func CreatePixmapSurface(disp Display, config Config, pixmap NativePixmapType, attribList *int32) Surface { return Surface(C.eglCreatePixmapSurface(C.EGLDisplay(unsafe.Pointer(disp)), C.EGLConfig(config), C.EGLNativePixmapType(uintptr(pixmap)), (*C.EGLint)(attribList))) }
func CopyBuffers( disp Display, surface Surface, target NativePixmapType) bool { return goBoolean(C.eglCopyBuffers( C.EGLDisplay(unsafe.Pointer(disp)), C.EGLSurface(unsafe.Pointer(surface)), C.EGLNativePixmapType(uintptr(target)))) }