func (v *GObject) ForceFloating() { C.g_object_force_floating((*C.GObject)(v.ptr)) }
// ForceFloating is a wrapper around g_object_force_floating(). func (v *Object) ForceFloating() { C.g_object_force_floating(v.GObject) }
/* This function is intended for #GObject implementations to re-enforce a [floating][floating-ref] object reference. Doing this is seldom required: all #GInitiallyUnowneds are created with a floating reference which usually just needs to be sunken by calling g_object_ref_sink(). */ func (self *TraitObject) ForceFloating() { C.g_object_force_floating(self.CPointer) return }