func NewTwist(w, q vec.Vectorer) Twister { t := new(twist) t.w = w // set the axis of motion of joint t.q = q // set the position a point on the axis of joint t.v = vec.Zeros(AxisLength) t.v.Cross(q, w) // qxw t.t = mesh.Gen(nil, TwistLength, 1) tvec := t.t.Vec().Slice() copy(tvec[3:], w.Slice()) copy(tvec[:3], t.v.Slice()) return t }
// SetCol sets the c'th column of m with vector, v func (m *mesh) SetCol(v vec.Vectorer, c int) { for i, e := range v.Slice() { m.elems.SetAt(i*m.off+c, e) } }
// GetCol returns the c'th column of m into vector, v // of length equal to no. of rows of mesh func (m mesh) GetCol(v vec.Vectorer, c int) { off := m.off for i := range v.Slice() { v.SetAt(i, m.elems.GetAt(i*off+c)) } }
// SetRow sets the r'th column of m with vector, v func (m *mesh) SetRow(v vec.Vectorer, r int) { off := r * m.off for j, e := range v.Slice() { m.elems.SetAt(off+j, e) } }
// GetRow returns the r'th column of m into vector, v // of length equal to no. of cols of mesh func (m mesh) GetRow(v vec.Vectorer, r int) { off := r * m.off for j := range v.Slice() { v.SetAt(j, m.elems.GetAt(off+j)) } }
// SetDiag puts the diagonal, d into the mesh // m must be a square matrix func (m *mesh) SetDiag(d vec.Vectorer) { for e := range d.Slice() { m.SetAtNode(d.GetAt(e), e, e) } }
// GetDiag puts the diagonal of the mesh into // the vector, m must be a square matrix func (m mesh) GetDiag(d vec.Vectorer) { for e := range d.Slice() { d.SetAt(e, m.GetAtNode(e, e)) } }
// Solve Ux = y, replace b with solution // column oriented backward substitution func (U mesh) SolveUx(y vec.Vectorer) { n := U.c for j := n - 1; j >= 1; j-- { y.SetAt(j, y.GetAt(j)/U.GetAtNode(j, j)) for k := 0; k < j; k++ { y.SetAt(k, y.GetAt(k)-y.GetAt(j)*U.GetAtNode(k, j)) } } y.SetAt(0, y.GetAt(0)/U.GetAtNode(0, 0)) }
// Solve Ly = b for y, replace b with solution // column oriented forward substitution func (L mesh) SolveLy(b vec.Vectorer) { n := L.c for j := 0; j < n-1; j++ { b.SetAt(j, b.GetAt(j)/L.GetAtNode(j, j)) for k := j + 1; k < n; k++ { b.SetAt(k, b.GetAt(k)-b.GetAt(j)*L.GetAtNode(k, j)) } } b.SetAt(n-1, b.GetAt(n-1)/L.GetAtNode(n-1, n-1)) }