// handle each connection as a thread, say Hello, then receive data:
func connHandler(conn net.Conn) {
	connFrom := conn.RemoteAddr().String()
	println("Connection from: ", connFrom)
	sayHello(conn)
	for {
		// create an input buffer to store received data:
		var ibuf []byte = make([]byte, maxRead + 1)
		// store 25-bytes of received data in the buffer:
		length, err := conn.Read(ibuf[0:maxRead])
		// set last byte to prevent aginst buffer overflow:
		ibuf[maxRead] = 0

		// error handeling when reading data from client:
		switch err {
		case nil:
			handleMsg(length, err, ibuf)
		case os.EAGAIN:	// try again
			continue
		case default:
			goto DISCONNECT
		}	
	}

	DISCONNECT:
		err := conn.Close()
		println("Closed connection: ", connFrom)
		checkError(err, "Close: ")
}
Esempio n. 2
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func doServerStuff(conn net.Conn) {
	// infinite for loop, read bytes from connection
	for {	
		// buffer for temporary storage
		buf := make(byte[], 512)
		_, err := conn.Read(buf)
		if err != nil {
			fmt.Println("Error reading data", err.Error())
			return // terminate program
		}
		fmt.Printf("Received data: %v", string(buf))
	}
}