Esempio n. 1
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// waitInstanceId waits until the supplied machine has an instance id, then
// asserts it is as expected.
func (s *ProvisionerSuite) waitInstanceId(c *C, m *state.Machine, expect state.InstanceId) {
	s.waitMachine(c, m, func() bool {
		err := m.Refresh()
		c.Assert(err, IsNil)
		if actual, ok := m.InstanceId(); ok {
			c.Assert(actual, Equals, expect)
			return true
		}
		c.Logf("machine %v is still unprovisioned", m)
		return false
	})
}
// waitInstanceId waits until the supplied machine has an instance id, then
// asserts it is as expected.
func (s *CommonProvisionerSuite) waitInstanceId(c *C, m *state.Machine, expect instance.Id) {
	s.waitHardwareCharacteristics(c, m, func() bool {
		if actual, err := m.InstanceId(); err == nil {
			c.Assert(actual, Equals, expect)
			return true
		} else if !state.IsNotProvisionedError(err) {
			// We don't expect any errors.
			panic(err)
		}
		c.Logf("machine %v is still unprovisioned", m)
		return false
	})
}
Esempio n. 3
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func (s *SSHCommonSuite) addUnit(srv *state.Service, m *state.Machine, c *C) {
	u, err := srv.AddUnit()
	c.Assert(err, IsNil)
	err = u.AssignToMachine(m)
	c.Assert(err, IsNil)
	// fudge unit.SetPublicAddress
	id, err := m.InstanceId()
	c.Assert(err, IsNil)
	insts, err := s.Conn.Environ.Instances([]state.InstanceId{id})
	c.Assert(err, IsNil)
	addr, err := insts[0].WaitDNSName()
	c.Assert(err, IsNil)
	err = u.SetPublicAddress(addr)
	c.Assert(err, IsNil)
}
Esempio n. 4
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func (t *LiveTests) assertStartInstance(c *C, m *state.Machine) {
	// Wait for machine to get an instance id.
	for a := waitAgent.Start(); a.Next(); {
		err := m.Refresh()
		c.Assert(err, IsNil)
		instId, err := m.InstanceId()
		if err != nil {
			c.Assert(state.IsNotProvisionedError(err), IsTrue)
			continue
		}
		_, err = t.Env.Instances([]instance.Id{instId})
		c.Assert(err, IsNil)
		return
	}
	c.Fatalf("provisioner failed to start machine after %v", waitAgent.Total)
}
Esempio n. 5
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// instanceForMachine returns the environs.Instance that represents this machine's instance.
func (p *Provisioner) instanceForMachine(m *state.Machine) (environs.Instance, error) {
	inst, ok := p.instances[m.Id()]
	if ok {
		return inst, nil
	}
	instId, ok := m.InstanceId()
	if !ok {
		return nil, errNotProvisioned
	}
	// TODO(dfc): Ask for all instances at once.
	insts, err := p.environ.Instances([]state.InstanceId{instId})
	if err != nil {
		return nil, err
	}
	inst = insts[0]
	return inst, nil
}
Esempio n. 6
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func (context *statusContext) makeMachineStatus(machine *state.Machine) (status machineStatus) {
	status.Id = machine.Id()
	status.Life,
		status.AgentVersion,
		status.AgentState,
		status.AgentStateInfo,
		status.Err = processAgent(machine)
	status.Series = machine.Series()
	instid, err := machine.InstanceId()
	if err == nil {
		status.InstanceId = instid
		inst, ok := context.instances[instid]
		if ok {
			status.DNSName, _ = inst.DNSName()
		} else {
			// Double plus ungood.  There is an instance id recorded
			// for this machine in the state, yet the environ cannot
			// find that id.
			status.InstanceState = "missing"
		}
	} else {
		if state.IsNotProvisionedError(err) {
			status.InstanceId = "pending"
		} else {
			status.InstanceId = "error"
		}
		// There's no point in reporting a pending agent state
		// if the machine hasn't been provisioned. This
		// also makes unprovisioned machines visually distinct
		// in the output.
		status.AgentState = ""
	}
	hc, err := machine.HardwareCharacteristics()
	if err != nil {
		if !errors.IsNotFoundError(err) {
			status.Hardware = "error"
		}
	} else {
		status.Hardware = hc.String()
	}
	status.Containers = make(map[string]machineStatus)
	return
}
Esempio n. 7
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// assertInstanceId asserts that the machine has an instance id
// that matches that of the given instance. If the instance is nil,
// It asserts that the instance id is unset.
func assertInstanceId(c *C, m *state.Machine, inst instance.Instance) {
	var wantId, gotId instance.Id
	var err error
	if inst != nil {
		wantId = inst.Id()
	}
	for a := waitAgent.Start(); a.Next(); {
		err := m.Refresh()
		c.Assert(err, IsNil)
		gotId, err = m.InstanceId()
		if err != nil {
			c.Assert(state.IsNotProvisionedError(err), IsTrue)
			if inst == nil {
				return
			}
			continue
		}
		break
	}
	c.Assert(err, IsNil)
	c.Assert(gotId, Equals, wantId)
}
Esempio n. 8
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// assertInstanceId asserts that the machine has an instance id
// that matches that of the given instance. If the instance is nil,
// It asserts that the instance id is unset.
func assertInstanceId(c *C, m *state.Machine, inst environs.Instance) {
	var wantId, gotId state.InstanceId
	var err error
	if inst != nil {
		wantId = inst.Id()
	}
	for a := waitAgent.Start(); a.Next(); {
		err := m.Refresh()
		c.Assert(err, IsNil)
		gotId, err = m.InstanceId()
		if state.IsNotFound(err) {
			if inst == nil {
				return
			}
			continue
		}
		c.Assert(err, IsNil)
		break
	}
	c.Assert(err, IsNil)
	c.Assert(gotId, Equals, wantId)
}
Esempio n. 9
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// checkInstanceIdSet checks that the machine has an instance id
// that matches that of the given instance. If the instance is nil,
// It checks that the instance id is unset.
func (s *ProvisionerSuite) checkInstanceId(c *C, m *state.Machine, inst environs.Instance) {
	// TODO(dfc) add machine.Watch() to avoid having to poll.
	s.State.StartSync()
	var instId state.InstanceId
	if inst != nil {
		instId = inst.Id()
	}
	for a := veryShortAttempt.Start(); a.Next(); {
		err := m.Refresh()
		c.Assert(err, IsNil)
		_, err = m.InstanceId()
		if state.IsNotFound(err) {
			if inst == nil {
				return
			}
			continue
		}
		c.Assert(err, IsNil)
		break
	}
	id, err := m.InstanceId()
	c.Assert(err, IsNil)
	c.Assert(id, Equals, instId)
}