func (t *Tunnel) HandlePublicConnection(publicConn conn.Conn) { defer publicConn.Close() defer func() { if r := recover(); r != nil { publicConn.Warn("HandlePublicConnection failed with error %v", r) } }() startTime := time.Now() metrics.OpenConnection(t, publicConn) var proxyConn conn.Conn var err error for i := 0; i < (2 * proxyMaxPoolSize); i++ { // get a proxy connection if proxyConn, err = t.ctl.GetProxy(); err != nil { t.Warn("Failed to get proxy connection: %v", err) return } defer proxyConn.Close() t.Info("Got proxy connection %s", proxyConn.Id()) proxyConn.AddLogPrefix(t.Id()) // tell the client we're going to start using this proxy connection startPxyMsg := &msg.StartProxy{ Url: t.url, ClientAddr: publicConn.RemoteAddr().String(), } if err = msg.WriteMsg(proxyConn, startPxyMsg); err != nil { proxyConn.Warn("Failed to write StartProxyMessage: %v, attempt %d", err, i) proxyConn.Close() } else { // success break } } if err != nil { // give up publicConn.Error("Too many failures starting proxy connection") return } // To reduce latency handling tunnel connections, we employ the following curde heuristic: // Whenever we take a proxy connection from the pool, replace it with a new one util.PanicToError(func() { t.ctl.out <- &msg.ReqProxy{} }) // no timeouts while connections are joined proxyConn.SetDeadline(time.Time{}) // join the public and proxy connections bytesIn, bytesOut := conn.Join(publicConn, proxyConn) metrics.CloseConnection(t, publicConn, startTime, bytesIn, bytesOut) //log.Info("Proxy authId=%s bytesIn=%d, bytesOut=%d\n", t.ctl.userInfo.Uc.UserId, bytesIn, bytesOut) atomic.AddInt32(&t.ctl.userInfo.TransPerDay, int32(bytesIn+bytesOut)) atomic.AddInt32(&t.ctl.userInfo.TransAll, int32(bytesIn+bytesOut)) }
// Handles a new http connection from the public internet func httpHandler(c conn.Conn, proto string) { defer c.Close() defer func() { // recover from failures if r := recover(); r != nil { c.Warn("httpHandler failed with error %v", r) } }() // Make sure we detect dead connections while we decide how to multiplex c.SetDeadline(time.Now().Add(connReadTimeout)) // multiplex by extracting the Host header, the vhost library vhostConn, err := vhost.HTTP(c) if err != nil { c.Warn("Failed to read valid %s request: %v", proto, err) c.Write([]byte(BadRequest)) return } // read out the Host header and auth from the request host := strings.ToLower(vhostConn.Host()) auth := vhostConn.Request.Header.Get("Authorization") // done reading mux data, free up the request memory vhostConn.Free() // We need to read from the vhost conn now since it mucked around reading the stream c = conn.Wrap(vhostConn, "pub") // multiplex to find the right backend host c.Debug("Found hostname %s in request", host) tunnel := tunnelRegistry.Get(fmt.Sprintf("%s://%s", proto, host)) if tunnel == nil { tunnel = tunnelRegistry.Get(fmt.Sprintf("%s://%s%s", proto, host, opts.httpAddr)) } if tunnel == nil { c.Info("No tunnel found for hostname %s", host) c.Write([]byte(fmt.Sprintf(NotFound, len(host)+18, host))) return } // If the client specified http auth and it doesn't match this request's auth // then fail the request with 401 Not Authorized and request the client reissue the // request with basic authdeny the request if tunnel.req.HttpAuth != "" && auth != tunnel.req.HttpAuth { c.Info("Authentication failed: %s", auth) c.Write([]byte(NotAuthorized)) return } // dead connections will now be handled by tunnel heartbeating and the client c.SetDeadline(time.Time{}) // let the tunnel handle the connection now tunnel.HandlePublicConnection(c) }
func (c *Control) RegisterProxy(conn conn.Conn) { conn.AddLogPrefix(c.id) conn.SetDeadline(time.Now().Add(proxyStaleDuration)) select { case c.proxies <- conn: conn.Info("Registered") default: conn.Info("Proxies buffer is full, discarding.") conn.Close() } }
// Handles a new http connection from the public internet func httpHandler(c conn.Conn, proto string) { defer c.Close() defer func() { // recover from failures if r := recover(); r != nil { c.Warn("httpHandler failed with error %v", r) } }() // Make sure we detect dead connections while we decide how to multiplex c.SetDeadline(time.Now().Add(connReadTimeout)) // multiplex by extracting the Host header, the vhost library vhostConn, err := vhost.HTTP(c) if err != nil { c.Warn("Failed to read valid %s request: %v", proto, err) c.Write([]byte(BadRequest)) return } // read out the Host header and auth from the request host := strings.ToLower(vhostConn.Host()) auth := vhostConn.Request.Header.Get("Authorization") hostname, _, err := net.SplitHostPort(host) if err != nil { hostname = host } else { _, port, _ := net.SplitHostPort(c.LocalAddr().String()) hostname = fmt.Sprintf("%s:%s", hostname, port) } paramSubdomain := vhostConn.Request.URL.Query().Get(SubDomainParamName) //url param if paramSubdomain == "" { //user-agent reg := regexp.MustCompile(fmt.Sprintf("%s/(\\w+)", SubDomainUserAgentName)) matches := reg.FindStringSubmatch(vhostConn.Request.UserAgent()) if len(matches) > 0 { paramSubdomain = matches[1] } } _, setCookieSubdomain := vhostConn.Request.URL.Query()[SetCookieSubDomainParamName] subdomainCookie, err := vhostConn.Request.Cookie(SubDomainCookieName) cookieSubdomain := "" if err == nil { cookieSubdomain = subdomainCookie.Value } // done reading mux data, free up the request memory vhostConn.Free() // We need to read from the vhost conn now since it mucked around reading the stream c = conn.Wrap(vhostConn, "pub") // multiplex to find the right backend host c.Debug("Found hostname %s in request", host) if paramSubdomain != "" { hostname = fmt.Sprintf("%s.%s", paramSubdomain, hostname) } else if cookieSubdomain != "" { hostname = fmt.Sprintf("%s.%s", cookieSubdomain, hostname) } tunnelKey := fmt.Sprintf("%s://%s", proto, hostname) tunnel := tunnelRegistry.Get(tunnelKey) if tunnel == nil { if setCookieSubdomain && paramSubdomain != "" { c.Info("Set %s to Cookie for hostname %s", paramSubdomain, tunnelKey) c.Write([]byte(fmt.Sprintf(SetCooikeResponse, len(proto)+len(hostname)+len(paramSubdomain)+48, SubDomainCookieName, paramSubdomain, proto, hostname, paramSubdomain))) } else { c.Info("No tunnel found for hostname %s", tunnelKey) c.Write([]byte(fmt.Sprintf(NotFound, len(hostname)+18, hostname))) } return } // If the client specified http auth and it doesn't match this request's auth // then fail the request with 401 Not Authorized and request the client reissue the // request with basic authdeny the request if tunnel.req.HttpAuth != "" && auth != tunnel.req.HttpAuth { c.Info("Authentication failed: %s", auth) c.Write([]byte(NotAuthorized)) return } // dead connections will now be handled by tunnel heartbeating and the client c.SetDeadline(time.Time{}) // let the tunnel handle the connection now tunnel.HandlePublicConnection(c) }