Esempio n. 1
0
// waitStatusToStateUpdate converts syscall.WaitStatus to a StateUpdate.
func waitStatusToStateUpdate(ws syscall.WaitStatus) *stateUpdate {
	switch {
	case ws.Exited():
		es := ws.ExitStatus()
		if es == 0 {
			return newExitedStateUpdate(ok)
		}
		return newExitedStateUpdate(newFailure(fmt.Sprint(es)))
	case ws.Signaled():
		msg := fmt.Sprintf("signaled %v", ws.Signal())
		if ws.CoreDump() {
			msg += " (core dumped)"
		}
		return newUnexitedStateUpdate(msg)
	case ws.Stopped():
		msg := fmt.Sprintf("stopped %v", ws.StopSignal())
		trap := ws.TrapCause()
		if trap != -1 {
			msg += fmt.Sprintf(" (trapped %v)", trap)
		}
		return newUnexitedStateUpdate(msg)
	case ws.Continued():
		return newUnexitedStateUpdate("continued")
	default:
		return newUnexitedStateUpdate(fmt.Sprint("unknown status", ws))
	}
}
Esempio n. 2
0
func printStatus(ws syscall.WaitStatus) string {
	switch {
	case ws.Exited():
		es := ws.ExitStatus()
		if es == 0 {
			return ""
		}
		return fmt.Sprintf("exited %v", es)
	case ws.Signaled():
		msg := fmt.Sprintf("signaled %v", ws.Signal())
		if ws.CoreDump() {
			msg += " (core dumped)"
		}
		return msg
	case ws.Stopped():
		msg := fmt.Sprintf("stopped %v", ws.StopSignal())
		trap := ws.TrapCause()
		if trap != -1 {
			msg += fmt.Sprintf(" (trapped %v)", trap)
		}
		return msg
	case ws.Continued():
		return "continued"
	default:
		return fmt.Sprintf("unknown status %v", ws)
	}
}