func Add(schedule_int_info map[string]int, schedule_string_info map[string]string) { myinit.Myinit() has := CheckExists(schedule_string_info["schedule_date"], schedule_string_info["schedule_no"]) fmt.Println(has) if has { fmt.Println(schedule_string_info["schedule_home"] + " vs " + schedule_string_info["schedule_guest"] + "已存在!") } else { Schedule := new(myinit.Schedule) // Schedule.ScheduleBetDate = schedule_string_info["schedule_bet_date"] Schedule.ScheduleDate = schedule_string_info["schedule_date"] Schedule.ScheduleNo = schedule_string_info["schedule_no"] Schedule.ScheduleResultNo = schedule_string_info["schedule_result_no"] Schedule.ScheduleLeague = schedule_string_info["schedule_league"] Schedule.ScheduleHome = schedule_string_info["schedule_home"] Schedule.ScheduleGuest = schedule_string_info["schedule_guest"] Schedule.ScheduleWeekDay = schedule_string_info["schedule_week_day"] Schedule.ScheduleFenxiId = schedule_int_info["schedule_fenxi_id"] Schedule.ScheduleBetEndTime = schedule_string_info["schedule_bet_end_time"] Schedule.ScheduleRqNum = schedule_string_info["schedule_rq_num"] affected, _ := myinit.Engine.Insert(Schedule) fmt.Println(affected) fmt.Println(Schedule.ScheduleId) } }