func (this *OutboundConnectionHandler) Dispatch(destination v2net.Destination, payload *alloc.Buffer, ray ray.OutboundRay) error { input := ray.OutboundInput() output := ray.OutboundOutput() this.Destination = destination if !payload.IsEmpty() { this.ConnOutput.Write(payload.Value) } payload.Release() writeFinish := &sync.Mutex{} writeFinish.Lock() go func() { v2writer := v2io.NewAdaptiveWriter(this.ConnOutput) defer v2writer.Release() v2io.Pipe(input, v2writer) writeFinish.Unlock() input.Release() }() writeFinish.Lock() v2reader := v2io.NewAdaptiveReader(this.ConnInput) defer v2reader.Release() v2io.Pipe(v2reader, output) output.Close() return nil }
func (this *FreedomConnection) Dispatch(destination v2net.Destination, payload *alloc.Buffer, ray ray.OutboundRay) error { log.Info("Freedom: Opening connection to ", destination) defer payload.Release() defer ray.OutboundInput().Release() defer ray.OutboundOutput().Close() var conn internet.Connection if this.domainStrategy == Config_USE_IP && destination.Address.Family().IsDomain() { destination = this.ResolveIP(destination) } err := retry.ExponentialBackoff(5, 100).On(func() error { rawConn, err := internet.Dial(this.meta.Address, destination, this.meta.GetDialerOptions()) if err != nil { return err } conn = rawConn return nil }) if err != nil { log.Warning("Freedom: Failed to open connection to ", destination, ": ", err) return err } defer conn.Close() input := ray.OutboundInput() output := ray.OutboundOutput() if !payload.IsEmpty() { conn.Write(payload.Value) } go func() { v2writer := v2io.NewAdaptiveWriter(conn) defer v2writer.Release() v2io.Pipe(input, v2writer) if tcpConn, ok := conn.(*tcp.RawConnection); ok { tcpConn.CloseWrite() } }() var reader io.Reader = conn timeout := this.timeout if destination.Network == v2net.Network_UDP { timeout = 16 } if timeout > 0 { reader = v2net.NewTimeOutReader(timeout /* seconds */, conn) } v2reader := v2io.NewAdaptiveReader(reader) v2io.Pipe(v2reader, output) v2reader.Release() ray.OutboundOutput().Close() return nil }
func (this *VMessOutboundHandler) Dispatch(target v2net.Destination, payload *alloc.Buffer, ray ray.OutboundRay) error { defer ray.OutboundInput().Release() defer ray.OutboundOutput().Close() var rec *protocol.ServerSpec var conn internet.Connection err := retry.Timed(5, 100).On(func() error { rec = this.serverPicker.PickServer() rawConn, err := internet.Dial(this.meta.Address, rec.Destination(), this.meta.StreamSettings) if err != nil { return err } conn = rawConn return nil }) if err != nil { log.Error("VMess|Outbound: Failed to find an available destination:", err) return err } log.Info("VMess|Outbound: Tunneling request to ", target, " via ", rec.Destination()) command := protocol.RequestCommandTCP if target.IsUDP() { command = protocol.RequestCommandUDP } request := &protocol.RequestHeader{ Version: encoding.Version, User: rec.PickUser(), Command: command, Address: target.Address(), Port: target.Port(), Option: protocol.RequestOptionChunkStream, } defer conn.Close() conn.SetReusable(true) if conn.Reusable() { // Conn reuse may be disabled on transportation layer request.Option.Set(protocol.RequestOptionConnectionReuse) } input := ray.OutboundInput() output := ray.OutboundOutput() var requestFinish, responseFinish sync.Mutex requestFinish.Lock() responseFinish.Lock() session := encoding.NewClientSession(protocol.DefaultIDHash) go this.handleRequest(session, conn, request, payload, input, &requestFinish) go this.handleResponse(session, conn, request, rec.Destination(), output, &responseFinish) requestFinish.Lock() responseFinish.Lock() return nil }
func (v *BlackHole) Dispatch(destination v2net.Destination, payload *buf.Buffer, ray ray.OutboundRay) { payload.Release() v.response.WriteTo(ray.OutboundOutput()) ray.OutboundOutput().Close() ray.OutboundInput().Release() }
func (v *DefaultDispatcher) waitAndDispatch(ctx context.Context, wait func() error, link ray.OutboundRay, dispatcher proxyman.OutboundHandler) { if err := wait(); err != nil { log.Info("DefaultDispatcher: Failed precondition: ", err) link.OutboundInput().CloseError() link.OutboundOutput().CloseError() return } dispatcher.Dispatch(ctx, link) }
func (this *BlackHole) Dispatch(destination v2net.Destination, payload *alloc.Buffer, ray ray.OutboundRay) error { payload.Release() this.response.WriteTo(ray.OutboundOutput()) ray.OutboundOutput().Close() ray.OutboundInput().Release() return nil }
// Dispatch implements OutboundHandler.Dispatch(). func (v *Handler) Process(ctx context.Context, outboundRay ray.OutboundRay) error { v.response.WriteTo(outboundRay.OutboundOutput()) // CloseError() will immediately close the connection. // Sleep a little here to make sure the response is sent to client. time.Sleep(time.Millisecond * 500) outboundRay.OutboundInput().CloseError() outboundRay.OutboundOutput().CloseError() return nil }
// Private: Visible for testing. func (this *DefaultDispatcher) FilterPacketAndDispatch(destination v2net.Destination, link ray.OutboundRay, dispatcher proxy.OutboundHandler) { payload, err := link.OutboundInput().Read() if err != nil { log.Info("DefaultDispatcher: No payload towards ", destination, ", stopping now.") link.OutboundInput().Release() link.OutboundOutput().Release() return } dispatcher.Dispatch(destination, payload, link) }
func (this *Client) Dispatch(destination v2net.Destination, payload *alloc.Buffer, ray ray.OutboundRay) error { defer payload.Release() defer ray.OutboundInput().Release() defer ray.OutboundOutput().Close() network := destination.Network var server *protocol.ServerSpec var conn internet.Connection err := retry.ExponentialBackoff(5, 100).On(func() error { server = this.serverPicker.PickServer() dest := server.Destination() dest.Network = network rawConn, err := internet.Dial(this.meta.Address, dest, this.meta.GetDialerOptions()) if err != nil { return err } conn = rawConn return nil }) if err != nil { return errors.New("Shadowsocks|Client: Failed to find an available destination:" + err.Error()) } log.Info("Shadowsocks|Client: Tunneling request to ", destination, " via ", server.Destination()) conn.SetReusable(false) request := &protocol.RequestHeader{ Version: Version, Address: destination.Address, Port: destination.Port, } if destination.Network == v2net.Network_TCP { request.Command = protocol.RequestCommandTCP } else { request.Command = protocol.RequestCommandUDP } user := server.PickUser() rawAccount, err := user.GetTypedAccount() if err != nil { return errors.New("Shadowsocks|Client: Failed to get a valid user account: " + err.Error()) } account := rawAccount.(*ShadowsocksAccount) request.User = user if account.OneTimeAuth == Account_Auto || account.OneTimeAuth == Account_Enabled { request.Option |= RequestOptionOneTimeAuth } if request.Command == protocol.RequestCommandTCP { bufferedWriter := v2io.NewBufferedWriter(conn) defer bufferedWriter.Release() bodyWriter, err := WriteTCPRequest(request, bufferedWriter) defer bodyWriter.Release() if err != nil { return errors.New("Shadowsock|Client: Failed to write request: " + err.Error()) } if err := bodyWriter.Write(payload); err != nil { return errors.New("Shadowsocks|Client: Failed to write payload: " + err.Error()) } var responseMutex sync.Mutex responseMutex.Lock() go func() { defer responseMutex.Unlock() responseReader, err := ReadTCPResponse(user, conn) if err != nil { log.Warning("Shadowsocks|Client: Failed to read response: " + err.Error()) return } v2io.Pipe(responseReader, ray.OutboundOutput()) }() bufferedWriter.SetCached(false) v2io.Pipe(ray.OutboundInput(), bodyWriter) responseMutex.Lock() } if request.Command == protocol.RequestCommandUDP { timedReader := v2net.NewTimeOutReader(16, conn) var responseMutex sync.Mutex responseMutex.Lock() go func() { defer responseMutex.Unlock() reader := &UDPReader{ Reader: timedReader, User: user, } v2io.Pipe(reader, ray.OutboundOutput()) }() writer := &UDPWriter{ Writer: conn, Request: request, } if !payload.IsEmpty() { if err := writer.Write(payload); err != nil { return errors.New("Shadowsocks|Client: Failed to write payload: " + err.Error()) } } v2io.Pipe(ray.OutboundInput(), writer) responseMutex.Lock() } return nil }
// Process implements OutboundHandler.Process(). func (v *Client) Process(ctx context.Context, outboundRay ray.OutboundRay) error { destination := proxy.DestinationFromContext(ctx) network := destination.Network var server *protocol.ServerSpec var conn internet.Connection dialer := proxy.DialerFromContext(ctx) err := retry.ExponentialBackoff(5, 100).On(func() error { server = v.serverPicker.PickServer() dest := server.Destination() dest.Network = network rawConn, err := dialer.Dial(ctx, dest) if err != nil { return err } conn = rawConn return nil }) if err != nil { log.Warning("Shadowsocks|Client: Failed to find an available destination:", err) return err } log.Info("Shadowsocks|Client: Tunneling request to ", destination, " via ", server.Destination()) conn.SetReusable(false) request := &protocol.RequestHeader{ Version: Version, Address: destination.Address, Port: destination.Port, } if destination.Network == net.Network_TCP { request.Command = protocol.RequestCommandTCP } else { request.Command = protocol.RequestCommandUDP } user := server.PickUser() rawAccount, err := user.GetTypedAccount() if err != nil { log.Warning("Shadowsocks|Client: Failed to get a valid user account: ", err) return err } account := rawAccount.(*ShadowsocksAccount) request.User = user if account.OneTimeAuth == Account_Auto || account.OneTimeAuth == Account_Enabled { request.Option |= RequestOptionOneTimeAuth } if request.Command == protocol.RequestCommandTCP { bufferedWriter := bufio.NewWriter(conn) bodyWriter, err := WriteTCPRequest(request, bufferedWriter) if err != nil { log.Info("Shadowsocks|Client: Failed to write request: ", err) return err } bufferedWriter.SetBuffered(false) requestDone := signal.ExecuteAsync(func() error { if err := buf.PipeUntilEOF(outboundRay.OutboundInput(), bodyWriter); err != nil { return err } return nil }) responseDone := signal.ExecuteAsync(func() error { defer outboundRay.OutboundOutput().Close() responseReader, err := ReadTCPResponse(user, conn) if err != nil { return err } if err := buf.PipeUntilEOF(responseReader, outboundRay.OutboundOutput()); err != nil { return err } return nil }) if err := signal.ErrorOrFinish2(requestDone, responseDone); err != nil { log.Info("Shadowsocks|Client: Connection ends with ", err) outboundRay.OutboundInput().CloseError() outboundRay.OutboundOutput().CloseError() return err } return nil } if request.Command == protocol.RequestCommandUDP { writer := &UDPWriter{ Writer: conn, Request: request, } requestDone := signal.ExecuteAsync(func() error { if err := buf.PipeUntilEOF(outboundRay.OutboundInput(), writer); err != nil { log.Info("Shadowsocks|Client: Failed to transport all UDP request: ", err) return err } return nil }) timedReader := net.NewTimeOutReader(16, conn) responseDone := signal.ExecuteAsync(func() error { defer outboundRay.OutboundOutput().Close() reader := &UDPReader{ Reader: timedReader, User: user, } if err := buf.PipeUntilEOF(reader, outboundRay.OutboundOutput()); err != nil { log.Info("Shadowsocks|Client: Failed to transport all UDP response: ", err) return err } return nil }) if err := signal.ErrorOrFinish2(requestDone, responseDone); err != nil { log.Info("Shadowsocks|Client: Connection ends with ", err) outboundRay.OutboundInput().CloseError() outboundRay.OutboundOutput().CloseError() return err } return nil } return nil }
func (v *VMessOutboundHandler) Dispatch(target v2net.Destination, payload *buf.Buffer, ray ray.OutboundRay) { defer ray.OutboundInput().Release() defer ray.OutboundOutput().Close() var rec *protocol.ServerSpec var conn internet.Connection err := retry.ExponentialBackoff(5, 100).On(func() error { rec = v.serverPicker.PickServer() rawConn, err := internet.Dial(v.meta.Address, rec.Destination(), v.meta.GetDialerOptions()) if err != nil { return err } conn = rawConn return nil }) if err != nil { log.Warning("VMess|Outbound: Failed to find an available destination:", err) return } log.Info("VMess|Outbound: Tunneling request to ", target, " via ", rec.Destination()) command := protocol.RequestCommandTCP if target.Network == v2net.Network_UDP { command = protocol.RequestCommandUDP } request := &protocol.RequestHeader{ Version: encoding.Version, User: rec.PickUser(), Command: command, Address: target.Address, Port: target.Port, Option: protocol.RequestOptionChunkStream, } rawAccount, err := request.User.GetTypedAccount() if err != nil { log.Warning("VMess|Outbound: Failed to get user account: ", err) } account := rawAccount.(*vmess.InternalAccount) request.Security = account.Security defer conn.Close() conn.SetReusable(true) if conn.Reusable() { // Conn reuse may be disabled on transportation layer request.Option.Set(protocol.RequestOptionConnectionReuse) } input := ray.OutboundInput() output := ray.OutboundOutput() var requestFinish, responseFinish sync.Mutex requestFinish.Lock() responseFinish.Lock() session := encoding.NewClientSession(protocol.DefaultIDHash) go v.handleRequest(session, conn, request, payload, input, &requestFinish) go v.handleResponse(session, conn, request, rec.Destination(), output, &responseFinish) requestFinish.Lock() responseFinish.Lock() return }
func (v *Handler) Process(ctx context.Context, outboundRay ray.OutboundRay) error { destination := proxy.DestinationFromContext(ctx) if v.destOverride != nil { server := v.destOverride.Server destination = net.Destination{ Network: destination.Network, Address: server.Address.AsAddress(), Port: net.Port(server.Port), } } log.Info("Freedom: Opening connection to ", destination) input := outboundRay.OutboundInput() output := outboundRay.OutboundOutput() var conn internet.Connection if v.domainStrategy == Config_USE_IP && destination.Address.Family().IsDomain() { destination = v.ResolveIP(destination) } dialer := proxy.DialerFromContext(ctx) err := retry.ExponentialBackoff(5, 100).On(func() error { rawConn, err := dialer.Dial(ctx, destination) if err != nil { return err } conn = rawConn return nil }) if err != nil { log.Warning("Freedom: Failed to open connection to ", destination, ": ", err) return err } defer conn.Close() conn.SetReusable(false) requestDone := signal.ExecuteAsync(func() error { v2writer := buf.NewWriter(conn) if err := buf.PipeUntilEOF(input, v2writer); err != nil { return err } return nil }) var reader io.Reader = conn timeout := v.timeout if destination.Network == net.Network_UDP { timeout = 16 } if timeout > 0 { reader = net.NewTimeOutReader(timeout /* seconds */, conn) } responseDone := signal.ExecuteAsync(func() error { defer output.Close() v2reader := buf.NewReader(reader) if err := buf.PipeUntilEOF(v2reader, output); err != nil { return err } return nil }) if err := signal.ErrorOrFinish2(requestDone, responseDone); err != nil { log.Info("Freedom: Connection ending with ", err) input.CloseError() output.CloseError() return err } return nil }
// Dispatch implements OutboundHandler.Dispatch(). func (v *VMessOutboundHandler) Process(ctx context.Context, outboundRay ray.OutboundRay) error { var rec *protocol.ServerSpec var conn internet.Connection dialer := proxy.DialerFromContext(ctx) err := retry.ExponentialBackoff(5, 100).On(func() error { rec = v.serverPicker.PickServer() rawConn, err := dialer.Dial(ctx, rec.Destination()) if err != nil { return err } conn = rawConn return nil }) if err != nil { log.Warning("VMess|Outbound: Failed to find an available destination:", err) return err } defer conn.Close() target := proxy.DestinationFromContext(ctx) log.Info("VMess|Outbound: Tunneling request to ", target, " via ", rec.Destination()) command := protocol.RequestCommandTCP if target.Network == net.Network_UDP { command = protocol.RequestCommandUDP } request := &protocol.RequestHeader{ Version: encoding.Version, User: rec.PickUser(), Command: command, Address: target.Address, Port: target.Port, Option: protocol.RequestOptionChunkStream, } rawAccount, err := request.User.GetTypedAccount() if err != nil { log.Warning("VMess|Outbound: Failed to get user account: ", err) return err } account := rawAccount.(*vmess.InternalAccount) request.Security = account.Security conn.SetReusable(true) if conn.Reusable() { // Conn reuse may be disabled on transportation layer request.Option.Set(protocol.RequestOptionConnectionReuse) } input := outboundRay.OutboundInput() output := outboundRay.OutboundOutput() session := encoding.NewClientSession(protocol.DefaultIDHash) requestDone := signal.ExecuteAsync(func() error { writer := bufio.NewWriter(conn) session.EncodeRequestHeader(request, writer) bodyWriter := session.EncodeRequestBody(request, writer) firstPayload, err := input.ReadTimeout(time.Millisecond * 500) if err != nil && err != ray.ErrReadTimeout { return errors.Base(err).Message("VMess|Outbound: Failed to get first payload.") } if !firstPayload.IsEmpty() { if err := bodyWriter.Write(firstPayload); err != nil { return errors.Base(err).Message("VMess|Outbound: Failed to write first payload.") } firstPayload.Release() } writer.SetBuffered(false) if err := buf.PipeUntilEOF(input, bodyWriter); err != nil { return err } if request.Option.Has(protocol.RequestOptionChunkStream) { if err := bodyWriter.Write(buf.NewLocal(8)); err != nil { return err } } return nil }) responseDone := signal.ExecuteAsync(func() error { defer output.Close() reader := bufio.NewReader(conn) header, err := session.DecodeResponseHeader(reader) if err != nil { return err } v.handleCommand(rec.Destination(), header.Command) conn.SetReusable(header.Option.Has(protocol.ResponseOptionConnectionReuse)) reader.SetBuffered(false) bodyReader := session.DecodeResponseBody(request, reader) if err := buf.PipeUntilEOF(bodyReader, output); err != nil { return err } return nil }) if err := signal.ErrorOrFinish2(requestDone, responseDone); err != nil { log.Info("VMess|Outbound: Connection ending with ", err) conn.SetReusable(false) input.CloseError() output.CloseError() return err } return nil }
func (c *Client) Process(ctx context.Context, ray ray.OutboundRay) error { destination := proxy.DestinationFromContext(ctx) var server *protocol.ServerSpec var conn internet.Connection dialer := proxy.DialerFromContext(ctx) err := retry.ExponentialBackoff(5, 100).On(func() error { server = c.serverPicker.PickServer() dest := server.Destination() rawConn, err := dialer.Dial(ctx, dest) if err != nil { return err } conn = rawConn return nil }) if err != nil { log.Warning("Socks|Client: Failed to find an available destination.") return err } defer conn.Close() conn.SetReusable(false) request := &protocol.RequestHeader{ Version: socks5Version, Command: protocol.RequestCommandTCP, Address: destination.Address, Port: destination.Port, } if destination.Network == net.Network_UDP { request.Command = protocol.RequestCommandUDP } user := server.PickUser() if user != nil { request.User = user } udpRequest, err := ClientHandshake(request, conn, conn) if err != nil { log.Warning("Socks|Client: Failed to establish connection to server: ", err) return err } var requestFunc func() error var responseFunc func() error if request.Command == protocol.RequestCommandTCP { requestFunc = func() error { return buf.PipeUntilEOF(ray.OutboundInput(), buf.NewWriter(conn)) } responseFunc = func() error { defer ray.OutboundOutput().Close() return buf.PipeUntilEOF(buf.NewReader(conn), ray.OutboundOutput()) } } else if request.Command == protocol.RequestCommandUDP { udpConn, err := dialer.Dial(ctx, udpRequest.Destination()) if err != nil { log.Info("Socks|Client: Failed to create UDP connection: ", err) return err } defer udpConn.Close() requestFunc = func() error { return buf.PipeUntilEOF(ray.OutboundInput(), &UDPWriter{request: request, writer: udpConn}) } responseFunc = func() error { defer ray.OutboundOutput().Close() reader := &UDPReader{reader: net.NewTimeOutReader(16, udpConn)} return buf.PipeUntilEOF(reader, ray.OutboundOutput()) } } requestDone := signal.ExecuteAsync(requestFunc) responseDone := signal.ExecuteAsync(responseFunc) if err := signal.ErrorOrFinish2(requestDone, responseDone); err != nil { log.Info("Socks|Client: Connection ends with ", err) ray.OutboundInput().CloseError() ray.OutboundOutput().CloseError() return err } return nil }