func (id TouchID) RecordGesture() error { if C.SDL_RecordGesture(id.c()) != 0 { return getError() } return nil }
func RecordGesture() error { if C.SDL_RecordGesture(-1) != 0 { return getError() } return nil }
func RecordGesture(touchId TouchID) int { _touchId := (C.SDL_TouchID)(touchId) return (int)(C.SDL_RecordGesture(_touchId)) }
// RecordGesture (https://wiki.libsdl.org/SDL_RecordGesture) func RecordGesture(t TouchID) int { return int(C.SDL_RecordGesture(t.c())) }