Esempio n. 1
0
//pid 1219 推送成就变化
func (this *AchievementStruct) Notice2CAchievementChange(type_id int32, conn *net.Conn) { //对应
	if _, ok := this.Achievement_Map[type_id]; !ok {
		return
	}

	var infos []*protocol.AchievementInfo
	for _, v_buff := range this.Achievement_Map[type_id] {
		v := v_buff
		info := new(protocol.AchievementInfo)
		info.Id = &v.Id
		info.Progress = &v.Progress
		info.IsComplete = &v.Is_complete
		info.IsReward = &v.Is_reward

		infos = append(infos, info)
	}

	result4C := &protocol.NoticeMsg_Notice2CAchievementChange{
		Infos: infos,
	}

	encObj, _ := proto.Marshal(result4C)
	SendPackage(*conn, 1219, encObj)

}
Esempio n. 2
0
//请求获取完成成就列表
func (this *AchievementStruct) GetAchievementResult(conn *net.Conn) {

	var infos []*protocol.AchievementInfo
	for _, v1 := range this.Achievement_Map {
		for _, v_buff := range v1 {
			v2 := v_buff
			info := new(protocol.AchievementInfo)
			info.Id = &v2.Id
			info.Progress = &v2.Progress
			info.IsComplete = &v2.Is_complete
			info.IsReward = &v2.Is_reward
			infos = append(infos, info)
		}
	}

	result4C := &protocol.Task_GetAchievementResult{
		Infos: infos,
	}

	encObj, _ := proto.Marshal(result4C)
	SendPackage(*conn, 1851, encObj)
}