func CreateSystemCursor(id SystemCursor) *Cursor { _id := (C.SDL_SystemCursor)(id) return (*Cursor)(C.SDL_CreateSystemCursor(_id)) }
// CreateSystemCursor (https://wiki.libsdl.org/SDL_CreateSystemCursor) func CreateSystemCursor(id SystemCursor) *Cursor { return (*Cursor)(C.SDL_CreateSystemCursor(id.c())) }