func (this *DispatcherOutComponent) handleMTRegister(msg *protocol.Message, buffPool *buffpool.BuffPool, respComp *ResponseComponent) error { if msg.PushType == protocol.PT_PUSHSERVER { conn := buffPool.QueryService(msg.Number, msg.DestUuid) if conn == nil { clientConn := buffPool.GetClient(msg.Number, msg.DestUuid, msg.DeviceId, msg.Token) if clientConn == nil || clientConn.Conn == nil { err := errors.New("DispatcherOutComponent.handleMTRegister() Error: can not find the dest conn") fmt.Println(err.Error()) return err } conn = clientConn.Conn } if conn == nil { err := errors.New("DispatcherOutComponent.handleMTRegister() Error: can not find the dest conn") fmt.Println(err.Error()) return err } err := this.sendMessage(msg, conn) if err != nil { err = errors.New("DispatcherComponnet.handleMTRegister() Error: can not send message out, " + err.Error()) fmt.Println(err.Error()) return err } } return nil }
func (this *DispatcherOutComponent) sendToClient2(msg *protocol.Message, forward bool, buffPool *buffpool.BuffPool) error { if msg == nil || buffPool == nil { err := errors.New("DispatcherOutComponent.sendToClient2() Error: invalid argument") fmt.Println(err.Error()) return err } clientConnArr := make([]*model.Client, 0) if msg.Token > 0 { clientConn := buffPool.GetClient(msg.Number, msg.DestUuid, msg.DeviceId, msg.Token) if clientConn != nil && clientConn.Conn != nil { clientConnArr = append(clientConnArr, clientConn) } if (clientConnArr == nil || len(clientConnArr) <= 0) && forward && GetRunWithSnode().Flag { buf, err := msg.Encode() if err != nil { fmt.Println("DispatcherOutComponent.sendToClient2() Error: " + err.Error()) fmt.Println("\n", time.Now().String(), "Not find user, not forward due to encode failed.", "\n") return err } snode_component.GetNodeComponent().Forward(stree_define.FORWARD, msg.DestUuid, msg.DeviceId, buf) return nil } } else if msg.Token == 0 && msg.DeviceId > 0 { clientConnArr = buffPool.QueryForDeviceId(msg.Number, msg.DestUuid, msg.DeviceId) if (clientConnArr == nil || len(clientConnArr) <= 0) && forward && GetRunWithSnode().Flag { buf, err := msg.Encode() if err != nil { fmt.Println("DispatcherOutComponent.sendToClient2() Error:" + err.Error()) fmt.Println("\n", time.Now().String(), "Not find user, not forward due to encode failed.", "\n") return err } snode_component.GetNodeComponent().Forward(stree_define.FORWARD, msg.DestUuid, msg.DeviceId, buf) return nil } } else if msg.Token == 0 && msg.DeviceId == 0 { clientConnArr = buffPool.QueryForUuid(msg.Number, msg.DestUuid) } err := errors.New("DispatcherOutComponent.sendToClient2() Error: the client's connection not pass authorization yet") for _, client := range clientConnArr { if client == nil || client.Conn == nil { continue } if !this.checkConnActivity(client.Time, client, buffPool, msg.Number, msg.DestUuid, msg.DeviceId, msg.Token) { err := errors.New("DispatcherOutComponent.sendToClient2() Error: client's connection is not alive") fmt.Println(err.Error()) continue } err2 := this.sendMessage(msg, client.Conn) if err2 != nil { err2 = errors.New("DispatcherOutComponent.sendToClient2() Error: can not send message to client's connection") fmt.Println(err.Error()) continue } } return nil }
func (this *UnregisterComponent) unregisterClient(buffPool *buffpool.BuffPool, msg *protocol.Message) error { if buffPool == nil || msg == nil { err := errors.New("UnregisterComponent.unregisterClient() Error: invalid argument") fmt.Println(err.Error()) return err } clientConn := buffPool.GetClient(msg.Number, msg.UserUuid, msg.DeviceId, msg.Token) if clientConn == nil { return nil } //only remove conn from connPool, but do not disconnect this connection err := buffPool.RemoveClient(msg.Number, msg.UserUuid, msg.DeviceId, msg.Token) (*clientConn.Conn).Close() if err != nil { err = errors.New("UnregisterComponent.unregisterClient() Error: " + err.Error()) fmt.Println(err.Error()) //send failed response to client resp, err2 := protocol.NewMessage(protocol.VERSION, protocol.MT_ERROR, protocol.PT_PUSHSERVER, msg.Token, msg.Number, uint16(0), P_UID, msg.UserUuid, msg.DeviceId, nil) if err2 != nil { err2 = errors.New("UnregisterComponent.unregisterClient() Error:" + err2.Error()) fmt.Println(err2.Error()) return err2 } err3 := sendResponse(clientConn.Conn, resp) if err3 != nil { err3 = errors.New("UnregisterComponent.unregisterClient() Error:, " + err3.Error()) fmt.Println(err3.Error()) return err3 } return err } //offline broadcast err = this.offlineBroadcast(buffPool, msg.UserUuid, msg.DeviceId) if err != nil { err = errors.New("UnregisterComponent.unregisterClient() Error: offlineBroadcast send failed, " + err.Error()) fmt.Println(err.Error()) } resp, err := protocol.NewMessage(protocol.VERSION, protocol.MT_UNREGISTER, protocol.PT_PUSHSERVER, msg.Token, msg.Number, uint16(0), P_UID, msg.UserUuid, msg.DeviceId, nil) if err != nil { err = errors.New("UnregisterComponent.unregisterClient() Error: conn is removed from BuffPool, but can not send response to service" + err.Error()) fmt.Println(err.Error()) return err } err2 := sendResponse(clientConn.Conn, resp) if err2 != nil { err2 = errors.New("UnregisterComponent.unregisterClient() Error:conn is reomved from BuffPool, but failed when send response to service" + err2.Error()) return err2 } return nil }
func (this *DispatcherOutComponent) sendToClient(msg *protocol.Message, buffPool *buffpool.BuffPool) error { if msg == nil || buffPool == nil { err := errors.New("DispatcherOutComponent.sendToClient() Error: invalid argument") fmt.Println(err.Error()) return err } clientConnArr := make([]*model.Client, 0) if msg.Token > 0 { clientConn := buffPool.GetClient(msg.Number, msg.DestUuid, msg.DeviceId, msg.Token) if clientConn != nil && clientConn.Conn != nil { clientConnArr = append(clientConnArr, clientConn) } } else if msg.Token == 0 && msg.DeviceId > 0 { clientConnArr = buffPool.QueryForDeviceId(msg.Number, msg.DestUuid, msg.DeviceId) } else if msg.Token == 0 && msg.DeviceId == 0 { clientConnArr = buffPool.QueryForUuid(msg.Number, msg.DestUuid) } if clientConnArr != nil && len(clientConnArr) <= 0 { err := errors.New("DispatcherOutComponent.sendToClient() Error: can not find client's connection") fmt.Println(err.Error()) return err } err := errors.New("DispatcherOutComponent.sendToClient() Error: the client's connection not pass authorization yet") for _, client := range clientConnArr { if client == nil || client.Conn == nil { continue } if !this.checkConnActivity(client.Time, client, buffPool, msg.Number, msg.DestId, msg.DeviceId, msg.Token) { err := errors.New("DispatcherOutComponent.sendToClient() Error: client's connection is not alive") fmt.Println(err.Error()) continue } err2 := this.sendMessage(msg, client.Conn) if err2 != nil { err2 = errors.New("DispatcherOutComponent.sendToClient() Error: can not send message to client's connection") fmt.Println(err.Error()) continue } } return err }