func Init(q *GslQrng) { C.gsl_qrng_init((*C.gsl_qrng)(unsafe.Pointer(q.Ptr()))) }
// Init reinitializes the generator q to its starting point. Note // that quasirandom sequences do not use a seed and always produce the // same set of values. func (s *QrngState) Init() { C.gsl_qrng_init(s.state) }