func AverageNRGBA64(rect image.Rectangle, img *image.NRGBA64) color.NRGBA64 { // Only use the area of the rectangle that overlaps with the image bounds. rect = rect.Intersect(img.Bounds()) // Determine whether or not there's any area over which to determine an // average. d := uint64(rect.Dx() * rect.Dy()) if d == 0 { return color.NRGBA64{} } var r, g, b, a uint64 AllPointsRP( func(pt image.Point) { c := img.NRGBA64At(pt.X, pt.Y) r += uint64(c.R) g += uint64(c.G) b += uint64(c.B) a += uint64(c.A) }, )(rect) return color.NRGBA64{ R: uint16(r / d), G: uint16(g / d), B: uint16(b / d), A: uint16(a / d), } }
func resizeNRGBA64(in *image.NRGBA64, out *image.RGBA64, scale float64, coeffs []int32, offset []int, filterLength int) { newBounds := out.Bounds() maxX := in.Bounds().Dx() - 1 for x := newBounds.Min.X; x < newBounds.Max.X; x++ { row := in.Pix[x*in.Stride:] for y := newBounds.Min.Y; y < newBounds.Max.Y; y++ { var rgba [4]int64 var sum int64 start := offset[y] ci := y * filterLength for i := 0; i < filterLength; i++ { coeff := coeffs[ci+i] if coeff != 0 { xi := start + i switch { case uint(xi) < uint(maxX): xi *= 8 case xi >= maxX: xi = 8 * maxX default: xi = 0 } // Forward alpha-premultiplication a := int64(uint16(row[xi+6])<<8 | uint16(row[xi+7])) r := int64(uint16(row[xi+0])<<8|uint16(row[xi+1])) * a r /= 0xffff g := int64(uint16(row[xi+2])<<8|uint16(row[xi+3])) * a g /= 0xffff b := int64(uint16(row[xi+4])<<8|uint16(row[xi+5])) * a b /= 0xffff rgba[0] += int64(coeff) * r rgba[1] += int64(coeff) * g rgba[2] += int64(coeff) * b rgba[3] += int64(coeff) * a sum += int64(coeff) } } xo := (y-newBounds.Min.Y)*out.Stride + (x-newBounds.Min.X)*8 value := clampUint16(rgba[0] / sum) out.Pix[xo+0] = uint8(value >> 8) out.Pix[xo+1] = uint8(value) value = clampUint16(rgba[1] / sum) out.Pix[xo+2] = uint8(value >> 8) out.Pix[xo+3] = uint8(value) value = clampUint16(rgba[2] / sum) out.Pix[xo+4] = uint8(value >> 8) out.Pix[xo+5] = uint8(value) value = clampUint16(rgba[3] / sum) out.Pix[xo+6] = uint8(value >> 8) out.Pix[xo+7] = uint8(value) } } }
func resizeGeneric(in image.Image, out *image.NRGBA64, scale float64, coeffs []int32, offset []int, filterLength int) { newBounds := out.Bounds() maxX := in.Bounds().Dx() - 1 for x := newBounds.Min.X; x < newBounds.Max.X; x++ { for y := newBounds.Min.Y; y < newBounds.Max.Y; y++ { var rgba [4]int64 var sum int64 start := offset[y] ci := y * filterLength for i := 0; i < filterLength; i++ { coeff := coeffs[ci+i] if coeff != 0 { xi := start + i switch { case xi < 0: xi = 0 case xi >= maxX: xi = maxX } r, g, b, a := in.At(xi+in.Bounds().Min.X, x+in.Bounds().Min.Y).RGBA() // reverse alpha-premultiplication. if a != 0 { r *= 0xffff r /= a g *= 0xffff g /= a b *= 0xffff b /= a } rgba[0] += int64(coeff) * int64(r) rgba[1] += int64(coeff) * int64(g) rgba[2] += int64(coeff) * int64(b) rgba[3] += int64(coeff) * int64(a) sum += int64(coeff) } } offset := (y-newBounds.Min.Y)*out.Stride + (x-newBounds.Min.X)*8 value := clampUint16(rgba[0] / sum) out.Pix[offset+0] = uint8(value >> 8) out.Pix[offset+1] = uint8(value) value = clampUint16(rgba[1] / sum) out.Pix[offset+2] = uint8(value >> 8) out.Pix[offset+3] = uint8(value) value = clampUint16(rgba[2] / sum) out.Pix[offset+4] = uint8(value >> 8) out.Pix[offset+5] = uint8(value) value = clampUint16(rgba[3] / sum) out.Pix[offset+6] = uint8(value >> 8) out.Pix[offset+7] = uint8(value) } } }
// Interpolate uint64/pixel images. func interpolate1x64(src *image.NRGBA64, dstW, dstH int) image.Image { srcRect := src.Bounds() srcW := srcRect.Dx() srcH := srcRect.Dy() ww, hh := uint64(dstW), uint64(dstH) dx, dy := uint64(srcW), uint64(srcH) n, sum := dx*dy, make([]uint64, dstW*dstH) for y := 0; y < srcH; y++ { pixOffset := src.PixOffset(0, y) for x := 0; x < srcW; x++ { // Get the source pixel. val64 := binary.BigEndian.Uint64([]byte(src.Pix[pixOffset+0 : pixOffset+8])) pixOffset += 8 // Spread the source pixel over 1 or more destination rows. py := uint64(y) * hh for remy := hh; remy > 0; { qy := dy - (py % dy) if qy > remy { qy = remy } // Spread the source pixel over 1 or more destination columns. px := uint64(x) * ww index := (py/dy)*ww + (px / dx) for remx := ww; remx > 0; { qx := dx - (px % dx) if qx > remx { qx = remx } qxy := qx * qy sum[index] += val64 * qxy index++ px += qx remx -= qx } py += qy remy -= qy } } } dst := image.NewNRGBA64(image.Rect(0, 0, dstW, dstH)) index := 0 for y := 0; y < dstH; y++ { pixOffset := dst.PixOffset(0, y) for x := 0; x < dstW; x++ { binary.BigEndian.PutUint64(dst.Pix[pixOffset+0:pixOffset+8], sum[index]/n) pixOffset += 8 index++ } } return dst }
func newSetFuncNRGBA64(p *image.NRGBA64) SetFunc { return func(x, y int, r, g, b, a uint32) { r, g, b, a = RGBAToNRGBA(r, g, b, a) i := p.PixOffset(x, y) p.Pix[i+0] = uint8(r >> 8) p.Pix[i+1] = uint8(r) p.Pix[i+2] = uint8(g >> 8) p.Pix[i+3] = uint8(g) p.Pix[i+4] = uint8(b >> 8) p.Pix[i+5] = uint8(b) p.Pix[i+6] = uint8(a >> 8) p.Pix[i+7] = uint8(a) } }
func convertNRGBA64(dest *Image, src *image.NRGBA64) { var x, y, i, si int var a uint16 for x = dest.Rect.Min.X; x < dest.Rect.Max.X; x++ { for y = dest.Rect.Min.Y; y < dest.Rect.Max.Y; y++ { si = src.PixOffset(x, y) i = dest.PixOffset(x, y) a = uint16(src.Pix[si+6]) dest.Pix[i+0] = uint8((uint16(src.Pix[si+4]) * a) / 0xff) dest.Pix[i+1] = uint8((uint16(src.Pix[si+2]) * a) / 0xff) dest.Pix[i+2] = uint8((uint16(src.Pix[si+0]) * a) / 0xff) dest.Pix[i+3] = src.Pix[si+6] } } }
func nearestNRGBA64(in *image.NRGBA64, out *image.NRGBA64, scale float64, coeffs []bool, offset []int, filterLength int) { newBounds := out.Bounds() maxX := in.Bounds().Dx() - 1 for x := newBounds.Min.X; x < newBounds.Max.X; x++ { row := in.Pix[x*in.Stride:] for y := newBounds.Min.Y; y < newBounds.Max.Y; y++ { var rgba [4]float32 var sum float32 start := offset[y] ci := y * filterLength for i := 0; i < filterLength; i++ { if coeffs[ci+i] { xi := start + i switch { case uint(xi) < uint(maxX): xi *= 8 case xi >= maxX: xi = 8 * maxX default: xi = 0 } rgba[0] += float32(uint16(row[xi+0])<<8 | uint16(row[xi+1])) rgba[1] += float32(uint16(row[xi+2])<<8 | uint16(row[xi+3])) rgba[2] += float32(uint16(row[xi+4])<<8 | uint16(row[xi+5])) rgba[3] += float32(uint16(row[xi+6])<<8 | uint16(row[xi+7])) sum++ } } xo := (y-newBounds.Min.Y)*out.Stride + (x-newBounds.Min.X)*8 value := floatToUint16(rgba[0] / sum) out.Pix[xo+0] = uint8(value >> 8) out.Pix[xo+1] = uint8(value) value = floatToUint16(rgba[1] / sum) out.Pix[xo+2] = uint8(value >> 8) out.Pix[xo+3] = uint8(value) value = floatToUint16(rgba[2] / sum) out.Pix[xo+4] = uint8(value >> 8) out.Pix[xo+5] = uint8(value) value = floatToUint16(rgba[3] / sum) out.Pix[xo+6] = uint8(value >> 8) out.Pix[xo+7] = uint8(value) } } }
func newAtFuncNRGBA64(p *image.NRGBA64) AtFunc { return func(x, y int) (r, g, b, a uint32) { i := p.PixOffset(x, y) a = uint32(p.Pix[i+6])<<8 | uint32(p.Pix[i+7]) if a == 0 { return } r = uint32(p.Pix[i+0])<<8 | uint32(p.Pix[i+1]) g = uint32(p.Pix[i+2])<<8 | uint32(p.Pix[i+3]) b = uint32(p.Pix[i+4])<<8 | uint32(p.Pix[i+5]) if a == 0xffff { return } r = r * a / 0xffff g = g * a / 0xffff b = b * a / 0xffff return } }
func resize64(src *image.NRGBA64, dstW, dstH int) image.Image { srcRect := src.Bounds() srcW := srcRect.Dx() srcH := srcRect.Dy() dstW64, dstH64 := uint64(dstW), uint64(dstH) srcW64, srcH64 := uint64(srcW), uint64(srcH) dst := image.NewNRGBA64(image.Rect(0, 0, dstW, dstH)) var x, y uint64 dstI := 0 for y = 0; y < dstH64; y++ { srcY := int(y * srcH64 / dstH64) for x = 0; x < dstW64; x++ { srcX := int(x * srcW64 / dstW64) srcI := 8 * (srcY*srcW + srcX) copy(dst.Pix[dstI:dstI+8], src.Pix[srcI:srcI+8]) dstI += 8 } } return dst }
// Channels decomposes a given NRGBA64 into red, green, blue, and alpha Channels. func NRGBA64ToChannels(img *image.NRGBA64) (r, g, b, a Channel) { r = channel{ bounds: img.Bounds, gray16At: func(x, y int) color.Gray16 { return color.Gray16{ Y: img.NRGBA64At(x, y).R, } }, } g = channel{ bounds: img.Bounds, gray16At: func(x, y int) color.Gray16 { return color.Gray16{ Y: img.NRGBA64At(x, y).G, } }, } b = channel{ bounds: img.Bounds, gray16At: func(x, y int) color.Gray16 { return color.Gray16{ Y: img.NRGBA64At(x, y).B, } }, } a = channel{ bounds: img.Bounds, gray16At: func(x, y int) color.Gray16 { return color.Gray16{ Y: img.NRGBA64At(x, y).A, } }, } return }
func putLineNRGBA64(flipXY bool, column []f32RGBA, x int, dst *image.NRGBA64) { dy := dst.Bounds().Min.Y dx := dst.Bounds().Min.X for y, dst_c := range column { dst_nrgba := color.NRGBA64{ R: clampF32ToUint16(f32_to_uint16 * dst_c.R), G: clampF32ToUint16(f32_to_uint16 * dst_c.G), B: clampF32ToUint16(f32_to_uint16 * dst_c.B), A: clampF32ToUint16(f32_to_uint16 * dst_c.A), } if flipXY { dst.SetNRGBA64(y+dx, x+dy, dst_nrgba) } else { dst.SetNRGBA64(x+dx, y+dy, dst_nrgba) } } }
func fetchLineNRGBA64(flipXY bool, column []f32RGBA, x int, src *image.NRGBA64) { dy := src.Bounds().Min.Y dx := src.Bounds().Min.X pix := src.Pix var idx int for y := 0; y != len(column); y++ { if flipXY { idx = src.PixOffset(y+dx, x+dy) } else { idx = src.PixOffset(x+dx, y+dy) } column[y].R = uint16_to_f32 * float32(uint16(pix[idx+0])<<8|uint16(pix[idx+1])) column[y].G = uint16_to_f32 * float32(uint16(pix[idx+2])<<8|uint16(pix[idx+3])) column[y].B = uint16_to_f32 * float32(uint16(pix[idx+4])<<8|uint16(pix[idx+5])) column[y].A = uint16_to_f32 * float32(uint16(pix[idx+6])<<8|uint16(pix[idx+7])) } }
// readImagePass reads a single image pass, sized according to the pass number. func (d *decoder) readImagePass(r io.Reader, pass int, allocateOnly bool) (image.Image, error) { var bitsPerPixel int = 0 pixOffset := 0 var ( gray *image.Gray rgba *image.RGBA paletted *image.Paletted nrgba *image.NRGBA gray16 *image.Gray16 rgba64 *image.RGBA64 nrgba64 *image.NRGBA64 img image.Image ) width, height := d.width, d.height if d.interlace == itAdam7 && !allocateOnly { p := interlacing[pass] // Add the multiplication factor and subtract one, effectively rounding up. width = (width - p.xOffset + p.xFactor - 1) / p.xFactor height = (height - p.yOffset + p.yFactor - 1) / p.yFactor // A PNG image can't have zero width or height, but for an interlaced // image, an individual pass might have zero width or height. If so, we // shouldn't even read a per-row filter type byte, so return early. if width == 0 || height == 0 { return nil, nil } } switch d.cb { case cbG1, cbG2, cbG4, cbG8: bitsPerPixel = d.depth gray = image.NewGray(image.Rect(0, 0, width, height)) img = gray case cbGA8: bitsPerPixel = 16 nrgba = image.NewNRGBA(image.Rect(0, 0, width, height)) img = nrgba case cbTC8: bitsPerPixel = 24 rgba = image.NewRGBA(image.Rect(0, 0, width, height)) img = rgba case cbP1, cbP2, cbP4, cbP8: bitsPerPixel = d.depth paletted = image.NewPaletted(image.Rect(0, 0, width, height), d.palette) img = paletted case cbTCA8: bitsPerPixel = 32 nrgba = image.NewNRGBA(image.Rect(0, 0, width, height)) img = nrgba case cbG16: bitsPerPixel = 16 gray16 = image.NewGray16(image.Rect(0, 0, width, height)) img = gray16 case cbGA16: bitsPerPixel = 32 nrgba64 = image.NewNRGBA64(image.Rect(0, 0, width, height)) img = nrgba64 case cbTC16: bitsPerPixel = 48 rgba64 = image.NewRGBA64(image.Rect(0, 0, width, height)) img = rgba64 case cbTCA16: bitsPerPixel = 64 nrgba64 = image.NewNRGBA64(image.Rect(0, 0, width, height)) img = nrgba64 } if allocateOnly { return img, nil } bytesPerPixel := (bitsPerPixel + 7) / 8 // The +1 is for the per-row filter type, which is at cr[0]. rowSize := 1 + (bitsPerPixel*width+7)/8 // cr and pr are the bytes for the current and previous row. cr := make([]uint8, rowSize) pr := make([]uint8, rowSize) for y := 0; y < height; y++ { // Read the decompressed bytes. _, err := io.ReadFull(r, cr) if err != nil { if err == io.EOF || err == io.ErrUnexpectedEOF { return nil, FormatError("not enough pixel data") } return nil, err } // Apply the filter. cdat := cr[1:] pdat := pr[1:] switch cr[0] { case ftNone: // No-op. case ftSub: for i := bytesPerPixel; i < len(cdat); i++ { cdat[i] += cdat[i-bytesPerPixel] } case ftUp: for i, p := range pdat { cdat[i] += p } case ftAverage: // The first column has no column to the left of it, so it is a // special case. We know that the first column exists because we // check above that width != 0, and so len(cdat) != 0. for i := 0; i < bytesPerPixel; i++ { cdat[i] += pdat[i] / 2 } for i := bytesPerPixel; i < len(cdat); i++ { cdat[i] += uint8((int(cdat[i-bytesPerPixel]) + int(pdat[i])) / 2) } case ftPaeth: filterPaeth(cdat, pdat, bytesPerPixel) default: return nil, FormatError("bad filter type") } // Convert from bytes to colors. switch d.cb { case cbG1: for x := 0; x < width; x += 8 { b := cdat[x/8] for x2 := 0; x2 < 8 && x+x2 < width; x2++ { gray.SetGray(x+x2, y, color.Gray{(b >> 7) * 0xff}) b <<= 1 } } case cbG2: for x := 0; x < width; x += 4 { b := cdat[x/4] for x2 := 0; x2 < 4 && x+x2 < width; x2++ { gray.SetGray(x+x2, y, color.Gray{(b >> 6) * 0x55}) b <<= 2 } } case cbG4: for x := 0; x < width; x += 2 { b := cdat[x/2] for x2 := 0; x2 < 2 && x+x2 < width; x2++ { gray.SetGray(x+x2, y, color.Gray{(b >> 4) * 0x11}) b <<= 4 } } case cbG8: copy(gray.Pix[pixOffset:], cdat) pixOffset += gray.Stride case cbGA8: for x := 0; x < width; x++ { ycol := cdat[2*x+0] nrgba.SetNRGBA(x, y, color.NRGBA{ycol, ycol, ycol, cdat[2*x+1]}) } case cbTC8: pix, i, j := rgba.Pix, pixOffset, 0 for x := 0; x < width; x++ { pix[i+0] = cdat[j+0] pix[i+1] = cdat[j+1] pix[i+2] = cdat[j+2] pix[i+3] = 0xff i += 4 j += 3 } pixOffset += rgba.Stride case cbP1: for x := 0; x < width; x += 8 { b := cdat[x/8] for x2 := 0; x2 < 8 && x+x2 < width; x2++ { idx := b >> 7 if len(paletted.Palette) <= int(idx) { paletted.Palette = paletted.Palette[:int(idx)+1] } paletted.SetColorIndex(x+x2, y, idx) b <<= 1 } } case cbP2: for x := 0; x < width; x += 4 { b := cdat[x/4] for x2 := 0; x2 < 4 && x+x2 < width; x2++ { idx := b >> 6 if len(paletted.Palette) <= int(idx) { paletted.Palette = paletted.Palette[:int(idx)+1] } paletted.SetColorIndex(x+x2, y, idx) b <<= 2 } } case cbP4: for x := 0; x < width; x += 2 { b := cdat[x/2] for x2 := 0; x2 < 2 && x+x2 < width; x2++ { idx := b >> 4 if len(paletted.Palette) <= int(idx) { paletted.Palette = paletted.Palette[:int(idx)+1] } paletted.SetColorIndex(x+x2, y, idx) b <<= 4 } } case cbP8: if len(paletted.Palette) != 255 { for x := 0; x < width; x++ { if len(paletted.Palette) <= int(cdat[x]) { paletted.Palette = paletted.Palette[:int(cdat[x])+1] } } } copy(paletted.Pix[pixOffset:], cdat) pixOffset += paletted.Stride case cbTCA8: copy(nrgba.Pix[pixOffset:], cdat) pixOffset += nrgba.Stride case cbG16: for x := 0; x < width; x++ { ycol := uint16(cdat[2*x+0])<<8 | uint16(cdat[2*x+1]) gray16.SetGray16(x, y, color.Gray16{ycol}) } case cbGA16: for x := 0; x < width; x++ { ycol := uint16(cdat[4*x+0])<<8 | uint16(cdat[4*x+1]) acol := uint16(cdat[4*x+2])<<8 | uint16(cdat[4*x+3]) nrgba64.SetNRGBA64(x, y, color.NRGBA64{ycol, ycol, ycol, acol}) } case cbTC16: for x := 0; x < width; x++ { rcol := uint16(cdat[6*x+0])<<8 | uint16(cdat[6*x+1]) gcol := uint16(cdat[6*x+2])<<8 | uint16(cdat[6*x+3]) bcol := uint16(cdat[6*x+4])<<8 | uint16(cdat[6*x+5]) rgba64.SetRGBA64(x, y, color.RGBA64{rcol, gcol, bcol, 0xffff}) } case cbTCA16: for x := 0; x < width; x++ { rcol := uint16(cdat[8*x+0])<<8 | uint16(cdat[8*x+1]) gcol := uint16(cdat[8*x+2])<<8 | uint16(cdat[8*x+3]) bcol := uint16(cdat[8*x+4])<<8 | uint16(cdat[8*x+5]) acol := uint16(cdat[8*x+6])<<8 | uint16(cdat[8*x+7]) nrgba64.SetNRGBA64(x, y, color.NRGBA64{rcol, gcol, bcol, acol}) } } // The current row for y is the previous row for y+1. pr, cr = cr, pr } return img, nil }
func (d *decoder) idatReader(idat io.Reader) (image.Image, os.Error) { r, err := zlib.NewReader(idat) if err != nil { return nil, err } defer r.Close() bpp := 0 // Bytes per pixel. maxPalette := uint8(0) var ( gray *image.Gray rgba *image.RGBA paletted *image.Paletted nrgba *image.NRGBA gray16 *image.Gray16 rgba64 *image.RGBA64 nrgba64 *image.NRGBA64 img image.Image ) switch d.cb { case cbG8: bpp = 1 gray = image.NewGray(d.width, d.height) img = gray case cbTC8: bpp = 3 rgba = image.NewRGBA(d.width, d.height) img = rgba case cbP8: bpp = 1 paletted = image.NewPaletted(d.width, d.height, d.palette) img = paletted maxPalette = uint8(len(d.palette) - 1) case cbTCA8: bpp = 4 nrgba = image.NewNRGBA(d.width, d.height) img = nrgba case cbG16: bpp = 2 gray16 = image.NewGray16(d.width, d.height) img = gray16 case cbTC16: bpp = 6 rgba64 = image.NewRGBA64(d.width, d.height) img = rgba64 case cbTCA16: bpp = 8 nrgba64 = image.NewNRGBA64(d.width, d.height) img = nrgba64 } // cr and pr are the bytes for the current and previous row. // The +1 is for the per-row filter type, which is at cr[0]. cr := make([]uint8, 1+bpp*d.width) pr := make([]uint8, 1+bpp*d.width) for y := 0; y < d.height; y++ { // Read the decompressed bytes. _, err := io.ReadFull(r, cr) if err != nil { return nil, err } // Apply the filter. cdat := cr[1:] pdat := pr[1:] switch cr[0] { case ftNone: // No-op. case ftSub: for i := bpp; i < len(cdat); i++ { cdat[i] += cdat[i-bpp] } case ftUp: for i := 0; i < len(cdat); i++ { cdat[i] += pdat[i] } case ftAverage: for i := 0; i < bpp; i++ { cdat[i] += pdat[i] / 2 } for i := bpp; i < len(cdat); i++ { cdat[i] += uint8((int(cdat[i-bpp]) + int(pdat[i])) / 2) } case ftPaeth: for i := 0; i < bpp; i++ { cdat[i] += paeth(0, pdat[i], 0) } for i := bpp; i < len(cdat); i++ { cdat[i] += paeth(cdat[i-bpp], pdat[i], pdat[i-bpp]) } default: return nil, FormatError("bad filter type") } // Convert from bytes to colors. switch d.cb { case cbG8: for x := 0; x < d.width; x++ { gray.Set(x, y, image.GrayColor{cdat[x]}) } case cbTC8: for x := 0; x < d.width; x++ { rgba.Set(x, y, image.RGBAColor{cdat[3*x+0], cdat[3*x+1], cdat[3*x+2], 0xff}) } case cbP8: for x := 0; x < d.width; x++ { if cdat[x] > maxPalette { return nil, FormatError("palette index out of range") } paletted.SetColorIndex(x, y, cdat[x]) } case cbTCA8: for x := 0; x < d.width; x++ { nrgba.Set(x, y, image.NRGBAColor{cdat[4*x+0], cdat[4*x+1], cdat[4*x+2], cdat[4*x+3]}) } case cbG16: for x := 0; x < d.width; x++ { ycol := uint16(cdat[2*x+0])<<8 | uint16(cdat[2*x+1]) gray16.Set(x, y, image.Gray16Color{ycol}) } case cbTC16: for x := 0; x < d.width; x++ { rcol := uint16(cdat[6*x+0])<<8 | uint16(cdat[6*x+1]) gcol := uint16(cdat[6*x+2])<<8 | uint16(cdat[6*x+3]) bcol := uint16(cdat[6*x+4])<<8 | uint16(cdat[6*x+5]) rgba64.Set(x, y, image.RGBA64Color{rcol, gcol, bcol, 0xffff}) } case cbTCA16: for x := 0; x < d.width; x++ { rcol := uint16(cdat[8*x+0])<<8 | uint16(cdat[8*x+1]) gcol := uint16(cdat[8*x+2])<<8 | uint16(cdat[8*x+3]) bcol := uint16(cdat[8*x+4])<<8 | uint16(cdat[8*x+5]) acol := uint16(cdat[8*x+6])<<8 | uint16(cdat[8*x+7]) nrgba64.Set(x, y, image.NRGBA64Color{rcol, gcol, bcol, acol}) } } // The current row for y is the previous row for y+1. pr, cr = cr, pr } return img, nil }
func (d *decoder) idatReader(idat io.Reader) (image.Image, os.Error) { r, err := zlib.NewReader(idat) if err != nil { return nil, err } defer r.Close() bitsPerPixel := 0 maxPalette := uint8(0) var ( gray *image.Gray rgba *image.RGBA paletted *image.Paletted nrgba *image.NRGBA gray16 *image.Gray16 rgba64 *image.RGBA64 nrgba64 *image.NRGBA64 img image.Image ) switch d.cb { case cbG1, cbG2, cbG4, cbG8: bitsPerPixel = d.depth gray = image.NewGray(d.width, d.height) img = gray case cbGA8: bitsPerPixel = 16 nrgba = image.NewNRGBA(d.width, d.height) img = nrgba case cbTC8: bitsPerPixel = 24 rgba = image.NewRGBA(d.width, d.height) img = rgba case cbP1, cbP2, cbP4, cbP8: bitsPerPixel = d.depth paletted = image.NewPaletted(d.width, d.height, d.palette) img = paletted maxPalette = uint8(len(d.palette) - 1) case cbTCA8: bitsPerPixel = 32 nrgba = image.NewNRGBA(d.width, d.height) img = nrgba case cbG16: bitsPerPixel = 16 gray16 = image.NewGray16(d.width, d.height) img = gray16 case cbGA16: bitsPerPixel = 32 nrgba64 = image.NewNRGBA64(d.width, d.height) img = nrgba64 case cbTC16: bitsPerPixel = 48 rgba64 = image.NewRGBA64(d.width, d.height) img = rgba64 case cbTCA16: bitsPerPixel = 64 nrgba64 = image.NewNRGBA64(d.width, d.height) img = nrgba64 } bytesPerPixel := (bitsPerPixel + 7) / 8 // cr and pr are the bytes for the current and previous row. // The +1 is for the per-row filter type, which is at cr[0]. cr := make([]uint8, 1+(bitsPerPixel*d.width+7)/8) pr := make([]uint8, 1+(bitsPerPixel*d.width+7)/8) for y := 0; y < d.height; y++ { // Read the decompressed bytes. _, err := io.ReadFull(r, cr) if err != nil { return nil, err } // Apply the filter. cdat := cr[1:] pdat := pr[1:] switch cr[0] { case ftNone: // No-op. case ftSub: for i := bytesPerPixel; i < len(cdat); i++ { cdat[i] += cdat[i-bytesPerPixel] } case ftUp: for i := 0; i < len(cdat); i++ { cdat[i] += pdat[i] } case ftAverage: for i := 0; i < bytesPerPixel; i++ { cdat[i] += pdat[i] / 2 } for i := bytesPerPixel; i < len(cdat); i++ { cdat[i] += uint8((int(cdat[i-bytesPerPixel]) + int(pdat[i])) / 2) } case ftPaeth: for i := 0; i < bytesPerPixel; i++ { cdat[i] += paeth(0, pdat[i], 0) } for i := bytesPerPixel; i < len(cdat); i++ { cdat[i] += paeth(cdat[i-bytesPerPixel], pdat[i], pdat[i-bytesPerPixel]) } default: return nil, FormatError("bad filter type") } // Convert from bytes to colors. switch d.cb { case cbG1: for x := 0; x < d.width; x += 8 { b := cdat[x/8] for x2 := 0; x2 < 8 && x+x2 < d.width; x2++ { gray.Set(x+x2, y, image.GrayColor{(b >> 7) * 0xff}) b <<= 1 } } case cbG2: for x := 0; x < d.width; x += 4 { b := cdat[x/4] for x2 := 0; x2 < 4 && x+x2 < d.width; x2++ { gray.Set(x+x2, y, image.GrayColor{(b >> 6) * 0x55}) b <<= 2 } } case cbG4: for x := 0; x < d.width; x += 2 { b := cdat[x/2] for x2 := 0; x2 < 2 && x+x2 < d.width; x2++ { gray.Set(x+x2, y, image.GrayColor{(b >> 4) * 0x11}) b <<= 4 } } case cbG8: for x := 0; x < d.width; x++ { gray.Set(x, y, image.GrayColor{cdat[x]}) } case cbGA8: for x := 0; x < d.width; x++ { ycol := cdat[2*x+0] nrgba.Set(x, y, image.NRGBAColor{ycol, ycol, ycol, cdat[2*x+1]}) } case cbTC8: for x := 0; x < d.width; x++ { rgba.Set(x, y, image.RGBAColor{cdat[3*x+0], cdat[3*x+1], cdat[3*x+2], 0xff}) } case cbP1: for x := 0; x < d.width; x += 8 { b := cdat[x/8] for x2 := 0; x2 < 8 && x+x2 < d.width; x2++ { idx := b >> 7 if idx > maxPalette { return nil, FormatError("palette index out of range") } paletted.SetColorIndex(x+x2, y, idx) b <<= 1 } } case cbP2: for x := 0; x < d.width; x += 4 { b := cdat[x/4] for x2 := 0; x2 < 4 && x+x2 < d.width; x2++ { idx := b >> 6 if idx > maxPalette { return nil, FormatError("palette index out of range") } paletted.SetColorIndex(x+x2, y, idx) b <<= 2 } } case cbP4: for x := 0; x < d.width; x += 2 { b := cdat[x/2] for x2 := 0; x2 < 2 && x+x2 < d.width; x2++ { idx := b >> 4 if idx > maxPalette { return nil, FormatError("palette index out of range") } paletted.SetColorIndex(x+x2, y, idx) b <<= 4 } } case cbP8: for x := 0; x < d.width; x++ { if cdat[x] > maxPalette { return nil, FormatError("palette index out of range") } paletted.SetColorIndex(x, y, cdat[x]) } case cbTCA8: for x := 0; x < d.width; x++ { nrgba.Set(x, y, image.NRGBAColor{cdat[4*x+0], cdat[4*x+1], cdat[4*x+2], cdat[4*x+3]}) } case cbG16: for x := 0; x < d.width; x++ { ycol := uint16(cdat[2*x+0])<<8 | uint16(cdat[2*x+1]) gray16.Set(x, y, image.Gray16Color{ycol}) } case cbGA16: for x := 0; x < d.width; x++ { ycol := uint16(cdat[4*x+0])<<8 | uint16(cdat[4*x+1]) acol := uint16(cdat[4*x+2])<<8 | uint16(cdat[4*x+3]) nrgba64.Set(x, y, image.NRGBA64Color{ycol, ycol, ycol, acol}) } case cbTC16: for x := 0; x < d.width; x++ { rcol := uint16(cdat[6*x+0])<<8 | uint16(cdat[6*x+1]) gcol := uint16(cdat[6*x+2])<<8 | uint16(cdat[6*x+3]) bcol := uint16(cdat[6*x+4])<<8 | uint16(cdat[6*x+5]) rgba64.Set(x, y, image.RGBA64Color{rcol, gcol, bcol, 0xffff}) } case cbTCA16: for x := 0; x < d.width; x++ { rcol := uint16(cdat[8*x+0])<<8 | uint16(cdat[8*x+1]) gcol := uint16(cdat[8*x+2])<<8 | uint16(cdat[8*x+3]) bcol := uint16(cdat[8*x+4])<<8 | uint16(cdat[8*x+5]) acol := uint16(cdat[8*x+6])<<8 | uint16(cdat[8*x+7]) nrgba64.Set(x, y, image.NRGBA64Color{rcol, gcol, bcol, acol}) } } // The current row for y is the previous row for y+1. pr, cr = cr, pr } return img, nil }
// Interpolate 4 interleaved uint16 per pixel images. func interpolate4x16(src *image.NRGBA64, dstW, dstH int) image.Image { srcRect := src.Bounds() srcW := srcRect.Dx() srcH := srcRect.Dy() ww, hh := uint64(dstW), uint64(dstH) dx, dy := uint64(srcW), uint64(srcH) n, sum := dx*dy, make([]uint64, 4*dstW*dstH) for y := 0; y < srcH; y++ { pixOffset := src.PixOffset(0, y) for x := 0; x < srcW; x++ { // Get the source pixel. r64 := uint64(binary.BigEndian.Uint16([]byte(src.Pix[pixOffset+0 : pixOffset+2]))) g64 := uint64(binary.BigEndian.Uint16([]byte(src.Pix[pixOffset+2 : pixOffset+4]))) b64 := uint64(binary.BigEndian.Uint16([]byte(src.Pix[pixOffset+4 : pixOffset+6]))) a64 := uint64(binary.BigEndian.Uint16([]byte(src.Pix[pixOffset+6 : pixOffset+8]))) pixOffset += 8 // Spread the source pixel over 1 or more destination rows. py := uint64(y) * hh for remy := hh; remy > 0; { qy := dy - (py % dy) if qy > remy { qy = remy } // Spread the source pixel over 1 or more destination columns. px := uint64(x) * ww index := 4 * ((py/dy)*ww + (px / dx)) for remx := ww; remx > 0; { qx := dx - (px % dx) if qx > remx { qx = remx } qxy := qx * qy sum[index+0] += r64 * qxy sum[index+1] += g64 * qxy sum[index+2] += b64 * qxy sum[index+3] += a64 * qxy index += 4 px += qx remx -= qx } py += qy remy -= qy } } } dst := image.NewNRGBA64(image.Rect(0, 0, dstW, dstH)) for y := 0; y < dstH; y++ { pixOffset := dst.PixOffset(0, y) index := 4 * y * dstW for x := 0; x < dstW; x++ { binary.BigEndian.PutUint16(dst.Pix[pixOffset+0:pixOffset+2], uint16(sum[index+0]/n)) binary.BigEndian.PutUint16(dst.Pix[pixOffset+2:pixOffset+4], uint16(sum[index+1]/n)) binary.BigEndian.PutUint16(dst.Pix[pixOffset+4:pixOffset+6], uint16(sum[index+2]/n)) binary.BigEndian.PutUint16(dst.Pix[pixOffset+6:pixOffset+8], uint16(sum[index+3]/n)) pixOffset += 8 index += 4 } } return dst }
// decode decodes the IDAT data into an image. func (d *decoder) decode() (image.Image, error) { r, err := zlib.NewReader(d) if err != nil { return nil, err } defer r.Close() bitsPerPixel := 0 pixOffset := 0 var ( gray *image.Gray rgba *image.RGBA paletted *image.Paletted nrgba *image.NRGBA gray16 *image.Gray16 rgba64 *image.RGBA64 nrgba64 *image.NRGBA64 img image.Image ) switch d.cb { case cbG1, cbG2, cbG4, cbG8: bitsPerPixel = d.depth gray = image.NewGray(image.Rect(0, 0, d.width, d.height)) img = gray case cbGA8: bitsPerPixel = 16 nrgba = image.NewNRGBA(image.Rect(0, 0, d.width, d.height)) img = nrgba case cbTC8: bitsPerPixel = 24 rgba = image.NewRGBA(image.Rect(0, 0, d.width, d.height)) img = rgba case cbP1, cbP2, cbP4, cbP8: bitsPerPixel = d.depth paletted = image.NewPaletted(image.Rect(0, 0, d.width, d.height), d.palette) img = paletted case cbTCA8: bitsPerPixel = 32 nrgba = image.NewNRGBA(image.Rect(0, 0, d.width, d.height)) img = nrgba case cbG16: bitsPerPixel = 16 gray16 = image.NewGray16(image.Rect(0, 0, d.width, d.height)) img = gray16 case cbGA16: bitsPerPixel = 32 nrgba64 = image.NewNRGBA64(image.Rect(0, 0, d.width, d.height)) img = nrgba64 case cbTC16: bitsPerPixel = 48 rgba64 = image.NewRGBA64(image.Rect(0, 0, d.width, d.height)) img = rgba64 case cbTCA16: bitsPerPixel = 64 nrgba64 = image.NewNRGBA64(image.Rect(0, 0, d.width, d.height)) img = nrgba64 } bytesPerPixel := (bitsPerPixel + 7) / 8 // cr and pr are the bytes for the current and previous row. // The +1 is for the per-row filter type, which is at cr[0]. cr := make([]uint8, 1+(bitsPerPixel*d.width+7)/8) pr := make([]uint8, 1+(bitsPerPixel*d.width+7)/8) for y := 0; y < d.height; y++ { // Read the decompressed bytes. _, err := io.ReadFull(r, cr) if err != nil { return nil, err } // Apply the filter. cdat := cr[1:] pdat := pr[1:] switch cr[0] { case ftNone: // No-op. case ftSub: for i := bytesPerPixel; i < len(cdat); i++ { cdat[i] += cdat[i-bytesPerPixel] } case ftUp: for i, p := range pdat { cdat[i] += p } case ftAverage: for i := 0; i < bytesPerPixel; i++ { cdat[i] += pdat[i] / 2 } for i := bytesPerPixel; i < len(cdat); i++ { cdat[i] += uint8((int(cdat[i-bytesPerPixel]) + int(pdat[i])) / 2) } case ftPaeth: filterPaeth(cdat, pdat, bytesPerPixel) default: return nil, FormatError("bad filter type") } // Convert from bytes to colors. switch d.cb { case cbG1: for x := 0; x < d.width; x += 8 { b := cdat[x/8] for x2 := 0; x2 < 8 && x+x2 < d.width; x2++ { gray.SetGray(x+x2, y, color.Gray{(b >> 7) * 0xff}) b <<= 1 } } case cbG2: for x := 0; x < d.width; x += 4 { b := cdat[x/4] for x2 := 0; x2 < 4 && x+x2 < d.width; x2++ { gray.SetGray(x+x2, y, color.Gray{(b >> 6) * 0x55}) b <<= 2 } } case cbG4: for x := 0; x < d.width; x += 2 { b := cdat[x/2] for x2 := 0; x2 < 2 && x+x2 < d.width; x2++ { gray.SetGray(x+x2, y, color.Gray{(b >> 4) * 0x11}) b <<= 4 } } case cbG8: copy(gray.Pix[pixOffset:], cdat) pixOffset += gray.Stride case cbGA8: for x := 0; x < d.width; x++ { ycol := cdat[2*x+0] nrgba.SetNRGBA(x, y, color.NRGBA{ycol, ycol, ycol, cdat[2*x+1]}) } case cbTC8: pix, i, j := rgba.Pix, pixOffset, 0 for x := 0; x < d.width; x++ { pix[i+0] = cdat[j+0] pix[i+1] = cdat[j+1] pix[i+2] = cdat[j+2] pix[i+3] = 0xff i += 4 j += 3 } pixOffset += rgba.Stride case cbP1: for x := 0; x < d.width; x += 8 { b := cdat[x/8] for x2 := 0; x2 < 8 && x+x2 < d.width; x2++ { idx := b >> 7 if len(paletted.Palette) <= int(idx) { paletted.Palette = paletted.Palette[:int(idx)+1] } paletted.SetColorIndex(x+x2, y, idx) b <<= 1 } } case cbP2: for x := 0; x < d.width; x += 4 { b := cdat[x/4] for x2 := 0; x2 < 4 && x+x2 < d.width; x2++ { idx := b >> 6 if len(paletted.Palette) <= int(idx) { paletted.Palette = paletted.Palette[:int(idx)+1] } paletted.SetColorIndex(x+x2, y, idx) b <<= 2 } } case cbP4: for x := 0; x < d.width; x += 2 { b := cdat[x/2] for x2 := 0; x2 < 2 && x+x2 < d.width; x2++ { idx := b >> 4 if len(paletted.Palette) <= int(idx) { paletted.Palette = paletted.Palette[:int(idx)+1] } paletted.SetColorIndex(x+x2, y, idx) b <<= 4 } } case cbP8: if len(paletted.Palette) != 255 { for x := 0; x < d.width; x++ { if len(paletted.Palette) <= int(cdat[x]) { paletted.Palette = paletted.Palette[:int(cdat[x])+1] } } } copy(paletted.Pix[pixOffset:], cdat) pixOffset += paletted.Stride case cbTCA8: copy(nrgba.Pix[pixOffset:], cdat) pixOffset += nrgba.Stride case cbG16: for x := 0; x < d.width; x++ { ycol := uint16(cdat[2*x+0])<<8 | uint16(cdat[2*x+1]) gray16.SetGray16(x, y, color.Gray16{ycol}) } case cbGA16: for x := 0; x < d.width; x++ { ycol := uint16(cdat[4*x+0])<<8 | uint16(cdat[4*x+1]) acol := uint16(cdat[4*x+2])<<8 | uint16(cdat[4*x+3]) nrgba64.SetNRGBA64(x, y, color.NRGBA64{ycol, ycol, ycol, acol}) } case cbTC16: for x := 0; x < d.width; x++ { rcol := uint16(cdat[6*x+0])<<8 | uint16(cdat[6*x+1]) gcol := uint16(cdat[6*x+2])<<8 | uint16(cdat[6*x+3]) bcol := uint16(cdat[6*x+4])<<8 | uint16(cdat[6*x+5]) rgba64.SetRGBA64(x, y, color.RGBA64{rcol, gcol, bcol, 0xffff}) } case cbTCA16: for x := 0; x < d.width; x++ { rcol := uint16(cdat[8*x+0])<<8 | uint16(cdat[8*x+1]) gcol := uint16(cdat[8*x+2])<<8 | uint16(cdat[8*x+3]) bcol := uint16(cdat[8*x+4])<<8 | uint16(cdat[8*x+5]) acol := uint16(cdat[8*x+6])<<8 | uint16(cdat[8*x+7]) nrgba64.SetNRGBA64(x, y, color.NRGBA64{rcol, gcol, bcol, acol}) } } // The current row for y is the previous row for y+1. pr, cr = cr, pr } // Check for EOF, to verify the zlib checksum. n, err := r.Read(pr[:1]) if err != io.EOF { return nil, FormatError(err.Error()) } if n != 0 || d.idatLength != 0 { return nil, FormatError("too much pixel data") } return img, nil }
func (f Frame) ColorModel() color.Model { c := image.NRGBA64{} return c.ColorModel() }