func (pkg *Package) resolveHeader(function *tp.Function) { returnType := null.GetString(function.ReturnType) if len(returnType) > 0 { function.ReturnTypeId = proto.Int32(int32(pkg.findTypeIndex(returnType))) function.ReturnType = nil } scopeType := null.GetString(function.ScopeType) if len(scopeType) > 0 { function.ScopeTypeId = proto.Int32(int32(pkg.findTypeIndex(scopeType))) function.ScopeType = nil } opensType := null.GetString(function.OpensType) if len(opensType) > 0 { function.OpensTypeId = proto.Int32(int32(pkg.findTypeIndex(opensType))) function.OpensType = nil } for _, arg := range function.Args { typeName := null.GetString(arg.TypeString) if len(typeName) > 0 { arg.TypeId = proto.Int32(int32(pkg.findTypeIndex(typeName))) arg.TypeString = nil } } }
// can't re-use the legacy native function resolver because it's a method of a // type that provides its own helpers and contextual data, all of which would // be too hard to reproduce func (pkgr *Packager) resolveNativeDeclaration(f *tp.Function, path string) { // first we should check that the signature refers to something that actually exists sigStr := strings.Replace(f.Stub(pkgr.Package), ",", ".", -1) if whale.LookupBuiltIn(sigStr) == nil { panic(fmt.Sprintf("attempt to provide signature for nonexistent native function `%s` in `%s`", sigStr, path)) } // now turn the type names into the appropriate numeric ids if returnType := f.GetReturnType(); len(returnType) > 0 { f.ReturnTypeId = proto.Int32(int32(pkgr.TypeMap[returnType])) f.ReturnType = nil } if scopeType := f.GetScopeType(); len(scopeType) > 0 { f.ScopeTypeId = proto.Int32(int32(pkgr.TypeMap[scopeType])) f.ScopeType = nil } if opensType := f.GetOpensType(); len(opensType) > 0 { f.OpensTypeId = proto.Int32(int32(pkgr.TypeMap[opensType])) f.OpensType = nil } for _, arg := range f.Args { if typeName := arg.GetTypeString(); len(typeName) > 0 { arg.TypeId = proto.Int32(int32(pkgr.TypeMap[typeName])) arg.TypeString = nil } } }
func resolveDefinition(pkg *tp.Package, fun *tp.Function, path string) { linkingContext := linker.NewLinkingContext(pkg) // pkg.Log.Infof("\t -- Resolving --\n") // pkg.Log.Infof("\t\t -- function: %v\n", fun) // Re-uses linker's logic to resolve function definitions if null.GetBool(fun.BuiltIn) == false { typeName := null.GetString(fun.ScopeType) // DON'T DO THE FOLLOWING HERE -- NEED TO RESOLVE INHERITANCE FIRST // // Make sure we're not replacing an existing function bacause it's (currently) a security risk // typeID := fun.GetScopeTypeId() // siblingFuncs := linkingContext.FunctionsIn(typeID) // // println("CHECKING FOR FRATRICIDE IN", typeName) // _, present := siblingFuncs[fun.Stub(pkg)] // if present { // msg := fmt.Sprintf("Redefining an existing function is not permitted: %s", fun.Stub(pkg)) // panic(msg) // } // // for name, sib := range siblingFuncs { // // println("\t", name, sib) // // } // ///////////////////////////////////////////////////////////////////////////// if len(typeName) != 0 { // When I pass in functions from the inheritance resolver, they're typeId is already set fun.ScopeTypeId = pkg.GetProtoTypeId(fun.ScopeType) fun.ScopeType = nil } localScope := make(linker.LocalDef, len(fun.Args)) // fun.ReturnTypeId = pkg.GetProtoTypeId(fun.ReturnType) for _, arg := range fun.Args { argTypeName := arg.TypeString var argTypeId int if argTypeName != nil { // Similar deal. Input functions from inheritance resolution already have ids set arg.TypeId = pkg.GetProtoTypeId(arg.TypeString) //println("Processing %", null.GetString(arg.Name)) argTypeId = pkg.GetTypeId(null.GetString(arg.TypeString)) arg.TypeString = nil } else { argTypeId = int(null.GetInt32(arg.TypeId)) } localScope[null.GetString(arg.Name)] = argTypeId } //pkg.Log.Infof("Some insitruction: %v, %s", fun.Instruction, null.GetString(fun.Name) ) scopeTypeId := int(null.GetInt32(fun.ScopeTypeId)) //pkg.Log.Infof("\t\t -- opening scope type : %v\n", scopeTypeId) returnType := linkingContext.ProcessInstructionWithLocalScope(fun.Instruction, scopeTypeId, localScope, *fun.Name, path, false) if linkingContext.HasErrors() { message := "" for _, msg := range linkingContext.Errors { message = message + "\n" + msg } panic(message) } fun.ReturnTypeId = proto.Int32(int32(returnType)) if fun.Instruction != nil { fun.Instruction.IterateAll(func(ins *tp.Instruction) { if *ins.Type == constants.Instruction_FUNCTION_CALL { if null.GetString(ins.Value) == "yield" { fun.OpensTypeId = ins.YieldTypeId } } }) } } //pkg.Log.Infof("\t\t -- done --\n") }