func (ptr *QScriptEngineDebugger) ConnectEvaluationSuspended(f func()) { defer qt.Recovering("connect QScriptEngineDebugger::evaluationSuspended") if ptr.Pointer() != nil { C.QScriptEngineDebugger_ConnectEvaluationSuspended(ptr.Pointer()) qt.ConnectSignal(ptr.ObjectName(), "evaluationSuspended", f) } }
func (ptr *QScriptEngineDebugger) ConnectEvaluationSuspended(f func()) { if ptr.Pointer() != nil { C.QScriptEngineDebugger_ConnectEvaluationSuspended(ptr.Pointer()) qt.ConnectSignal(ptr.ObjectName(), "evaluationSuspended", f) } }