gray{Y: 255 - gray})
		}
	}
	pi := image.NewPaletted(im.Bounds(), []color.Color{
		color.Gray{Y: 255},
		color.Gray{Y: 160},
		color.Gray{Y: 70},
		color.Gray{Y: 35},
		color.Gray{Y: 0},
	})

	draw.FloydSteinberg.Draw(pi, im.Bounds(), im, image.ZP)
	shade := []string{" ", "░", "▒", "▓", "█"}
	for i, p := range pi.Pix {
		fmt.Print(shade[p])
		if (i+1)%width == 0 {
			fmt.Print("\n")
		}
	}
}
Esempio n. 29
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func lissajous(out io.Writer) {
	const (
		cycles  = 5     // number of complete x oscillator revolutions
		res     = 0.001 // angular resolution
		size    = 100   // image canvas covers [-size..+size]
		nframes = 64    // number of animation frames
		delay   = 8     // delay between frames in 10ms units
	)
	freq := rand.Float64() * 3.0 // relative frequency of y oscillator
	anim := gif.GIF{LoopCount: nframes}
	phase := 0.0 // phase difference
	for i := 0; i < nframes; i++ {
		rect := image.Rect(0, 0, 2*size+1, 2*size+1)
		img := image.NewPaletted(rect, palette)
		for t := 0.0; t < cycles*2*math.Pi; t += res {
			x := math.Sin(t)
			y := math.Sin(t*freq + phase)
			img.SetColorIndex(size+int(x*size+0.5), size+int(y*size+0.5), uint8(i)%3+1)
		}
		phase += 0.1
		anim.Delay = append(anim.Delay, delay)
		anim.Image = append(anim.Image, img)
	}
	gif.EncodeAll(out, &anim) // NOTE: ignoring encoding errors
}
Esempio n. 30
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// Writter writes a Gif
// @param out a Writter
// @param cycles number of complete x oscillator revolutions
func Writter(out io.Writer, cycles float64) {
	const (
		res     = 0.001 // angular resolution
		size    = 100   // image canvas covers [-size..+size]
		nframes = 64    // number of animation frames
		delay   = 8     // delay between frames in 10ms units
	)
	freq := rand.Float64() * 12.0 // relative frequency of y oscillator
	anim := gif.GIF{LoopCount: nframes}
	phase := 0.0 // phase difference
	for i := 0; i < nframes; i++ {
		rect := image.Rect(0, 0, 2*size+1, 2*size+1)
		img := image.NewPaletted(rect, pallete)
		for t := 0.0; t < cycles*2*math.Pi; t += res {
			x := math.Sin(t)
			y := math.Sin(t*freq + phase)
			if i%2 == 0 {
				img.SetColorIndex(size+int(x*size+0.5), size+int(y*size+0.5), greenIndex)
			} else {
				img.SetColorIndex(size+int(x*size+0.5), size+int(y*size+0.5), blueIndex)
			}

		}
		phase += 0.1
		anim.Delay = append(anim.Delay, delay)
		anim.Image = append(anim.Image, img)
	}
	gif.EncodeAll(out, &anim)
}