func GetNewDisplayRefreshRate() int { var v int v = (int)(C.al_get_new_display_refresh_rate()) return v }
func GetNewDisplayRefreshRate() int32 { return int32(C.al_get_new_display_refresh_rate()) }
// Gets the refresh rate that the display should have after CreateDisplay(). func NewDisplayRefreshRate() int { return int(C.al_get_new_display_refresh_rate()) }